Player Matchup

Nike
Nike
DaDankVoid
Nike
Level 64
God Stats
0W - 2L
1,602 SR
Queue Stats
125W - 161L
1,353 Elo+
Party 1
Bellona
Bellona
GigaDankWeeb69
Bellona
Level 24
God Stats
1W - 3L
1,491 SR
Queue Stats
27W - 49L
1,198 Elo+
Party 1
Sun Wukong
Sun Wukong
Jalen_House2
Sun Wukong
Level 28
God Stats
28W - 25L
1,545 SR
Queue Stats
115W - 154L
1,365 Elo+
Party 1
Team Averages
Level 39
1,546 SR
1,306 Elo+

VS

Team Averages
Level 25
1,457 SR
1,250 Elo+
Hou Yi
Hou Yi
GLong18
Hou Yi
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 1L
1,082 Elo+
Party 2
Gilgamesh
Gilgamesh
das taters
Gilgamesh
Level 35
God Stats
49W - 41L
1,476 SR
Queue Stats
198W - 215L
1,311 Elo+
Solo
Sol
Sol
duke103115
Sol
Level 35
God Stats
22W - 10L
1,605 SR
Queue Stats
130W - 113L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 6
10,555
660
10,947
15,460
18,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 4
9,777
611
10,544
16,125
9,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jalen_House2
Sun Wukong
14
3 / 6 / 7
10,615
663
10,444
17,993
11,138
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GLong18
Hou Yi
14
1 / 1 / 13
10,098
631
4,794
3,469
1,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
das taters
Gilgamesh
15
6 / 5 / 12
11,419
714
13,908
21,024
22,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
12 / 4 / 7
12,538
784
22,470
13,624
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
19
20
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Hou Yi
GLong18
Hou Yi
1
1
13
7.5
L
3
8
4
0.63
L
Sun Wukong
Jalen_House2
Sun Wukong
3
6
7
1.08
W
Gilgamesh
das taters
Gilgamesh
6
5
12
2.4
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
41,172
49,578
Taken
38,117
39,534
Mitigated
28,965
5,231
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,947
1,336
244
1,534
15,460
18,456
0
7,788
7,363
0
22,642
W
Hou Yi
GLong18
Hou Yi
4,794
2,911
0
407
3,469
1,125
135
0
3,469
0
14,709
L
10,544
6,680
0
136
16,125
9,940
0
7,022
8,534
0
26,928
L
Sun Wukong
Jalen_House2
Sun Wukong
10,444
3,057
1,536
1,781
17,993
11,138
0
10,767
7,050
0
35,599
W
Gilgamesh
das taters
Gilgamesh
13,908
2,465
170
3,320
21,024
22,225
57
306
20,718
6,739
24,995
W
22,470
6,391
298
5,620
13,624
5,615
1,379
451
13,173
56,868
3,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
34,055
122
Minions Killed
144
7
Camps Cleared
6
794,780
Distance Traveled
820,612
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,555
660
27
2
1
259,657
0
W
Hou Yi
10,098
631
25
2
1
279,217
1
L
Bellona
9,777
611
40
3
2
249,184
0
L
Sun Wukong
10,615
663
55
3
4
285,939
2
W
Gilgamesh
11,419
714
42
3
3
274,343
2
W
Sol
12,538
784
77
5
2
267,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role