Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aray_2K
Sylvanus
Level 143
God Stats
0W - 1L
1,277 SR
Queue Stats
37W - 24L
1,716 Elo+
Solo
Chang'e
Chang'e
Baozhani
Chang'e
Level 137
God Stats
17W - 7L
1,820 SR
Queue Stats
302W - 189L
1,833 Elo+
Party 2
Nemesis
Nemesis
Slanced
Nemesis
Level 108
God Stats
18W - 15L
1,681 SR
Queue Stats
588W - 571L
1,636 Elo+
Solo
Cupid
Cupid
SunsetScarlett
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
431W - 230L
1,784 Elo+
Party 2
Team Averages
Level 128
1,556 SR
1,694 Elo+

VS

Team Averages
Level 130
1,645 SR
1,666 Elo+
Vulcan
Vulcan
Smokey408
Vulcan
Level 149
God Stats
2W - 1L
1,770 SR
Queue Stats
187W - 175L
1,635 Elo+
Solo
Rama
Rama
ThatKidJavy_
Rama
Level 96
God Stats
1W - 1L
1,403 SR
Queue Stats
32W - 34L
1,608 Elo+
Party 1
Fenrir
Fenrir
VosMalum
Fenrir
Level 160
God Stats
25W - 13L
1,737 SR
Queue Stats
635W - 511L
1,710 Elo+
Solo
Mulan
Mulan
X-UNIT296
Mulan
Level 124
God Stats
4W - 5L
1,542 SR
Queue Stats
398W - 396L
1,650 Elo+
Solo
Geb
Geb
xtrojans310
Geb
Level 120
God Stats
2W - 0L
1,772 SR
Queue Stats
114W - 44L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 2
7,305
562
6,904
9,228
5,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Aray_2K
Sylvanus
8
1 / 2 / 3
5,901
454
4,021
8,113
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Baozhani
Chang'e
13
2 / 2 / 3
7,380
568
4,387
6,586
2,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Slanced
Nemesis
13
4 / 2 / 2
7,903
608
4,469
7,606
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 2
7,335
564
3,147
8,057
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Smokey408
Vulcan
12
2 / 2 / 4
7,008
539
5,416
4,770
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 2
8,118
624
4,830
7,552
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
VosMalum
Fenrir
13
3 / 3 / 6
7,456
574
5,548
8,410
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
X-UNIT296
Mulan
13
3 / 1 / 0
7,516
578
4,704
8,020
4,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 5
6,233
479
4,951
6,889
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
13
13
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
2
1
L
Sylvanus
Aray_2K
Sylvanus
1
2
3
1.25
L
Chang'e
Baozhani
Chang'e
2
2
3
1.75
L
Nemesis
Slanced
Nemesis
4
2
2
2.5
W
Vulcan
Smokey408
Vulcan
2
2
4
2
L
0
4
2
0.25
W
5
1
2
6
W
Fenrir
VosMalum
Fenrir
3
3
6
2
W
Mulan
X-UNIT296
Mulan
3
1
0
3
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
25,449
39,590
Taken
35,641
18,395
Mitigated
13,092
15,987
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,904
2,727
0
3,295
9,228
5,806
0
645
8,581
1,980
33,854
L
Sylvanus
Aray_2K
Sylvanus
4,021
1,146
655
3,727
8,113
6,144
0
2,750
5,041
16,298
0
L
Chang'e
Baozhani
Chang'e
4,387
405
634
3,139
6,586
2,178
0
2,114
4,334
47,414
0
L
Nemesis
Slanced
Nemesis
4,469
1,425
0
2,826
7,606
2,323
0
2,717
4,683
0
41,834
W
Vulcan
Smokey408
Vulcan
5,416
1,278
0
993
4,770
1,292
0
1,518
3,252
43,992
0
L
3,147
2,291
0
1,711
8,057
1,944
0
1,400
6,429
0
50,615
W
4,830
3,828
0
2,830
7,552
2,371
0
1,280
6,272
0
53,098
W
Fenrir
VosMalum
Fenrir
5,548
1,453
0
3,616
8,410
3,096
0
2,537
5,873
0
46,437
W
Mulan
X-UNIT296
Mulan
4,704
1,604
0
3,114
8,020
4,260
0
1,143
6,877
1,496
33,261
W
4,951
1,026
0
1,476
6,889
2,073
0
2,566
4,323
24,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
36,331
417
Minions Killed
434
0
Camps Cleared
0
1,187,383
Distance Traveled
1,243,496
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,305
562
88
7
0
247,258
1
L
Sylvanus
5,901
454
24
2
0
178,431
6
L
Chang'e
7,380
568
107
8
0
257,742
1
L
Nemesis
7,903
608
94
7
0
276,662
4
W
Vulcan
7,008
539
96
7
0
259,996
7
L
Cupid
7,335
564
104
8
0
227,290
4
W
Rama
8,118
624
118
9
0
234,273
4
W
Fenrir
7,456
574
86
7
0
263,589
3
W
Mulan
7,516
578
82
6
0
217,061
4
W
Geb
6,233
479
52
4
0
268,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role