Player Matchup

Cerberus
Cerberus
Isychazo
Cerberus
Level 28
God Stats
13W - 12L
1,420 SR
Queue Stats
331W - 326L
1,326 Elo+
Party 1
Ra
Ra
Kaimbuddy
Ra
Level 87
God Stats
1W - 8L
1,193 SR
Queue Stats
194W - 203L
1,305 Elo+
Party 1
Cliodhna
Cliodhna
TactikewlWolf
Cliodhna
Level 45
God Stats
10W - 11L
1,497 SR
Queue Stats
96W - 121L
1,348 Elo+
Party 1
Team Averages
Level 53
1,370 SR
1,327 Elo+

VS

Team Averages
Level 26
1,543 SR
1,371 Elo+
Thor
Thor
KidneyyFailure
Thor
Level 22
God Stats
1W - 1L
1,567 SR
Queue Stats
145W - 172L
1,371 Elo+
Solo
Zeus
Zeus
MrBlackOpS198
Zeus
Level 29
God Stats
34W - 49L
1,338 SR
Queue Stats
134W - 209L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
kdtw234
Sun Wukong
Level 28
God Stats
15W - 10L
1,724 SR
Queue Stats
100W - 73L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Isychazo
Cerberus
16
4 / 7 / 8
13,463
709
12,988
26,553
27,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
6 / 8 / 6
13,341
702
9,848
18,998
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
TactikewlWolf
Cliodhna
15
5 / 8 / 7
12,330
649
18,958
15,615
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
13,658
719
13,931
14,443
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
14 / 10 / 7
15,271
804
27,124
18,231
4,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
kdtw234
Sun Wukong
17
3 / 2 / 16
12,993
684
11,426
19,049
22,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
15
Kills
23
23
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Isychazo
Cerberus
4
7
8
1.14
L
6
8
6
1.13
W
6
3
13
4.17
W
14
10
7
1.75
L
Cliodhna
TactikewlWolf
Cliodhna
5
8
7
1.06
W
Sun Wukong
kdtw234
Sun Wukong
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
52,481
61,166
Taken
51,723
37,783
Mitigated
32,591
12,956
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Isychazo
Cerberus
12,988
503
0
4,318
26,553
27,202
311
13,218
12,411
32,228
0
L
9,848
1,168
3,065
4,035
18,998
6,049
418
9,950
8,688
50,142
0
W
13,931
2,295
0
1,044
14,443
4,904
1,705
6,657
7,712
0
38,759
W
27,124
2,276
135
3,998
18,231
4,918
395
9,073
8,934
77,649
0
L
Cliodhna
TactikewlWolf
Cliodhna
18,958
2,156
229
1,309
15,615
4,532
0
4,448
10,980
0
49,664
W
Sun Wukong
kdtw234
Sun Wukong
11,426
1,771
0
3,146
19,049
22,769
222
8,000
10,617
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
41,922
223
Minions Killed
199
6
Camps Cleared
11
948,663
Distance Traveled
980,894
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,463
709
61
3
0
316,768
0
L
Ra
13,341
702
97
5
0
302,807
0
W
Thor
13,658
719
43
2
1
351,803
4
W
Zeus
15,271
804
116
6
7
251,860
2
L
Cliodhna
12,330
649
65
3
6
329,088
2
W
Sun Wukong
12,993
684
40
2
3
377,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role