Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Eris3806
The Morrigan
Level 158
God Stats
4W - 10L
1,441 SR
Queue Stats
398W - 415L
1,511 Elo+
Solo
Cliodhna
Cliodhna
F4llenEx1le
Cliodhna
Level 122
God Stats
1W - 3L
1,651 SR
Queue Stats
179W - 151L
1,598 Elo+
Solo
Hou Yi
Hou Yi
HeywoodDjablomi
Hou Yi
Level 67
God Stats
76W - 60L
1,637 SR
Queue Stats
344W - 261L
1,592 Elo+
Party 2
Athena
Athena
TensaZenMiamitsu
Athena
Level 128
God Stats
65W - 75L
1,585 SR
Queue Stats
854W - 883L
1,522 Elo+
Party 2
Team Averages
Level 115
1,563 SR
1,545 Elo+

VS

Team Averages
Level 125
1,579 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kimerai
Apollo
Level 148
God Stats
4W - 1L
1,639 SR
Queue Stats
127W - 105L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
Spc_Angel
Cliodhna
Level 144
God Stats
7W - 14L
1,489 SR
Queue Stats
56W - 60L
1,513 Elo+
Solo
Sylvanus
Sylvanus
lmTweakn
Sylvanus
Level 89
God Stats
6W - 4L
1,767 SR
Queue Stats
89W - 81L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 7
8,047
503
3,149
8,674
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Eris3806
The Morrigan
13
4 / 1 / 5
8,350
522
4,858
6,751
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
F4llenEx1le
Cliodhna
11
5 / 4 / 5
7,999
500
6,494
8,634
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 4
8,591
537
8,241
9,335
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 6
8,389
524
5,591
11,630
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 1 / 2
9,631
602
10,191
10,301
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
15
1 / 4 / 3
8,756
547
7,275
6,884
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Kimerai
Apollo
14
0 / 2 / 1
7,773
486
5,464
11,006
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Spc_Angel
Cliodhna
12
6 / 5 / 0
8,364
523
4,314
10,638
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
lmTweakn
Sylvanus
12
0 / 3 / 1
6,731
421
2,673
10,038
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
9
9
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
7
5.5
W
Gilgamesh
 
Gilgamesh
2
1
2
3
W
Discordia
 
Discordia
1
4
3
0.63
L
The Morrigan
Eris3806
The Morrigan
4
1
5
6.5
L
Cliodhna
F4llenEx1le
Cliodhna
5
4
5
1.88
L
3
1
4
5
W
Apollo
Kimerai
Apollo
0
2
1
0.25
W
Cliodhna
Spc_Angel
Cliodhna
6
5
0
1.2
L
1
3
6
1.33
W
Sylvanus
lmTweakn
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
29,917
45,024
Taken
48,867
24,920
Mitigated
23,238
13,360
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,149
821
868
4,298
8,674
6,724
0
2,784
5,687
17,255
0
W
Gilgamesh
 
Gilgamesh
10,191
2,934
0
4,469
10,301
7,538
1,005
3,843
5,509
2,621
62,650
W
Discordia
 
Discordia
7,275
622
0
1,922
6,884
2,214
0
2,593
4,101
61,227
0
L
The Morrigan
Eris3806
The Morrigan
4,858
755
73
1,234
6,751
2,194
0
2,747
3,705
49,600
434
L
Cliodhna
F4llenEx1le
Cliodhna
6,494
650
0
2,214
8,634
3,215
0
1,115
7,383
0
41,993
L
8,241
4,755
0
2,719
9,335
2,797
956
1,532
7,741
0
65,605
W
Apollo
Kimerai
Apollo
5,464
3,642
0
3,423
11,006
3,176
1,374
1,564
9,392
0
64,283
W
Cliodhna
Spc_Angel
Cliodhna
4,314
0
0
2,938
10,638
3,310
0
1,449
9,013
0
42,040
L
5,591
792
0
1,954
11,630
9,990
0
1,546
8,914
39,607
0
W
Sylvanus
lmTweakn
Sylvanus
2,673
889
718
2,813
10,038
7,000
32
2,805
7,132
22,056
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
41,255
408
Minions Killed
483
0
Camps Cleared
0
1,517,594
Distance Traveled
1,569,696
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,047
503
31
2
0
294,587
2
W
Gilgamesh
9,631
602
143
9
0
334,498
2
W
Discordia
8,756
547
110
7
0
333,237
6
L
The Morrigan
8,350
522
106
7
0
301,028
6
L
Cliodhna
7,999
500
68
4
0
285,606
3
L
Hou Yi
8,591
537
115
7
0
314,367
1
W
Apollo
7,773
486
110
7
0
307,513
2
W
Cliodhna
8,364
523
66
4
0
303,482
0
L
Athena
8,389
524
88
6
0
322,006
4
W
Sylvanus
6,731
421
54
3
0
290,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role