Player Matchup

Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 17
God Stats
16W - 15L
1,428 SR
Queue Stats
25W - 29L
1,270 Elo+
Party 1
Amaterasu
Amaterasu
Thy_Tiger
Amaterasu
Level 62
God Stats
20W - 26L
1,400 SR
Queue Stats
99W - 89L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
superkilljoy
Baron Samedi
Level 26
God Stats
18W - 26L
1,442 SR
Queue Stats
71W - 71L
1,315 Elo+
Party 1
Team Averages
Level 35
1,423 SR
1,301 Elo+

VS

Team Averages
Level 37
1,509 SR
1,236 Elo+
Artemis
Artemis
Karma14729
Artemis
Level 16
God Stats
16W - 18L
1,426 SR
Queue Stats
17W - 30L
1,258 Elo+
Party 2
Ymir
Ymir
XxSOSxSUPREMExX
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,011 Elo+
Solo
Agni
Agni
YallNeedTherapy
Agni
Level 69
God Stats
0W - 1L
1,601 SR
Queue Stats
85W - 107L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
13
12 / 4 / 11
9,152
915
15,239
10,030
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Thy_Tiger
Amaterasu
12
5 / 2 / 14
8,206
821
3,452
9,164
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
superkilljoy
Baron Samedi
13
7 / 2 / 13
8,521
852
11,695
10,644
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Karma14729
Artemis
10
1 / 8 / 6
7,224
722
5,709
10,870
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 10 / 7
6,687
669
1,020
13,327
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
7 / 6 / 1
9,020
902
11,582
10,352
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
24
Kills
8
8
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASAPZey
Jing Wei
12
4
11
4.38
L
Artemis
Karma14729
Artemis
1
8
6
0.5
W
Amaterasu
Thy_Tiger
Amaterasu
5
2
14
6
L
0
10
7
0.35
L
7
6
1
1.25
W
Baron Samedi
superkilljoy
Baron Samedi
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
18,311
29,838
Taken
34,549
16,060
Mitigated
11,811
9,728
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASAPZey
Jing Wei
15,239
9,372
17
2,607
10,030
3,607
132
4,186
5,590
0
28,510
L
Artemis
Karma14729
Artemis
5,709
3,542
0
757
10,870
3,095
0
3,970
6,900
0
9,090
W
Amaterasu
Thy_Tiger
Amaterasu
3,452
1,981
0
2,182
9,164
5,514
0
4,278
4,729
0
23,040
L
1,020
335
0
141
13,327
5,631
0
4,488
8,839
5,800
0
L
11,582
600
243
2,860
10,352
3,085
0
3,237
7,115
26,348
0
W
Baron Samedi
superkilljoy
Baron Samedi
11,695
1,306
653
4,269
10,644
6,939
186
4,155
6,088
25,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
22,931
108
Minions Killed
67
7
Camps Cleared
0
531,707
Distance Traveled
442,672
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,152
915
33
3
1
157,344
0
L
Artemis
7,224
722
7
1
0
132,776
0
W
Amaterasu
8,206
821
42
4
6
199,155
0
L
Ymir
6,687
669
10
1
0
134,774
1
L
Agni
9,020
902
50
5
0
175,122
1
W
Baron Samedi
8,521
852
33
3
0
175,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role