Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GiornoGioυαnnα
Odin
Level 64
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 0L
1,951 Elo+
Party 2
Sylvanus
Sylvanus
HeroNyx
Sylvanus
Level 160
God Stats
14W - 2L
1,795 SR
Queue Stats
104W - 47L
1,745 Elo+
Party 2
Team Averages
Level 117
1,637 SR
1,732 Elo+

VS

Team Averages
Level 156
1,497 SR
1,781 Elo+
Gilgamesh
Gilgamesh
Soto006
Gilgamesh
Level 159
God Stats
8W - 5L
1,678 SR
Queue Stats
134W - 53L
1,867 Elo+
Party 1
Yemoja
Yemoja
U n k n o w3169
Yemoja
Level 152
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 7L
1,611 Elo+
Solo
Poseidon
Poseidon
duduhqp
Poseidon
Level 157
God Stats
0W - 1L
1,487 SR
Queue Stats
127W - 49L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 7
7,976
798
8,040
5,869
3,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 4
8,024
802
9,531
8,311
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HeroNyx
Sylvanus
12
2 / 2 / 7
7,408
741
3,846
8,549
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Soto006
Gilgamesh
10
2 / 2 / 2
6,743
674
5,447
10,870
8,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 4 / 2
7,535
754
4,969
10,078
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
duduhqp
Poseidon
11
0 / 4 / 3
6,418
642
4,887
5,680
1,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
7
6.5
W
5
1
4
7
W
Sylvanus
HeroNyx
Sylvanus
2
2
7
2.75
L
Gilgamesh
Soto006
Gilgamesh
2
2
2
1.5
L
2
4
2
0.75
L
Poseidon
duduhqp
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
15,303
22,729
Taken
26,628
18,157
Mitigated
18,213
11,892
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,040
390
219
2,917
5,869
3,693
1,023
3,177
2,692
41,480
0
W
9,531
1,469
0
1,776
8,311
7,314
379
3,499
4,812
4,838
17,158
W
Sylvanus
HeroNyx
Sylvanus
3,846
709
3,141
3,839
8,549
7,150
891
3,904
4,645
14,533
3,608
L
Gilgamesh
Soto006
Gilgamesh
5,447
2,044
0
536
10,870
8,043
0
4,842
5,421
0
11,907
L
4,969
817
884
2,114
10,078
8,431
0
5,638
4,050
15,003
0
L
Poseidon
duduhqp
Poseidon
4,887
567
0
669
5,680
1,739
0
3,251
2,263
26,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
20,696
139
Minions Killed
103
6
Camps Cleared
3
589,156
Distance Traveled
545,085
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,976
798
74
7
3
184,935
4
W
Odin
8,024
802
34
3
2
216,444
3
W
Sylvanus
7,408
741
31
3
1
187,777
4
L
Gilgamesh
6,743
674
20
2
0
193,932
1
L
Yemoja
7,535
754
15
2
2
147,424
3
L
Poseidon
6,418
642
68
7
1
203,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role