Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Asunasblade
Janus
Level 160
God Stats
4W - 10L
1,205 SR
Queue Stats
425W - 460L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sage_Majik
Tsukuyomi
Level 69
God Stats
2W - 4L
1,468 SR
Queue Stats
168W - 180L
1,367 Elo+
Solo
Freya
Freya
Scottcat25
Freya
Level 57
God Stats
2W - 5L
1,343 SR
Queue Stats
252W - 274L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Shinauk
Danzaburou
Level 89
God Stats
0W - 1L
1,580 SR
Queue Stats
23W - 23L
1,407 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,430 Elo+

VS

Team Averages
Level 81
1,561 SR
1,415 Elo+
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CIRCUSPHREAK
Poseidon
Level 45
God Stats
10W - 3L
1,595 SR
Queue Stats
286W - 269L
1,343 Elo+
Solo
Arachne
Arachne
K1NGx0FxSP4DES
Arachne
Level 96
God Stats
7W - 4L
1,396 SR
Queue Stats
266W - 273L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Outlawed321
Tsukuyomi
Level 67
God Stats
3W - 1L
1,644 SR
Queue Stats
216W - 231L
1,369 Elo+
Solo
Janus
Janus
nonameisavalible
Janus
Level 62
God Stats
2W - 0L
1,669 SR
Queue Stats
49W - 28L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 5 / 3
9,965
712
11,869
14,396
5,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 1
10,198
728
8,330
11,567
3,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Sage_Majik
Tsukuyomi
16
2 / 5 / 5
9,648
689
7,534
9,868
3,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
14
0 / 6 / 5
8,639
617
7,698
12,753
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Shinauk
Danzaburou
17
3 / 6 / 4
10,175
727
12,143
14,983
5,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
5 / 1 / 17
11,074
791
8,264
9,247
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
CIRCUSPHREAK
Poseidon
17
5 / 3 / 16
10,432
745
13,155
10,061
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 15
11,061
790
8,705
10,355
4,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Outlawed321
Tsukuyomi
19
7 / 3 / 18
11,346
810
19,256
14,862
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 3 / 13
10,866
776
11,184
13,906
5,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
10
Kills
28
28
Deaths
12
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
3
0.9
W
Chronos
 
Chronos
5
1
17
13.5
L
2
6
1
0.42
W
Poseidon
CIRCUSPHREAK
Poseidon
5
3
16
4.33
W
6
2
15
6.75
W
Tsukuyomi
Outlawed321
Tsukuyomi
7
3
18
5.33
L
Tsukuyomi
Sage_Majik
Tsukuyomi
2
5
5
0.9
L
Freya
0
6
5
0.42
L
Danzaburou
Shinauk
Danzaburou
3
6
4
0.83
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
60,564
63,567
Taken
58,431
22,692
Mitigated
23,090
19,647
Healing
32,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,869
363
488
4,094
14,396
5,013
0
6,786
7,556
20,162
0
W
Chronos
 
Chronos
8,264
981
5,019
3,853
9,247
3,664
1,449
5,670
3,577
27,231
0
L
8,330
270
1,496
1,981
11,567
3,916
0
6,393
4,992
44,804
0
W
Poseidon
CIRCUSPHREAK
Poseidon
13,155
643
4,253
2,346
10,061
3,535
654
5,506
4,555
24,721
0
W
8,705
6,633
2,829
2,612
10,355
4,784
647
4,066
6,289
0
13,049
W
Tsukuyomi
Outlawed321
Tsukuyomi
19,256
3,955
1,736
3,508
14,862
6,106
1,006
5,384
9,478
0
34,192
L
Tsukuyomi
Sage_Majik
Tsukuyomi
7,534
1,189
770
732
9,868
3,842
682
4,983
4,775
0
16,333
L
Freya
7,698
1,582
2,424
2,724
12,753
4,360
0
7,916
4,661
14,101
0
L
Danzaburou
Shinauk
Danzaburou
12,143
1,537
1,207
3,731
14,983
5,561
586
5,831
8,980
0
35,934
W
11,184
141
2,671
3,908
13,906
5,001
138
7,271
6,635
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
54,779
203
Minions Killed
159
0
Camps Cleared
0
1,215,391
Distance Traveled
1,386,046
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,965
712
20
1
0
244,730
0
W
Chronos
11,074
791
49
4
0
286,213
1
L
Janus
10,198
728
92
7
0
232,995
1
W
Poseidon
10,432
745
23
2
0
264,628
1
W
Arachne
11,061
790
10
1
0
266,431
0
W
Tsukuyomi
11,346
810
33
2
0
304,885
0
L
Tsukuyomi
9,648
689
23
2
0
256,437
0
L
Freya
8,639
617
18
1
0
254,088
1
L
Danzaburou
10,175
727
50
4
0
227,141
0
W
Janus
10,866
776
44
3
0
263,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role