Player Matchup

Fenrir
Fenrir
Andyba0414
Fenrir
Level 127
God Stats
5W - 2L
1,541 SR
Queue Stats
395W - 350L
1,527 Elo+
Party 2
Bacchus
Bacchus
Asgerin
Bacchus
Level 35
God Stats
1W - 1L
1,299 SR
Queue Stats
103W - 120L
1,403 Elo+
Solo
Janus
Janus
BardockSSJL
Janus
Level 27
God Stats
4W - 3L
1,516 SR
Queue Stats
40W - 28L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaRealJager
Cu Chulainn
Level 80
God Stats
18W - 14L
1,632 SR
Queue Stats
218W - 209L
1,546 Elo+
Party 2
Artemis
Artemis
xXEL_PEQUEXx
Artemis
Level 88
God Stats
35W - 23L
1,649 SR
Queue Stats
294W - 258L
1,525 Elo+
Party 2
Team Averages
Level 71
1,527 SR
1,507 Elo+

VS

Team Averages
Level 42
1,552 SR
1,473 Elo+
Arachne
Arachne
AShinyGoldenGod
Arachne
Level 45
God Stats
10W - 2L
1,765 SR
Queue Stats
149W - 133L
1,528 Elo+
Party 1
Neith
Neith
ElBarónPardo
Neith
Level 32
God Stats
6W - 10L
1,368 SR
Queue Stats
38W - 43L
1,388 Elo+
Solo
Hachiman
Hachiman
ElGato431
Hachiman
Level 85
God Stats
32W - 43L
1,416 SR
Queue Stats
413W - 450L
1,394 Elo+
Solo
Vulcan
Vulcan
Krimance
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Phnt9m
Cthulhu
Level 29
God Stats
21W - 19L
1,711 SR
Queue Stats
208W - 197L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andyba0414
Fenrir
15
5 / 1 / 3
8,472
605
6,272
10,548
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Asgerin
Bacchus
12
1 / 1 / 6
7,216
515
5,240
8,794
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 2
7,358
526
3,042
5,914
1,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DaRealJager
Cu Chulainn
14
4 / 0 / 4
8,580
613
6,950
9,122
6,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
xXEL_PEQUEXx
Artemis
12
4 / 3 / 4
7,245
518
5,150
7,259
2,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,235
588
7,579
11,117
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
6,419
459
4,808
7,135
2,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
ElGato431
Hachiman
11
0 / 2 / 0
6,731
481
3,559
5,032
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Krimance
Vulcan
12
0 / 5 / 3
7,017
501
6,140
8,034
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Phnt9m
Cthulhu
10
1 / 2 / 4
6,457
461
5,823
8,187
5,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
8
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Fenrir
Andyba0414
Fenrir
5
1
3
6.5
W
Bacchus
Asgerin
Bacchus
1
1
6
4
W
2
3
2
1
W
Cu Chulainn
DaRealJager
Cu Chulainn
4
0
4
6
L
1
3
1
0.5
L
Hachiman
ElGato431
Hachiman
0
2
0
0
L
Vulcan
Krimance
Vulcan
0
5
3
0.3
L
Cthulhu
Phnt9m
Cthulhu
1
2
4
1.5
W
Artemis
xXEL_PEQUEXx
Artemis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
27,909
41,637
Taken
39,505
21,095
Mitigated
16,935
14,758
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,579
4,417
0
4,270
11,117
5,219
0
1,626
9,491
0
53,570
W
Fenrir
Andyba0414
Fenrir
6,272
1,452
0
6,372
10,548
4,228
532
1,507
8,943
0
55,251
W
Bacchus
Asgerin
Bacchus
5,240
798
0
1,960
8,794
6,699
184
3,040
5,718
14,286
0
W
3,042
145
152
1,124
5,914
1,672
0
3,220
2,516
34,716
0
W
Cu Chulainn
DaRealJager
Cu Chulainn
6,950
1,063
0
3,140
9,122
6,066
0
933
8,129
5,246
48,685
L
4,808
2,018
0
1,667
7,135
2,143
162
2,628
4,507
0
35,842
L
Hachiman
ElGato431
Hachiman
3,559
2,141
0
1,644
5,032
1,436
1,200
147
4,885
0
42,414
L
Vulcan
Krimance
Vulcan
6,140
927
0
1,390
8,034
2,698
114
2,173
5,861
41,965
0
L
Cthulhu
Phnt9m
Cthulhu
5,823
296
54
652
8,187
5,439
0
2,770
5,417
24,055
0
W
Artemis
xXEL_PEQUEXx
Artemis
5,150
1,648
0
2,010
7,259
2,430
812
2,849
4,368
0
45,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
34,859
426
Minions Killed
356
0
Camps Cleared
0
1,444,541
Distance Traveled
1,320,288
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,235
588
91
7
0
310,454
0
W
Fenrir
8,472
605
103
7
0
309,447
3
W
Bacchus
7,216
515
33
2
0
284,869
2
W
Janus
7,358
526
81
6
0
268,345
4
W
Cu Chulainn
8,580
613
126
9
0
325,359
1
L
Neith
6,419
459
79
6
0
261,751
3
L
Hachiman
6,731
481
84
6
0
238,174
6
L
Vulcan
7,017
501
71
5
0
253,024
3
L
Cthulhu
6,457
461
31
2
0
256,885
0
W
Artemis
7,245
518
83
6
0
256,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role