Player Matchup

Danzaburou
Danzaburou
FineNova
Danzaburou
Level 26
God Stats
19W - 12L
1,641 SR
Queue Stats
126W - 102L
1,497 Elo+
Party 4
Sylvanus
Sylvanus
LTsnappy7215
Sylvanus
Level 98
God Stats
6W - 6L
1,438 SR
Queue Stats
122W - 99L
1,537 Elo+
Party 2
Odin
Odin
irishladdy2005
Odin
Level 93
God Stats
2W - 3L
1,654 SR
Queue Stats
117W - 105L
1,610 Elo+
Party 2
Serqet
Serqet
rubira559
Serqet
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 73L
1,500 Elo+
Party 4
Vulcan
Vulcan
zatton1
Vulcan
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 145L
1,594 Elo+
Party 2
Team Averages
Level 64
1,547 SR
1,547 Elo+

VS

Team Averages
Level 47
1,690 SR
1,485 Elo+
Pele
Pele
FrotheyToast
Pele
Level 27
God Stats
5W - 5L
1,596 SR
Queue Stats
69W - 38L
1,564 Elo+
Party 1
Odin
Odin
PRCptbutefly
Odin
Level 48
God Stats
0W - 1L
1,683 SR
Queue Stats
5W - 7L
1,296 Elo+
Party 1
Cupid
Cupid
PimpDaddyHarambe
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,561 Elo+
Party 3
Nu Wa
Nu Wa
Tinuviel666
Nu Wa
Level 68
God Stats
4W - 2L
1,947 SR
Queue Stats
54W - 36L
1,624 Elo+
Party 3
Sobek
Sobek
TropicalKnights
Sobek
Level 62
God Stats
1W - 2L
1,726 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FineNova
Danzaburou
12
3 / 0 / 0
6,364
636
3,933
3,799
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LTsnappy7215
Sylvanus
10
2 / 0 / 3
5,511
551
4,707
4,882
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 0
6,579
658
4,034
3,058
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
rubira559
Serqet
10
1 / 1 / 6
6,250
625
3,109
5,957
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
zatton1
Vulcan
10
3 / 1 / 4
6,077
608
4,162
3,693
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,957
596
2,936
9,152
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,529
453
699
4,310
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 2 / 0
4,885
489
1,989
5,643
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 2
4,977
498
2,900
5,717
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
4,480
448
1,374
5,987
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FineNova
Danzaburou
3
0
0
3
L
2
2
0
1
W
Sylvanus
LTsnappy7215
Sylvanus
2
0
3
3.5
L
0
3
0
0
L
0
2
0
0
L
0
6
2
0.17
L
0
0
0
0
W
4
0
0
4
W
Serqet
rubira559
Serqet
1
1
6
4
W
Vulcan
zatton1
Vulcan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
9,898
21,389
Taken
30,809
10,552
Mitigated
10,943
11,218
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FineNova
Danzaburou
3,933
1,523
0
1,251
3,799
1,113
0
751
2,982
0
33,471
L
2,936
375
0
4,218
9,152
2,878
0
1,946
6,979
0
37,613
W
Sylvanus
LTsnappy7215
Sylvanus
4,707
1,444
1,673
3,489
4,882
4,221
266
995
3,821
22,890
7,686
L
699
0
0
251
4,310
2,507
0
440
3,414
1,123
8,314
L
1,989
736
96
941
5,643
1,321
0
1,942
3,631
0
24,034
L
2,900
522
0
250
5,717
1,311
76
2,369
3,104
18,880
0
L
1,374
0
0
1,575
5,987
2,926
0
1,937
4,036
4,727
0
W
4,034
457
0
1,021
3,058
2,152
230
125
2,778
6,619
23,153
W
Serqet
rubira559
Serqet
3,109
609
0
3,104
5,957
1,761
0
849
5,032
0
27,217
W
Vulcan
zatton1
Vulcan
4,162
737
0
680
3,693
1,305
0
1,365
2,222
24,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
24,828
309
Minions Killed
240
0
Camps Cleared
0
1,053,530
Distance Traveled
957,955
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,364
636
58
6
0
207,936
1
L
Pele
5,957
596
79
8
0
238,075
4
W
Sylvanus
5,511
551
54
5
0
184,866
2
L
Odin
4,529
453
28
3
0
166,965
0
L
Cupid
4,885
489
70
7
0
181,090
2
L
Nu Wa
4,977
498
54
5
0
177,398
3
L
Sobek
4,480
448
9
1
0
194,427
0
W
Odin
6,579
658
69
7
0
200,687
0
W
Serqet
6,250
625
70
7
0
235,445
3
W
Vulcan
6,077
608
58
6
0
224,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role