Player Matchup

Izanami
Izanami
M0mmyBeatsme
Izanami
Level 34
God Stats
14W - 12L
1,566 SR
Queue Stats
156W - 143L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
PR3CIZION
Ah Puch
Level 120
God Stats
4W - 10L
1,224 SR
Queue Stats
147W - 148L
1,470 Elo+
Party 1
Loki
Loki
ToadSage24
Loki
Level 66
God Stats
10W - 22L
1,357 SR
Queue Stats
140W - 154L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
WildWhit3
Jormungandr
Level 8
God Stats
2W - 0L
1,717 SR
Queue Stats
9W - 11L
1,559 Elo+
Party 1
Hercules
Hercules
thedrivingking4
Hercules
Level 101
God Stats
7W - 9L
1,397 SR
Queue Stats
456W - 413L
1,526 Elo+
Party 2
Team Averages
Level 66
1,452 SR
1,497 Elo+

VS

Team Averages
Level 43
1,512 SR
1,534 Elo+
Sol
Sol
ADANWARRIOR13
Sol
Level 62
God Stats
3W - 5L
1,435 SR
Queue Stats
254W - 243L
1,555 Elo+
Party 3
Fenrir
Fenrir
DarkKhyros
Fenrir
Level 57
God Stats
11W - 14L
1,558 SR
Queue Stats
135W - 151L
1,409 Elo+
Party 3
Osiris
Osiris
EdmundMcMiller
Osiris
Level 43
God Stats
0W - 3L
1,364 SR
Queue Stats
94W - 84L
1,548 Elo+
Party 4
Janus
Janus
Esquisofreenico
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,551 Elo+
Party 3
Cliodhna
Cliodhna
cristalbong
Cliodhna
Level 29
God Stats
1W - 2L
1,705 SR
Queue Stats
57W - 43L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M0mmyBeatsme
Izanami
10
1 / 3 / 2
6,151
513
3,317
8,513
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
PR3CIZION
Ah Puch
12
4 / 4 / 5
7,172
598
8,475
10,030
3,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 3 / 3
7,255
605
5,190
6,539
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
WildWhit3
Jormungandr
9
1 / 3 / 4
5,830
486
3,393
9,223
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
13
7 / 0 / 7
8,350
696
9,613
9,840
8,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,296
608
13,275
8,874
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
DarkKhyros
Fenrir
8
4 / 3 / 4
6,213
518
4,149
9,438
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 6 / 1
5,697
475
1,972
9,065
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 3
5,935
495
3,715
6,879
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
cristalbong
Cliodhna
13
4 / 3 / 0
7,252
604
6,832
8,826
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
13
13
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
1
5
7.5
L
Fenrir
DarkKhyros
Fenrir
4
3
4
2
L
0
6
1
0.08
L
0
6
3
0.25
W
Izanami
M0mmyBeatsme
Izanami
1
3
2
0.67
W
Ah Puch
PR3CIZION
Ah Puch
4
4
5
1.63
W
6
3
3
2.5
W
Jormungandr
WildWhit3
Jormungandr
1
3
4
1
L
Cliodhna
cristalbong
Cliodhna
4
3
0
1.33
W
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
29,943
44,145
Taken
43,082
21,251
Mitigated
16,317
11,911
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,275
6,230
0
5,104
8,874
2,918
574
2,793
6,081
45,685
7,061
L
Fenrir
DarkKhyros
Fenrir
4,149
830
925
908
9,438
3,715
0
3,095
6,343
0
8,245
L
1,972
808
0
2,087
9,065
4,933
0
1,220
7,845
0
23,127
L
3,715
272
0
454
6,879
1,879
516
3,462
3,417
29,193
0
W
Izanami
M0mmyBeatsme
Izanami
3,317
2,111
0
2,420
8,513
2,241
0
4,390
4,107
0
34,500
W
Ah Puch
PR3CIZION
Ah Puch
8,475
791
0
2,876
10,030
3,407
412
1,876
8,004
41,907
0
W
5,190
962
0
2,012
6,539
1,856
0
1,770
4,703
0
24,262
W
Jormungandr
WildWhit3
Jormungandr
3,393
1,485
0
520
9,223
5,601
0
5,328
3,859
14,205
0
L
Cliodhna
cristalbong
Cliodhna
6,832
412
0
4,238
8,826
2,872
0
2,750
6,076
0
52,716
W
Hercules
9,613
3,537
0
4,083
9,840
8,146
0
1,800
7,984
8,801
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
32,393
297
Minions Killed
331
0
Camps Cleared
0
1,216,999
Distance Traveled
1,184,935
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,296
608
104
9
0
222,116
1
L
Fenrir
6,213
518
13
1
0
243,343
2
L
Osiris
5,697
475
49
4
0
232,807
2
L
Janus
5,935
495
67
6
0
203,299
3
W
Izanami
6,151
513
80
7
0
229,581
1
W
Ah Puch
7,172
598
73
6
0
218,132
2
W
Loki
7,255
605
52
4
0
278,233
0
W
Jormungandr
5,830
486
18
2
0
241,247
0
L
Cliodhna
7,252
604
98
8
0
283,370
0
W
Hercules
8,350
696
74
6
0
249,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role