Player Matchup

Cerberus
Cerberus
Juicenumber
Cerberus
Level 26
God Stats
0W - 8L
1,500 SR
Queue Stats
59W - 111L
1,370 Elo+
Solo
Hercules
Hercules
Merlot409
Hercules
Level 86
God Stats
1W - 2L
1,372 SR
Queue Stats
94W - 122L
1,455 Elo+
Party 1
Ra
Ra
ZeusYTOW
Ra
Level 83
God Stats
0W - 2L
1,393 SR
Queue Stats
28W - 43L
1,361 Elo+
Party 1
Team Averages
Level 65
1,421 SR
1,395 Elo+

VS

Team Averages
Level 110
1,426 SR
1,483 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
All--Father-
Izanami
Level 108
God Stats
1W - 0L
1,491 SR
Queue Stats
35W - 26L
1,496 Elo+
Party 2
Ares
Ares
Danielito1007
Ares
Level 136
God Stats
2W - 2L
1,288 SR
Queue Stats
145W - 140L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juicenumber
Cerberus
12
0 / 8 / 3
8,397
560
6,286
18,049
16,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Merlot409
Hercules
12
0 / 7 / 1
8,320
555
5,625
16,224
6,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 6 / 0
9,960
664
10,059
11,891
4,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 0 / 11
12,037
802
15,711
6,872
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
All--Father-
Izanami
15
5 / 2 / 11
10,812
721
11,346
9,941
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 13
12,075
805
9,976
16,897
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
21
21
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
11
15.5
W
Izanami
All--Father-
Izanami
5
2
11
5.25
W
6
2
13
6.25
L
Cerberus
Juicenumber
Cerberus
0
8
3
0.19
L
Hercules
Merlot409
Hercules
0
7
1
0.07
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
37,033
46,164
Taken
33,710
26,890
Mitigated
24,769
9,191
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,711
3,054
0
3,748
6,872
2,722
1,266
4,135
2,737
49,462
0
W
Izanami
All--Father-
Izanami
11,346
8,200
0
3,560
9,941
3,943
1,426
6,132
3,809
0
54,165
W
9,976
1,151
0
4,212
16,897
18,104
146
6,780
9,927
16,226
0
L
Cerberus
Juicenumber
Cerberus
6,286
439
0
2,609
18,049
16,121
0
10,910
6,701
16,912
0
L
Hercules
Merlot409
Hercules
5,625
2,217
0
3,676
16,224
6,523
0
6,754
9,180
0
30,397
L
10,059
671
758
2,148
11,891
4,246
0
7,611
4,024
43,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
34,924
171
Minions Killed
181
6
Camps Cleared
8
755,817
Distance Traveled
788,750
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,037
802
88
6
2
260,712
3
W
Izanami
10,812
721
80
5
6
265,715
0
W
Ares
12,075
805
13
1
0
262,323
5
L
Cerberus
8,397
560
33
2
1
244,276
0
L
Hercules
8,320
555
55
4
2
251,338
2
L
Ra
9,960
664
83
6
3
260,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role