Player Matchup

Nemesis
Nemesis
AlphaKapp
Nemesis
Level 12
God Stats
16W - 15L
1,574 SR
Queue Stats
17W - 27L
1,272 Elo+
Solo
Cthulhu
Cthulhu
TGriff3232
Cthulhu
Level 88
God Stats
1W - 4L
1,451 SR
Queue Stats
432W - 501L
1,324 Elo+
Party 1
Poseidon
Poseidon
YungPablo25
Poseidon
Level 52
God Stats
4W - 9L
1,640 SR
Queue Stats
500W - 605L
1,297 Elo+
Party 1
Team Averages
Level 51
1,555 SR
1,298 Elo+

VS

Team Averages
Level 111
1,450 SR
1,390 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
das taters
Osiris
Level 35
God Stats
9W - 10L
1,373 SR
Queue Stats
198W - 215L
1,322 Elo+
Solo
Medusa
Medusa
icecube2525
Medusa
Level 142
God Stats
19W - 11L
1,477 SR
Queue Stats
91W - 114L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaKapp
Nemesis
11
1 / 7 / 1
7,496
681
4,307
13,578
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TGriff3232
Cthulhu
10
2 / 11 / 0
7,883
717
3,632
16,127
6,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
YungPablo25
Poseidon
6
0 / 8 / 1
6,179
562
2,562
5,629
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
12 / 2 / 4
9,934
903
9,563
9,294
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
das taters
Osiris
11
6 / 1 / 9
8,585
780
7,584
10,295
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
7 / 0 / 14
9,990
908
8,305
4,375
1,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
25
26
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
2
4
7
L
Nemesis
AlphaKapp
Nemesis
1
7
1
0.21
L
Cthulhu
TGriff3232
Cthulhu
2
11
0
0.18
L
Poseidon
YungPablo25
Poseidon
0
8
1
0.06
W
Osiris
das taters
Osiris
6
1
9
10.5
W
Medusa
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,501
Damage
25,452
35,334
Taken
23,964
13,749
Mitigated
14,231
4,391
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,563
936
30
3,810
9,294
4,090
0
3,112
6,182
30,480
0
L
Nemesis
AlphaKapp
Nemesis
4,307
2,001
0
3,462
13,578
5,562
135
4,397
8,365
0
15,174
L
Cthulhu
TGriff3232
Cthulhu
3,632
380
117
812
16,127
6,887
0
2,364
11,623
7,907
0
L
Poseidon
YungPablo25
Poseidon
2,562
517
0
0
5,629
1,300
0
2,184
3,225
9,692
0
W
Osiris
das taters
Osiris
7,584
2,665
47
1,816
10,295
8,606
124
2,266
8,029
164
17,189
W
Medusa
8,305
4,483
171
1,866
4,375
1,535
2,309
1,915
2,460
0
41,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,558
Gold Earned
28,509
51
Minions Killed
133
0
Camps Cleared
11
536,111
Distance Traveled
592,456
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,934
903
43
4
6
189,830
2
L
Nemesis
7,496
681
28
3
0
193,504
1
L
Cthulhu
7,883
717
10
1
0
172,302
1
L
Poseidon
6,179
562
13
1
0
170,305
1
W
Osiris
8,585
780
14
1
1
200,715
1
W
Medusa
9,990
908
76
7
4
201,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role