Player Matchup

Arachne
Arachne
BumpkaBoo
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 1
Skadi
Skadi
ButteredToast869
Skadi
Level 8
God Stats
3W - 2L
1,633 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Cupid
Cupid
Doc5314
Cupid
Level 25
God Stats
9W - 3L
1,835 SR
Queue Stats
75W - 51L
1,651 Elo+
Solo
Hades
Hades
EqualzMe
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,605 Elo+
Solo
Kukulkan
Kukulkan
KumbhasKumSock
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,741 Elo+
Solo
Team Averages
Level 12
1,594 SR
1,635 Elo+

VS

Team Averages
Level 13
1,608 SR
1,613 Elo+
Hercules
Hercules
SealwBrap
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo
Sobek
Sobek
TheMetalDNA
Sobek
Level 29
God Stats
6W - 2L
1,664 SR
Queue Stats
43W - 33L
1,649 Elo+
Solo
Arachne
Arachne
Tyrs Nub
Arachne
Level 20
God Stats
4W - 2L
1,341 SR
Queue Stats
74W - 69L
1,590 Elo+
Solo
Izanami
Izanami
iTS A TRAP YO
Izanami
Level 7
God Stats
11W - 17L
1,701 SR
Queue Stats
253W - 277L
1,396 Elo+
Solo
Nu Wa
Nu Wa
lil_sht323
Nu Wa
Level 4
God Stats
16W - 11L
1,833 SR
Queue Stats
26W - 27L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BumpkaBoo
Arachne
11
0 / 12 / 1
7,701
367
4,934
17,884
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 10 / 0
8,425
401
4,243
13,234
3,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Doc5314
Cupid
19
6 / 3 / 2
11,627
554
10,495
16,154
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
EqualzMe
Hades
11
0 / 13 / 4
7,563
360
1,227
14,468
5,689
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
20
7 / 2 / 1
13,200
629
15,477
13,060
4,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SealwBrap
Hercules
19
14 / 0 / 3
12,624
601
12,352
9,935
6,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 4
10,710
510
12,165
14,388
13,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Tyrs Nub
Arachne
19
9 / 4 / 7
11,756
560
14,298
22,001
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
15
2 / 5 / 4
10,226
487
2,921
11,577
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
18
7 / 3 / 7
11,907
567
15,948
11,896
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
14
Kills
40
40
Deaths
15
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
BumpkaBoo
Arachne
0
12
1
0.04
L
1
10
0
0.1
L
Cupid
Doc5314
Cupid
6
3
2
2.33
L
Hades
EqualzMe
Hades
0
13
4
0.15
L
Kukulkan
7
2
1
3.75
W
Hercules
SealwBrap
Hercules
14
0
3
15.5
W
8
3
4
3.33
W
Arachne
Tyrs Nub
Arachne
9
4
7
3.13
W
Izanami
2
5
4
0.8
W
Nu Wa
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
57,684
74,800
Taken
69,797
25,858
Mitigated
38,529
14,021
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BumpkaBoo
Arachne
4,934
2,884
0
3,132
17,884
5,973
0
6,862
11,022
0
50,883
L
4,243
2,474
0
387
13,234
3,367
1,549
4,393
8,631
0
42,940
L
Cupid
Doc5314
Cupid
10,495
5,605
0
6,417
16,154
6,142
908
4,881
11,273
0
93,866
L
Hades
EqualzMe
Hades
1,227
646
0
530
14,468
5,689
186
3,914
10,481
11,982
0
L
Kukulkan
15,477
1,442
0
3,555
13,060
4,687
0
8,063
4,798
130,643
0
W
Hercules
SealwBrap
Hercules
12,352
2,334
0
1,069
9,935
6,919
2,429
2,130
7,645
0
84,328
W
12,165
998
0
5,472
14,388
13,792
236
2,694
11,694
39,821
0
W
Arachne
Tyrs Nub
Arachne
14,298
8,874
0
12,443
22,001
9,391
11
4,948
16,973
0
99,867
W
Izanami
2,921
1,414
0
2,298
11,577
3,215
324
777
10,800
0
64,577
W
Nu Wa
15,948
4,461
0
3,957
11,896
5,212
1,021
6,757
5,059
95,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
57,223
612
Minions Killed
654
0
Camps Cleared
0
1,758,768
Distance Traveled
1,935,455
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,701
367
83
4
0
394,972
3
L
Skadi
8,425
401
100
5
0
269,223
0
L
Cupid
11,627
554
174
8
0
377,005
1
L
Hades
7,563
360
21
1
0
315,193
0
L
Kukulkan
13,200
629
234
11
0
402,375
3
W
Hercules
12,624
601
157
7
0
383,252
5
W
Sobek
10,710
510
59
3
0
430,735
3
W
Arachne
11,756
560
149
7
0
431,691
1
W
Izanami
10,226
487
123
6
0
322,289
12
W
Nu Wa
11,907
567
166
8
0
367,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role