Player Matchup

Cerberus
Cerberus
Drizzzzit
Cerberus
Level 18
God Stats
11W - 17L
1,233 SR
Queue Stats
24W - 41L
1,258 Elo+
Party 1
Janus
Janus
Steamedpotato05
Janus
Level 16
God Stats
0W - 3L
1,417 SR
Queue Stats
3W - 12L
886 Elo+
Party 1
Chang'e
Chang'e
TrainEngineXVI
Chang'e
Level 22
God Stats
3W - 2L
1,785 SR
Queue Stats
23W - 33L
1,418 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,187 Elo+

VS

Team Averages
Level 26
1,508 SR
1,448 Elo+
Hachiman
Hachiman
Penwyvren
Hachiman
Level 25
God Stats
6W - 2L
1,307 SR
Queue Stats
33W - 61L
1,322 Elo+
Party 2
Osiris
Osiris
Strikeman31
Osiris
Level 28
God Stats
6W - 2L
1,708 SR
Queue Stats
58W - 28L
1,703 Elo+
Solo
Zeus
Zeus
Sulair
Zeus
Level 25
God Stats
7W - 5L
1,511 SR
Queue Stats
29W - 46L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drizzzzit
Cerberus
9
0 / 2 / 5
6,629
663
4,312
13,639
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 3
6,285
629
3,491
9,744
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 8 / 1
6,815
682
6,184
10,659
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Penwyvren
Hachiman
12
5 / 3 / 5
7,850
785
8,407
5,951
1,848
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
13
11 / 0 / 6
8,907
891
11,649
12,777
13,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Sulair
Zeus
11
2 / 2 / 12
7,668
767
10,553
5,625
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
18
18
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Drizzzzit
Cerberus
0
2
5
1.25
W
Hachiman
Penwyvren
Hachiman
5
3
5
2.5
L
1
8
3
0.31
W
Osiris
11
0
6
14
W
Zeus
Sulair
Zeus
2
2
12
4
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
30,609
34,042
Taken
24,353
14,061
Mitigated
17,550
9,524
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Drizzzzit
Cerberus
4,312
337
0
3,932
13,639
8,132
0
5,530
8,109
7,353
0
W
Hachiman
Penwyvren
Hachiman
8,407
5,233
0
485
5,951
1,848
215
3,628
2,185
0
21,132
L
3,491
595
0
1,482
9,744
2,670
0
1,535
8,209
19,679
0
W
Osiris
11,649
3,848
0
4,788
12,777
13,970
14
6,505
5,976
0
25,971
W
Zeus
Sulair
Zeus
10,553
1,889
0
545
5,625
1,732
266
3,561
1,981
24,829
0
L
6,184
529
1,607
2,503
10,659
3,259
0
3,984
6,675
14,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
24,425
74
Minions Killed
100
2
Camps Cleared
5
527,702
Distance Traveled
534,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,629
663
12
1
0
196,436
0
W
Hachiman
7,850
785
35
4
2
171,729
0
L
Janus
6,285
629
43
4
0
168,467
0
W
Osiris
8,907
891
30
3
3
204,703
1
W
Zeus
7,668
767
35
4
0
157,882
1
L
Chang'e
6,815
682
19
2
2
162,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role