Player Matchup

Hun Batz
Hun Batz
ImPavel Brs
Hun Batz
Level 129
God Stats
0W - 1L
1,914 SR
Queue Stats
19W - 16L
1,584 Elo+
Party 1
Poseidon
Poseidon
MoonKusari
Poseidon
Level 129
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 13L
1,426 Elo+
Party 1
Bacchus
Bacchus
PapaEmeritus373
Bacchus
Level 109
God Stats
3W - 4L
1,579 SR
Queue Stats
74W - 70L
1,593 Elo+
Party 1
Horus
Horus
RazuLG2014
Horus
Level 120
God Stats
0W - 1L
1,441 SR
Queue Stats
64W - 57L
1,492 Elo+
Solo
Skadi
Skadi
tuercask
Skadi
Level 81
God Stats
0W - 3L
1,538 SR
Queue Stats
5W - 6L
1,349 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,489 Elo+

VS

Team Averages
Level 134
1,591 SR
1,549 Elo+
Cupid
Cupid
DuBuddha
Cupid
Level 157
God Stats
4W - 4L
1,367 SR
Queue Stats
115W - 118L
1,508 Elo+
Solo
Ares
Ares
IXVetro
Ares
Level 146
God Stats
2W - 2L
1,658 SR
Queue Stats
101W - 69L
1,570 Elo+
Party 2
Mulan
Mulan
Mindvault02
Mulan
Level 89
God Stats
1W - 2L
1,571 SR
Queue Stats
101W - 50L
1,607 Elo+
Party 2
Zeus
Zeus
RoyallGod
Zeus
Level 156
God Stats
1W - 0L
1,592 SR
Queue Stats
32W - 24L
1,580 Elo+
Solo
Nox
Nox
mayu6321
Nox
Level 124
God Stats
2W - 0L
1,766 SR
Queue Stats
180W - 195L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImPavel Brs
Hun Batz
16
3 / 3 / 2
9,978
998
11,981
14,212
5,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MoonKusari
Poseidon
16
1 / 9 / 6
9,972
997
10,244
13,407
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 4
9,517
952
8,576
16,883
11,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
1 / 7 / 7
9,745
975
5,482
19,810
21,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
tuercask
Skadi
16
2 / 7 / 4
9,721
972
11,221
14,146
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DuBuddha
Cupid
18
13 / 1 / 12
12,307
1,231
15,725
8,207
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
IXVetro
Ares
17
0 / 3 / 25
10,981
1,098
13,811
17,079
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 24
11,217
1,122
16,385
15,577
20,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
17
12 / 0 / 8
12,052
1,205
18,706
3,710
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 17
9,910
991
9,439
8,203
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
9
Kills
31
31
Deaths
9
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cupid
DuBuddha
Cupid
13
1
12
19
W
Ares
IXVetro
Ares
0
3
25
4.17
L
Hun Batz
ImPavel Brs
Hun Batz
3
3
2
1.33
W
5
2
24
8.5
L
Poseidon
MoonKusari
Poseidon
1
9
6
0.44
L
2
5
4
0.8
L
Horus
1
7
7
0.64
W
Zeus
12
0
8
16
W
1
3
17
3.17
L
Skadi
tuercask
Skadi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
74,066
78,458
Taken
52,776
50,282
Mitigated
46,018
8,947
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DuBuddha
Cupid
15,725
9,480
1,361
905
8,207
3,004
0
4,965
3,242
0
43,059
W
Ares
IXVetro
Ares
13,811
1,423
0
3,569
17,079
18,540
0
4,851
12,228
17,044
0
L
Hun Batz
ImPavel Brs
Hun Batz
11,981
3,131
0
40
14,212
5,818
0
7,515
6,406
0
37,039
W
16,385
1,413
0
4,131
15,577
20,638
0
4,640
10,937
0
30,990
L
Poseidon
MoonKusari
Poseidon
10,244
1,202
0
1,102
13,407
4,895
0
5,832
7,066
49,321
0
L
8,576
814
0
785
16,883
11,311
0
7,352
8,996
14,108
0
L
Horus
5,482
2,468
3,259
3,046
19,810
21,839
0
10,542
8,718
0
12,766
W
Zeus
18,706
816
0
136
3,710
1,355
0
1,021
2,689
40,719
0
W
9,439
504
0
232
8,203
2,481
0
3,343
4,860
17,796
0
L
Skadi
tuercask
Skadi
11,221
5,835
0
715
14,146
6,419
0
10,105
3,842
0
34,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
56,467
216
Minions Killed
192
9
Camps Cleared
6
989,349
Distance Traveled
1,006,444
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,307
1,231
81
8
0
201,327
0
W
Ares
10,981
1,098
2
0
1
191,052
1
L
Hun Batz
9,978
998
60
6
5
218,637
3
W
Mulan
11,217
1,122
33
3
0
199,022
0
L
Poseidon
9,972
997
87
9
2
170,233
0
L
Bacchus
9,517
952
10
1
0
229,618
3
L
Horus
9,745
975
12
1
0
197,518
0
W
Zeus
12,052
1,205
50
5
4
221,256
0
W
Nox
9,910
991
26
3
1
193,787
0
L
Skadi
9,721
972
47
5
2
173,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role