Player Matchup

Kuzenbo
Kuzenbo
C4 Assassiin
Kuzenbo
Level 93
God Stats
1W - 2L
1,549 SR
Queue Stats
733W - 532L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Hay Clyde
Danzaburou
Level 123
God Stats
24W - 10L
1,740 SR
Queue Stats
1,214W - 882L
1,625 Elo+
Party 1
Scylla
Scylla
Kahuna VI
Scylla
Level 97
God Stats
16W - 22L
1,466 SR
Queue Stats
609W - 474L
1,516 Elo+
Party 1
Thanatos
Thanatos
Seyfert69
Thanatos
Level 69
God Stats
6W - 9L
1,581 SR
Queue Stats
405W - 344L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
iKowareta-
Nu Wa
Level 144
God Stats
7W - 9L
1,627 SR
Queue Stats
920W - 840L
1,571 Elo+
Party 3
Team Averages
Level 105
1,593 SR
1,579 Elo+

VS

Team Averages
Level 126
1,572 SR
1,583 Elo+
Thanatos
Thanatos
Deathcomes19
Thanatos
Level 128
God Stats
26W - 21L
1,538 SR
Queue Stats
532W - 535L
1,610 Elo+
Party 2
Vamana
Vamana
JTdaGreat40
Vamana
Level 144
God Stats
8W - 4L
1,723 SR
Queue Stats
1,126W - 1,057L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
NuggyPuff
Cabrakan
Level 116
God Stats
16W - 17L
1,524 SR
Queue Stats
521W - 578L
1,514 Elo+
Party 2
Janus
Janus
PapiPuppetJutsu
Janus
Level 119
God Stats
31W - 26L
1,613 SR
Queue Stats
265W - 231L
1,616 Elo+
Solo
Anhur
Anhur
aka_littlegringo
Anhur
Level 125
God Stats
24W - 26L
1,463 SR
Queue Stats
441W - 387L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C4 Assassiin
Kuzenbo
11
0 / 2 / 5
7,565
445
5,132
13,833
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Hay Clyde
Danzaburou
15
3 / 2 / 3
9,078
534
10,074
12,187
3,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Kahuna VI
Scylla
12
1 / 7 / 1
7,923
466
5,820
8,661
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Seyfert69
Thanatos
15
5 / 6 / 1
9,203
541
11,392
15,538
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
1 / 3 / 5
7,978
469
11,546
8,226
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deathcomes19
Thanatos
16
5 / 2 / 2
9,424
554
6,650
12,652
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
16
8 / 2 / 3
10,616
624
10,148
14,965
12,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
NuggyPuff
Cabrakan
13
2 / 2 / 6
8,123
478
5,177
15,444
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 0 / 6
9,848
579
13,217
10,921
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 4
8,873
522
6,102
10,212
2,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
20
20
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
C4 Assassiin
Kuzenbo
0
2
5
1.25
W
Thanatos
Deathcomes19
Thanatos
5
2
2
3
L
Danzaburou
Hay Clyde
Danzaburou
3
2
3
2.25
W
Vamana
8
2
3
4.75
L
Scylla
Kahuna VI
Scylla
1
7
1
0.21
W
Cabrakan
NuggyPuff
Cabrakan
2
2
6
2.5
W
5
0
6
8
L
Thanatos
Seyfert69
Thanatos
5
6
1
0.92
W
0
4
4
0.5
L
Nu Wa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
41,294
58,445
Taken
64,194
30,863
Mitigated
38,552
21,765
Healing
26,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
C4 Assassiin
Kuzenbo
5,132
2,459
0
3,359
13,833
14,277
0
4,553
9,054
23,872
0
W
Thanatos
Deathcomes19
Thanatos
6,650
1,833
0
12,549
12,652
4,522
0
2,773
9,719
0
64,326
L
Danzaburou
Hay Clyde
Danzaburou
10,074
5,011
0
5,391
12,187
3,890
0
1,645
10,526
0
75,636
W
Vamana
10,148
5,261
0
4,876
14,965
12,538
274
5,759
8,612
0
56,857
L
Scylla
Kahuna VI
Scylla
5,820
861
0
709
8,661
2,724
536
1,457
7,200
39,830
0
W
Cabrakan
NuggyPuff
Cabrakan
5,177
905
2,081
2,994
15,444
15,158
126
7,056
8,073
18,476
0
W
13,217
633
55
2,351
10,921
3,633
448
3,965
6,626
85,089
0
L
Thanatos
Seyfert69
Thanatos
11,392
3,483
0
10,472
15,538
6,875
0
5,589
9,697
0
56,176
W
6,102
2,116
0
1,916
10,212
2,701
0
1,448
8,666
0
71,195
L
Nu Wa
11,546
4,327
0
1,834
8,226
3,097
24
4,458
3,574
58,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
46,884
459
Minions Killed
586
0
Camps Cleared
0
1,620,113
Distance Traveled
1,759,461
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,565
445
35
2
0
343,660
1
W
Thanatos
9,424
554
123
7
0
392,162
5
L
Danzaburou
9,078
534
138
8
0
296,508
2
W
Vamana
10,616
624
119
7
0
341,697
4
L
Scylla
7,923
466
100
6
0
302,879
2
W
Cabrakan
8,123
478
22
1
0
338,311
3
W
Janus
9,848
579
173
10
0
387,488
7
L
Thanatos
9,203
541
86
5
0
352,724
1
W
Anhur
8,873
522
149
9
0
299,803
8
L
Nu Wa
7,978
469
100
6
0
324,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role