Player Matchup

Chang'e
Chang'e
JABROVII
Chang'e
Level 108
God Stats
5W - 2L
1,742 SR
Queue Stats
203W - 182L
1,582 Elo+
Solo
Fenrir
Fenrir
PrimalSangoma
Fenrir
Level 155
God Stats
1W - 8L
1,475 SR
Queue Stats
183W - 193L
1,631 Elo+
Solo
Camazotz
Camazotz
SlimNinjaa
Camazotz
Level 159
God Stats
5W - 11L
1,442 SR
Queue Stats
249W - 236L
1,690 Elo+
Solo
Bakasura
Bakasura
SteelsRevenge
Bakasura
Level 149
God Stats
27W - 21L
1,753 SR
Queue Stats
213W - 175L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
YoungAPlayZ
Zhong Kui
Level 126
God Stats
4W - 2L
1,675 SR
Queue Stats
396W - 357L
1,592 Elo+
Solo
Team Averages
Level 139
1,618 SR
1,618 Elo+

VS

Team Averages
Level 125
1,598 SR
1,585 Elo+
Scylla
Scylla
Au79_Experience
Scylla
Level 160
God Stats
28W - 28L
1,500 SR
Queue Stats
334W - 315L
1,579 Elo+
Solo
Cernunnos
Cernunnos
BoliviaBoy4life
Cernunnos
Level 59
God Stats
5W - 2L
1,674 SR
Queue Stats
97W - 76L
1,562 Elo+
Solo
Ares
Ares
Ljc1221
Ares
Level 144
God Stats
2W - 3L
1,328 SR
Queue Stats
38W - 36L
1,507 Elo+
Solo
Nemesis
Nemesis
PeanutLad100
Nemesis
Level 103
God Stats
21W - 9L
1,720 SR
Queue Stats
520W - 539L
1,594 Elo+
Solo
Cliodhna
Cliodhna
SpaceDragonBlade
Cliodhna
Level 160
God Stats
14W - 8L
1,766 SR
Queue Stats
320W - 235L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JABROVII
Chang'e
12
1 / 4 / 0
7,064
543
2,353
7,891
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 1
5,674
436
2,580
7,799
3,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
SlimNinjaa
Camazotz
14
1 / 0 / 0
7,734
595
1,302
9,100
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SteelsRevenge
Bakasura
10
0 / 4 / 0
5,977
460
2,394
8,904
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
YoungAPlayZ
Zhong Kui
10
0 / 2 / 1
6,389
491
4,474
6,343
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,344
565
2,812
2,845
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
BoliviaBoy4life
Cernunnos
12
3 / 2 / 0
7,278
560
4,272
5,869
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Ljc1221
Ares
11
0 / 0 / 5
7,025
540
3,604
6,545
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
PeanutLad100
Nemesis
14
5 / 0 / 1
8,091
622
6,439
5,484
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 0
8,458
651
6,641
6,494
3,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Cernunnos
BoliviaBoy4life
Cernunnos
3
2
0
1.5
L
Chang'e
JABROVII
Chang'e
1
4
0
0.25
W
Ares
Ljc1221
Ares
0
0
5
2.5
W
Nemesis
PeanutLad100
Nemesis
5
0
1
5.5
L
1
2
1
0.75
L
Camazotz
SlimNinjaa
Camazotz
1
0
0
1
W
4
0
0
4
L
Bakasura
SteelsRevenge
Bakasura
0
4
0
0
L
Zhong Kui
YoungAPlayZ
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
23,768
40,037
Taken
27,237
16,433
Mitigated
13,282
15,974
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,812
497
0
989
2,845
723
0
883
1,904
41,442
0
W
Cernunnos
BoliviaBoy4life
Cernunnos
4,272
2,388
0
1,397
5,869
1,929
0
2,589
3,280
0
44,255
L
Chang'e
JABROVII
Chang'e
2,353
196
179
2,039
7,891
2,179
0
2,340
5,305
40,625
0
W
Ares
Ljc1221
Ares
3,604
222
0
2,138
6,545
5,064
0
1,775
4,716
21,640
0
W
Nemesis
PeanutLad100
Nemesis
6,439
2,404
0
2,436
5,484
1,914
0
1,388
3,966
0
53,411
L
2,580
957
0
857
7,799
3,937
0
1,958
5,801
0
14,123
L
Camazotz
SlimNinjaa
Camazotz
1,302
144
0
7,900
9,100
2,881
0
616
8,456
0
61,081
W
6,641
994
0
2,473
6,494
3,652
0
0
6,349
2,509
55,350
L
Bakasura
SteelsRevenge
Bakasura
2,394
1,459
0
2,660
8,904
3,879
0
595
8,309
0
19,336
L
Zhong Kui
YoungAPlayZ
Zhong Kui
4,474
293
0
2,339
6,343
3,557
0
755
5,588
38,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
38,196
407
Minions Killed
435
0
Camps Cleared
0
1,315,519
Distance Traveled
1,377,613
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,344
565
92
7
0
247,331
3
W
Cernunnos
7,278
560
81
6
0
229,120
1
L
Chang'e
7,064
543
98
8
0
225,685
2
W
Ares
7,025
540
28
2
0
270,809
4
W
Nemesis
8,091
622
103
8
0
336,591
6
L
Fenrir
5,674
436
29
2
0
262,647
4
L
Camazotz
7,734
595
131
10
0
321,979
0
W
Cliodhna
8,458
651
131
10
0
293,762
5
L
Bakasura
5,977
460
66
5
0
261,052
5
L
Zhong Kui
6,389
491
83
6
0
244,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role