Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CorruptHobby
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 1
Ymir
Ymir
ThisEggGamez
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,076 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,268 Elo+

VS

Team Averages
Level 31
1,449 SR
1,257 Elo+
Tiamat
Tiamat
Gavin130
Tiamat
Level 28
God Stats
8W - 8L
1,395 SR
Queue Stats
19W - 33L
1,221 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxMachoNachoxX
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
Level 16
God Stats
5W - 4L
1,453 SR
Queue Stats
11W - 12L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 6 / 3
7,435
744
7,186
9,027
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CorruptHobby
Hercules
9
0 / 8 / 5
6,052
605
5,600
14,418
12,006
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 5 / 4
7,278
728
2,426
12,562
11,227
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gavin130
Tiamat
12
2 / 1 / 14
7,899
790
10,023
5,116
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XxMachoNachoxX
Cu Chulainn
10
4 / 6 / 9
7,389
739
7,118
10,460
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
13
13 / 1 / 4
9,819
982
14,897
7,106
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
19
19
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
6
3
0.92
L
Hercules
CorruptHobby
Hercules
0
8
5
0.31
W
Tiamat
Gavin130
Tiamat
2
1
14
9
L
3
5
4
1
W
Cu Chulainn
XxMachoNachoxX
Cu Chulainn
4
6
9
1.42
W
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
32,038
36,007
Taken
22,682
26,340
Mitigated
10,028
2,184
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,186
1,660
0
578
9,027
3,107
0
1,839
7,039
21,601
0
L
Hercules
CorruptHobby
Hercules
5,600
2,205
0
1,606
14,418
12,006
0
3,423
10,643
396
11,345
W
Tiamat
Gavin130
Tiamat
10,023
1,193
0
1,148
5,116
2,244
369
2,917
2,031
23,712
0
L
2,426
1,171
0
0
12,562
11,227
0
4,080
8,121
5,861
0
W
Cu Chulainn
XxMachoNachoxX
Cu Chulainn
7,118
3,252
221
1,077
10,460
4,921
110
4,551
5,797
0
19,010
W
Danzaburou
xXB1GbO0TyH0LEXx
Danzaburou
14,897
10,177
0
2,451
7,106
2,863
1,134
2,364
4,612
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
25,107
63
Minions Killed
115
2
Camps Cleared
7
469,528
Distance Traveled
551,510
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,435
744
43
4
2
159,622
2
L
Hercules
6,052
605
12
1
0
159,631
3
W
Tiamat
7,899
790
41
4
1
195,129
0
L
Ymir
7,278
728
8
1
0
150,275
0
W
Cu Chulainn
7,389
739
29
3
3
169,990
0
W
Danzaburou
9,819
982
45
5
3
186,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role