Player Matchup

Poseidon
Poseidon
CHAOS-TC
Poseidon
Level 16
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Hachiman
Hachiman
Chaotic Reaper0
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,507 Elo+
Party 1
Neith
Neith
DurikiAkuma7459
Neith
Level 28
God Stats
22W - 26L
1,445 SR
Queue Stats
81W - 115L
1,425 Elo+
Solo
Olorun
Olorun
Vertex Form
Olorun
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 165L
1,565 Elo+
Solo
Ares
Ares
XtndoClpoCzo
Ares
Level 29
God Stats
19W - 8L
1,760 SR
Queue Stats
192W - 186L
1,530 Elo+
Party 1
Team Averages
Level 16
1,505 SR
1,462 Elo+

VS

Team Averages
Level 18
1,472 SR
1,430 Elo+
Tiamat
Tiamat
Dexter_2442
Tiamat
Level 29
God Stats
18W - 27L
1,480 SR
Queue Stats
155W - 150L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Jos18081
Aphrodite
Level 7
God Stats
25W - 29L
1,344 SR
Queue Stats
136W - 156L
1,514 Elo+
Solo
Merlin
Merlin
Kurama3549
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 65L
1,427 Elo+
Solo
Sol
Sol
lBeexyl
Sol
Level 5
God Stats
1W - 6L
1,234 SR
Queue Stats
2W - 8L
1,238 Elo+
Solo
Yemoja
Yemoja
zestlins
Yemoja
Level 24
God Stats
12W - 9L
1,800 SR
Queue Stats
251W - 211L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CHAOS-TC
Poseidon
19
1 / 6 / 5
11,904
850
6,333
14,230
6,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
20
1 / 4 / 15
12,630
902
8,627
13,664
5,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 2 / 10
14,814
1,058
31,358
16,660
7,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Olorun
20
21 / 2 / 9
17,643
1,260
51,497
27,588
14,857
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 2 / 18
14,066
1,005
15,847
17,314
29,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 11 / 3
14,732
1,052
34,313
37,385
19,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Jos18081
Aphrodite
20
1 / 10 / 8
12,785
913
11,549
28,433
25,610
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Kurama3549
Merlin
19
1 / 12 / 7
12,960
926
21,673
31,298
12,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
17
0 / 0 / 0
10,412
744
536
1,002
300
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
zestlins
Yemoja
20
4 / 1 / 7
13,544
967
12,171
22,828
27,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
34
Kills
16
16
Deaths
34
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CHAOS-TC
Poseidon
1
6
5
0.58
W
Hachiman
1
4
15
2.13
L
Tiamat
10
11
3
1.05
W
8
2
10
6.5
L
Aphrodite
Jos18081
Aphrodite
1
10
8
0.5
L
Merlin
Kurama3549
Merlin
1
12
7
0.38
W
Olorun
21
2
9
12.75
W
3
2
18
6
L
Sol
0
0
0
0
L
Yemoja
zestlins
Yemoja
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,662
Damage
80,242
89,456
Taken
120,946
63,746
Mitigated
85,274
23,355
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CHAOS-TC
Poseidon
6,333
373
0
308
14,230
6,008
0
12,373
1,857
21,050
0
W
Hachiman
8,627
4,350
0
200
13,664
5,927
0
13,127
537
0
15,902
L
Tiamat
34,313
1,830
158
4,454
37,385
19,831
0
24,802
12,583
54,307
0
W
31,358
15,852
0
3,362
16,660
7,075
0
15,334
1,326
0
67,115
L
Aphrodite
Jos18081
Aphrodite
11,549
1,694
3,422
7,965
28,433
25,610
0
16,213
12,220
40,167
0
L
Merlin
Kurama3549
Merlin
21,673
3,329
899
3,787
31,298
12,018
0
16,165
15,133
60,310
0
W
Olorun
51,497
30,542
1,416
17,409
27,588
14,857
0
24,929
2,659
92,539
7,717
W
15,847
1,279
0
660
17,314
29,879
0
14,479
2,835
27,896
0
L
Sol
536
69
0
132
1,002
300
0
530
472
4,590
0
L
Yemoja
zestlins
Yemoja
12,171
2,646
3,626
1,254
22,828
27,515
0
11,055
11,773
41,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,057
Gold Earned
64,433
274
Minions Killed
261
10
Camps Cleared
7
1,216,189
Distance Traveled
1,050,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,904
850
28
2
1
231,195
1
W
Hachiman
12,630
902
20
1
0
234,530
0
L
Tiamat
14,732
1,052
55
4
1
279,638
1
W
Neith
14,814
1,058
95
7
6
234,066
0
L
Aphrodite
12,785
913
78
6
0
241,934
0
L
Merlin
12,960
926
77
6
5
215,671
0
W
Olorun
17,643
1,260
106
8
2
244,590
4
W
Ares
14,066
1,005
25
2
1
271,808
0
L
Sol
10,412
744
14
1
1
57,185
0
L
Yemoja
13,544
967
37
3
0
256,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role