Player Matchup

Medusa
Medusa
 
Medusa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
CosmoLODIAN
Tyr
Level 44
God Stats
2W - 1L
1,554 SR
Queue Stats
83W - 101L
1,433 Elo+
Solo
Ullr
Ullr
ImmuneDiagram23
Ullr
Level 24
God Stats
0W - 2L
1,349 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 2
Thanatos
Thanatos
SoloKing234
Thanatos
Level 23
God Stats
0W - 1L
1,308 SR
Queue Stats
63W - 55L
1,617 Elo+
Party 4
Artio
Artio
robot5467
Artio
Level 41
God Stats
1W - 3L
1,672 SR
Queue Stats
44W - 26L
1,542 Elo+
Party 2
Team Averages
Level 37
1,477 SR
1,509 Elo+

VS

Team Averages
Level 69
1,546 SR
1,544 Elo+
Chang'e
Chang'e
Dalrain
Chang'e
Level 76
God Stats
24W - 14L
1,689 SR
Queue Stats
487W - 431L
1,555 Elo+
Party 1
Anubis
Anubis
Exletalis
Anubis
Level 107
God Stats
123W - 87L
1,672 SR
Queue Stats
614W - 564L
1,585 Elo+
Party 1
Geb
Geb
TheSaltySkeleton
Geb
Level 48
God Stats
22W - 14L
1,410 SR
Queue Stats
153W - 122L
1,541 Elo+
Party 3
Neith
Neith
WackyRaptor
Neith
Level 106
God Stats
6W - 6L
1,459 SR
Queue Stats
173W - 160L
1,540 Elo+
Party 3
Loki
Loki
chikenlol
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 8 / 3
8,422
421
5,055
15,415
4,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 6 / 0
10,300
515
10,699
20,691
18,102
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 12 / 2
7,624
381
2,988
18,339
5,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SoloKing234
Thanatos
15
4 / 7 / 4
9,688
484
8,209
20,317
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
robot5467
Artio
13
0 / 4 / 4
7,915
396
4,787
20,728
10,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dalrain
Chang'e
19
11 / 2 / 15
12,112
606
21,364
13,341
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Exletalis
Anubis
20
15 / 3 / 5
13,418
671
25,594
17,051
10,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 14
10,394
520
7,653
15,119
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 1 / 7
11,749
587
17,989
10,973
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
1 / 2 / 5
8,916
446
3,678
10,738
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
10
Kills
37
37
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
3
0.31
L
5
6
0
0.83
W
Chang'e
Dalrain
Chang'e
11
2
15
9.25
W
Anubis
Exletalis
Anubis
15
3
5
5.83
L
0
12
2
0.08
L
Thanatos
SoloKing234
Thanatos
4
7
4
0.86
W
3
2
14
5
W
7
1
7
10.5
W
Loki
1
2
5
1.75
L
Artio
robot5467
Artio
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
76,278
95,490
Taken
67,222
44,223
Mitigated
37,742
25,932
Healing
32,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,055
2,027
0
1,636
15,415
4,252
1,221
7,422
7,853
0
49,257
L
10,699
1,528
0
4,155
20,691
18,102
483
10,547
9,974
0
48,992
W
Chang'e
Dalrain
Chang'e
21,364
2,498
3,025
7,975
13,341
5,524
1,430
365
12,976
87,932
0
W
Anubis
Exletalis
Anubis
25,594
755
0
10,532
17,051
10,073
1,297
554
16,497
98,125
0
L
2,988
1,208
0
1,776
18,339
5,064
718
15,256
2,770
0
27,564
L
Thanatos
SoloKing234
Thanatos
8,209
1,933
0
10,492
20,317
6,270
0
11,280
8,707
0
59,306
W
7,653
848
0
1,705
15,119
14,439
1,123
1,748
13,371
20,950
0
W
17,989
10,087
0
5,320
10,973
4,345
3,058
1,576
9,397
0
118,164
W
Loki
3,678
1,056
0
4,192
10,738
3,361
0
786
9,952
0
42,741
L
Artio
robot5467
Artio
4,787
258
651
7,222
20,728
10,535
273
9,095
11,575
34,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
56,589
391
Minions Killed
584
0
Camps Cleared
0
1,811,413
Distance Traveled
1,837,703
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,422
421
92
5
0
335,907
5
L
Tyr
10,300
515
89
4
0
379,609
3
W
Chang'e
12,112
606
145
7
0
395,147
3
W
Anubis
13,418
671
163
8
0
332,792
1
L
Ullr
7,624
381
51
3
0
331,399
1
L
Thanatos
9,688
484
102
5
0
346,372
4
W
Geb
10,394
520
30
2
0
406,836
0
W
Neith
11,749
587
176
9
0
345,007
7
W
Loki
8,916
446
70
4
0
357,921
0
L
Artio
7,915
396
57
3
0
418,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role