Player Matchup

Scylla
Scylla
ImPavel Brs
Scylla
Level 129
God Stats
2W - 0L
1,739 SR
Queue Stats
69W - 58L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MoonKusari
Tsukuyomi
Level 129
God Stats
31W - 21L
1,598 SR
Queue Stats
184W - 163L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
PapaEmeritus373
Guan Yu
Level 109
God Stats
3W - 4L
1,374 SR
Queue Stats
146W - 129L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wayack
Cthulhu
Level 60
God Stats
7W - 5L
1,434 SR
Queue Stats
112W - 137L
1,325 Elo+
Solo
Skadi
Skadi
tuercask
Skadi
Level 81
God Stats
13W - 11L
1,515 SR
Queue Stats
66W - 59L
1,491 Elo+
Party 2
Team Averages
Level 102
1,532 SR
1,460 Elo+

VS

Team Averages
Level 95
1,560 SR
1,384 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jangllle
Jormungandr
Level 83
God Stats
55W - 64L
1,400 SR
Queue Stats
322W - 352L
1,329 Elo+
Party 1
Fenrir
Fenrir
SniperScopePR
Fenrir
Level 76
God Stats
1W - 1L
1,782 SR
Queue Stats
215W - 227L
1,348 Elo+
Solo
Geb
Geb
SpectreDiamond1
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 239L
1,353 Elo+
Solo
Izanami
Izanami
mcfearmeson
Izanami
Level 109
God Stats
11W - 4L
1,620 SR
Queue Stats
109W - 106L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 0 / 5
9,508
634
5,067
7,432
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MoonKusari
Tsukuyomi
15
6 / 1 / 8
9,314
621
6,482
8,500
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 6
7,363
491
2,172
6,011
3,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Wayack
Cthulhu
15
2 / 0 / 2
8,939
596
6,727
7,011
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
tuercask
Skadi
14
5 / 0 / 3
8,382
559
6,959
6,342
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 7 / 0
6,579
439
2,939
8,904
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Jangllle
Jormungandr
10
0 / 4 / 1
6,207
414
2,713
7,070
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 4 / 0
7,054
470
3,262
11,293
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,459
431
1,856
8,482
3,001
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
mcfearmeson
Izanami
13
0 / 5 / 0
7,329
489
4,012
9,814
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
22
Kills
1
1
Deaths
22
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
0
0.14
W
Scylla
7
0
5
9.5
L
Jormungandr
Jangllle
Jormungandr
0
4
1
0.13
W
Tsukuyomi
MoonKusari
Tsukuyomi
6
1
8
10
W
2
0
6
5
L
0
4
0
0
L
0
2
0
0
W
Cthulhu
Wayack
Cthulhu
2
0
2
3
L
Izanami
mcfearmeson
Izanami
0
5
0
0
W
Skadi
tuercask
Skadi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
14,782
35,296
Taken
45,563
18,787
Mitigated
14,634
12,387
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,939
34
347
2,354
8,904
2,203
116
2,156
6,657
28,565
0
W
Scylla
5,067
514
143
3,719
7,432
2,558
890
1,764
5,668
58,538
0
L
Jormungandr
Jangllle
Jormungandr
2,713
858
0
330
7,070
2,739
184
1,173
5,749
19,640
0
W
Tsukuyomi
MoonKusari
Tsukuyomi
6,482
2,049
0
2,833
8,500
4,052
562
1,600
6,900
0
64,597
W
2,172
562
1,522
1,720
6,011
3,957
20
969
5,042
0
30,392
L
3,262
426
0
4,012
11,293
4,628
0
4,022
6,804
0
48,632
L
1,856
426
0
1,619
8,482
3,001
0
2,620
5,412
26,461
0
W
Cthulhu
Wayack
Cthulhu
6,727
469
10
1,339
7,011
6,039
583
1,742
5,269
55,281
0
L
Izanami
mcfearmeson
Izanami
4,012
2,807
0
2,246
9,814
2,063
3,172
824
8,978
0
56,618
W
Skadi
tuercask
Skadi
6,959
3,714
0
1,101
6,342
2,181
315
1,433
4,909
0
56,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
33,628
507
Minions Killed
350
0
Camps Cleared
0
1,482,844
Distance Traveled
1,200,102
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,579
439
42
3
0
216,273
2
W
Scylla
9,508
634
109
7
0
300,694
5
L
Jormungandr
6,207
414
46
3
0
255,452
5
W
Tsukuyomi
9,314
621
114
8
0
319,830
3
W
Guan Yu
7,363
491
55
4
0
309,126
6
L
Fenrir
7,054
470
94
6
0
279,768
2
L
Geb
6,459
431
54
4
0
205,099
1
W
Cthulhu
8,939
596
123
8
0
265,811
0
L
Izanami
7,329
489
114
8
0
243,510
3
W
Skadi
8,382
559
106
7
0
287,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role