Player Matchup

Cthulhu
Cthulhu
ProScott1
Cthulhu
Level 85
God Stats
5W - 4L
1,408 SR
Queue Stats
143W - 153L
1,435 Elo+
Party 1
Scylla
Scylla
TheLeoZack
Scylla
Level 84
God Stats
3W - 3L
1,466 SR
Queue Stats
187W - 194L
1,374 Elo+
Party 1
Mercury
Mercury
WARpathSTASH
Mercury
Level 91
God Stats
8W - 4L
1,673 SR
Queue Stats
131W - 123L
1,371 Elo+
Party 3
The Morrigan
The Morrigan
WildBabyWeazel
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 3
Terra
Terra
WildMrsWeazel
Terra
Level 111
God Stats
9W - 4L
1,499 SR
Queue Stats
364W - 336L
1,388 Elo+
Party 3
Team Averages
Level 78
1,509 SR
1,344 Elo+

VS

Team Averages
Level 60
1,551 SR
1,395 Elo+
Discordia
Discordia
LeFauno
Discordia
Level 93
God Stats
7W - 7L
1,494 SR
Queue Stats
432W - 440L
1,455 Elo+
Solo
Loki
Loki
TrappOH
Loki
Level 53
God Stats
1W - 1L
1,266 SR
Queue Stats
82W - 93L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
clintondix24
Zhong Kui
Level 81
God Stats
5W - 4L
1,494 SR
Queue Stats
199W - 190L
1,450 Elo+
Solo
Sylvanus
Sylvanus
hectorcruz1234
Sylvanus
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
98W - 107L
1,350 Elo+
Solo
Cernunnos
Cernunnos
monsterbeast9
Cernunnos
Level 44
God Stats
3W - 0L
1,786 SR
Queue Stats
74W - 93L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProScott1
Cthulhu
20
2 / 7 / 14
11,613
683
18,798
23,420
19,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
TheLeoZack
Scylla
20
10 / 6 / 6
13,083
770
26,622
18,931
8,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
WARpathSTASH
Mercury
19
6 / 7 / 6
12,313
724
12,844
21,758
10,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
WildBabyWeazel
The Morrigan
12
0 / 6 / 5
8,528
502
3,570
9,791
6,292
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 6 / 12
11,632
684
8,934
25,612
33,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LeFauno
Discordia
20
14 / 4 / 11
13,413
789
26,595
12,278
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
TrappOH
Loki
17
4 / 6 / 16
11,504
677
14,522
13,447
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
clintondix24
Zhong Kui
20
6 / 3 / 19
12,845
756
22,247
26,565
23,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
20
5 / 2 / 17
12,291
723
8,523
20,446
9,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
monsterbeast9
Cernunnos
20
3 / 5 / 20
12,095
711
13,808
15,013
5,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
20
Kills
32
32
Deaths
20
43
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Discordia
LeFauno
Discordia
14
4
11
4.88
L
Cthulhu
ProScott1
Cthulhu
2
7
14
1.29
L
Scylla
TheLeoZack
Scylla
10
6
6
2.17
W
Loki
TrappOH
Loki
4
6
16
2
L
Mercury
WARpathSTASH
Mercury
6
7
6
1.29
L
The Morrigan
WildBabyWeazel
The Morrigan
0
6
5
0.42
L
2
6
12
1.33
W
Zhong Kui
clintondix24
Zhong Kui
6
3
19
5.17
W
Sylvanus
5
2
17
6.75
W
Cernunnos
monsterbeast9
Cernunnos
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,768
Damage
85,695
99,512
Taken
87,749
78,697
Mitigated
49,441
36,478
Healing
43,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LeFauno
Discordia
26,595
466
1,512
3,497
12,278
4,939
1,004
6,551
5,727
48,779
0
L
Cthulhu
ProScott1
Cthulhu
18,798
129
1,824
2,702
23,420
19,990
325
14,057
9,363
33,089
0
L
Scylla
TheLeoZack
Scylla
26,622
782
1,095
4,680
18,931
8,749
287
11,729
7,202
56,190
0
W
Loki
TrappOH
Loki
14,522
3,083
1,230
1,079
13,447
5,242
763
9,564
3,883
0
31,090
L
Mercury
WARpathSTASH
Mercury
12,844
5,597
3,143
5,970
21,758
10,639
1,180
11,965
9,793
0
29,072
L
The Morrigan
WildBabyWeazel
The Morrigan
3,570
874
0
0
9,791
6,292
0
6,978
2,745
5,309
194
L
8,934
2,434
9,083
7,981
25,612
33,027
131
12,568
13,044
17,175
0
W
Zhong Kui
clintondix24
Zhong Kui
22,247
4,578
2,064
10,800
26,565
23,661
1,344
16,021
10,544
49,185
0
W
Sylvanus
8,523
3,797
10,510
10,723
20,446
9,669
815
14,181
6,265
19,354
0
W
Cernunnos
monsterbeast9
Cernunnos
13,808
4,813
872
1,277
15,013
5,930
3,027
11,413
3,600
0
35,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
62,148
167
Minions Killed
176
0
Camps Cleared
0
1,428,127
Distance Traveled
1,477,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,413
789
32
2
0
336,891
0
L
Cthulhu
11,613
683
36
2
0
311,632
0
L
Scylla
13,083
770
62
4
0
289,079
0
W
Loki
11,504
677
19
1
0
313,188
1
L
Mercury
12,313
724
36
2
0
305,598
2
L
The Morrigan
8,528
502
7
0
0
231,000
0
L
Terra
11,632
684
26
2
0
290,818
0
W
Zhong Kui
12,845
756
68
4
0
279,713
1
W
Sylvanus
12,291
723
20
1
0
252,332
0
W
Cernunnos
12,095
711
37
2
0
295,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role