Player Matchup

Sol
Sol
FreeHugsy
Sol
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
Idley
Ratatoskr
Level 68
God Stats
1W - 1L
1,783 SR
Queue Stats
164W - 120L
1,675 Elo+
Party 3
Yemoja
Yemoja
Lessssly
Yemoja
Level 13
God Stats
0W - 8L
1,187 SR
Queue Stats
1W - 11L
1,164 Elo+
Party 1
Mulan
Mulan
Mashumallows
Mulan
Level 18
God Stats
23W - 17L
1,713 SR
Queue Stats
48W - 39L
1,636 Elo+
Party 3
Merlin
Merlin
Neyehilist
Merlin
Level 66
God Stats
4W - 3L
1,694 SR
Queue Stats
143W - 111L
1,645 Elo+
Party 3
Team Averages
Level 47
1,575 SR
1,520 Elo+

VS

Team Averages
Level 73
1,519 SR
1,503 Elo+
Sol
Sol
Adums
Sol
Level 44
God Stats
7W - 5L
1,612 SR
Queue Stats
254W - 244L
1,666 Elo+
Solo
Horus
Horus
Coke N Skoal
Horus
Level 120
God Stats
5W - 9L
1,349 SR
Queue Stats
522W - 553L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
TurdFerguson7
Guan Yu
Level 69
God Stats
4W - 8L
1,425 SR
Queue Stats
256W - 261L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
baldsteve
Kukulkan
Level 103
God Stats
3W - 2L
1,583 SR
Queue Stats
200W - 231L
1,424 Elo+
Party 2
Kali
Kali
woelkie
Kali
Level 27
God Stats
11W - 5L
1,626 SR
Queue Stats
47W - 36L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,938
426
11,376
14,224
3,924
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Idley
Ratatoskr
17
2 / 9 / 3
10,113
482
9,695
21,661
6,988
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Lessssly
Yemoja
13
1 / 4 / 2
8,415
401
2,542
12,955
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 8 / 3
10,522
501
23,326
22,241
25,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Neyehilist
Merlin
16
4 / 1 / 3
10,617
506
10,469
9,601
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adums
Sol
20
9 / 2 / 2
12,717
606
17,562
19,446
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 5
8,818
420
2,922
12,258
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
17
4 / 3 / 7
11,009
524
9,482
21,592
19,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
baldsteve
Kukulkan
17
6 / 6 / 7
11,092
528
17,281
12,938
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
woelkie
Kali
20
7 / 1 / 6
12,791
609
13,346
17,547
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
27
27
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
Adums
Sol
9
2
2
5
W
1
1
5
3.5
L
1
5
3
0.5
L
Ratatoskr
Idley
Ratatoskr
2
9
3
0.39
L
Yemoja
Lessssly
Yemoja
1
4
2
0.5
L
5
8
3
0.81
L
Merlin
Neyehilist
Merlin
4
1
3
5.5
W
Guan Yu
4
3
7
2.5
W
Kukulkan
baldsteve
Kukulkan
6
6
7
1.58
W
Kali
woelkie
Kali
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
60,593
80,682
Taken
83,781
49,411
Mitigated
56,843
17,485
Healing
43,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Adums
Sol
17,562
4,394
0
12,224
19,446
9,160
480
7,588
11,858
114,210
11,490
W
2,922
1,142
5,227
4,772
12,258
12,662
121
5,676
6,582
0
18,860
L
11,376
2,417
0
3,516
14,224
3,924
991
7,466
6,549
65,506
0
L
Ratatoskr
Idley
Ratatoskr
9,695
2,960
0
5,708
21,661
6,988
0
9,565
12,059
0
84,481
L
Yemoja
Lessssly
Yemoja
2,542
286
1,171
981
12,955
9,736
325
6,664
6,245
18,216
0
L
23,326
2,690
0
4,425
22,241
25,784
194
5,945
15,703
13,666
60,355
L
Merlin
Neyehilist
Merlin
10,469
1,085
0
1,684
9,601
2,979
152
4,299
5,210
71,622
0
W
Guan Yu
9,482
1,483
2,560
10,064
21,592
19,328
815
5,336
16,256
0
59,383
W
Kukulkan
baldsteve
Kukulkan
17,281
1,208
0
1,142
12,938
5,431
35
5,220
7,718
75,388
0
W
Kali
woelkie
Kali
13,346
6,725
0
7,324
17,547
10,262
2,200
4,585
12,962
0
101,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
56,427
546
Minions Killed
629
0
Camps Cleared
0
1,798,887
Distance Traveled
2,053,155
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,717
606
197
9
0
397,854
3
W
Horus
8,818
420
26
1
0
405,698
3
L
Sol
8,938
426
117
6
0
373,261
6
L
Ratatoskr
10,113
482
131
6
0
365,130
1
L
Yemoja
8,415
401
37
2
0
334,457
0
L
Mulan
10,522
501
129
6
0
338,991
3
L
Merlin
10,617
506
132
6
0
387,048
4
W
Guan Yu
11,009
524
124
6
0
419,880
2
W
Kukulkan
11,092
528
120
6
0
403,732
3
W
Kali
12,791
609
162
8
0
425,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role