Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jaylea_
Cliodhna
Level 124
God Stats
7W - 13L
1,305 SR
Queue Stats
270W - 271L
1,450 Elo+
Party 1
Merlin
Merlin
XeroTix7
Merlin
Level 68
God Stats
23W - 24L
1,458 SR
Queue Stats
477W - 513L
1,465 Elo+
Solo
Ymir
Ymir
deerbrah
Ymir
Level 15
God Stats
2W - 2L
1,650 SR
Queue Stats
9W - 6L
1,546 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,492 Elo+

VS

Team Averages
Level 51
1,528 SR
1,450 Elo+
Osiris
Osiris
 
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ThePatriarchy91
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 221L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
XDrms
Hou Yi
Level 33
God Stats
5W - 7L
1,587 SR
Queue Stats
74W - 82L
1,362 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dasix69
Tsukuyomi
Level 30
God Stats
8W - 8L
1,553 SR
Queue Stats
92W - 113L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 1
7,223
657
5,269
8,902
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
 
Hachiman
10
4 / 2 / 5
6,137
558
7,668
5,212
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Jaylea_
Cliodhna
11
4 / 1 / 7
6,585
599
3,973
8,167
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
XeroTix7
Merlin
12
4 / 1 / 4
6,880
625
5,848
5,393
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
10
4 / 2 / 7
5,994
545
5,873
5,650
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 3 / 0
6,701
609
5,459
8,275
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
 
Hades
9
1 / 3 / 3
5,642
513
4,634
8,306
2,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 6 / 3
5,348
486
2,285
12,932
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
XDrms
Hou Yi
8
1 / 4 / 2
5,301
482
3,436
6,790
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
dasix69
Tsukuyomi
8
3 / 5 / 0
5,848
532
2,455
7,537
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
10
10
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
1
1.13
W
Hachiman
 
Hachiman
4
2
5
3.25
L
Osiris
 
Osiris
4
3
0
1.33
L
Hades
 
Hades
1
3
3
0.83
W
Cliodhna
Jaylea_
Cliodhna
4
1
7
7.5
L
1
6
3
0.42
L
Hou Yi
XDrms
Hou Yi
1
4
2
0.5
W
Merlin
XeroTix7
Merlin
4
1
4
6
L
Tsukuyomi
dasix69
Tsukuyomi
3
5
0
0.6
W
Ymir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
18,269
33,324
Taken
43,840
13,805
Mitigated
19,836
9,243
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,269
2,063
0
1,653
8,902
5,918
0
348
8,554
1,501
34,516
W
Hachiman
 
Hachiman
7,668
4,487
0
1,668
5,212
1,464
160
775
4,437
0
32,737
L
Osiris
 
Osiris
5,459
1,974
0
2,163
8,275
5,992
0
320
7,955
1,099
32,139
L
Hades
 
Hades
4,634
537
101
3,002
8,306
2,579
0
4,407
3,484
23,382
0
W
Cliodhna
Jaylea_
Cliodhna
3,973
694
0
4,253
8,167
2,442
0
1,579
6,588
0
30,851
L
2,285
315
0
3,112
12,932
6,750
96
4,162
8,408
9,754
0
L
Hou Yi
XDrms
Hou Yi
3,436
915
0
891
6,790
1,761
306
627
6,067
0
27,039
W
Merlin
XeroTix7
Merlin
5,848
257
0
717
5,393
1,578
0
2,721
2,672
38,104
0
L
Tsukuyomi
dasix69
Tsukuyomi
2,455
474
0
681
7,537
2,754
25
1,488
5,885
0
22,503
W
Ymir
5,873
1,925
0
952
5,650
2,403
43
1,844
3,806
17,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
28,840
313
Minions Killed
237
0
Camps Cleared
0
1,081,030
Distance Traveled
991,173
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,223
657
92
8
0
209,598
0
W
Hachiman
6,137
558
49
4
0
211,630
3
L
Osiris
6,701
609
73
7
0
203,179
1
L
Hades
5,642
513
49
4
0
185,132
1
W
Cliodhna
6,585
599
59
5
0
245,511
1
L
Sobek
5,348
486
8
1
0
211,002
3
L
Hou Yi
5,301
482
58
5
0
185,899
0
W
Merlin
6,880
625
84
8
0
220,277
3
L
Tsukuyomi
5,848
532
49
4
0
205,961
0
W
Ymir
5,994
545
29
3
0
194,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role