Player Matchup

Zeus
Zeus
CL1V0N
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElMigue123
Hun Batz
Level 18
God Stats
6W - 11L
1,392 SR
Queue Stats
19W - 34L
1,268 Elo+
Solo
Eset
Eset
FilipMits
Eset
Level 7
God Stats
5W - 7L
1,175 SR
Queue Stats
118W - 139L
1,012 Elo+
Solo
Gilgamesh
Gilgamesh
SevenLeafClover
Gilgamesh
Level 11
God Stats
4W - 2L
1,427 SR
Queue Stats
11W - 12L
1,293 Elo+
Solo
Sylvanus
Sylvanus
dabacon10
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,399 SR
1,315 Elo+

VS

Team Averages
Level 21
1,384 SR
1,283 Elo+
Baba Yaga
Baba Yaga
ButterCookie
Baba Yaga
Level 14
God Stats
3W - 9L
1,120 SR
Queue Stats
7W - 23L
1,106 Elo+
Party 1
Nemesis
Nemesis
Lumabest
Nemesis
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 92L
1,261 Elo+
Solo
Freya
Freya
NotAAHacker
Freya
Level 24
God Stats
3W - 5L
1,376 SR
Queue Stats
45W - 55L
1,380 Elo+
Solo
Geb
Geb
SharinganKing333
Geb
Level 25
God Stats
2W - 1L
1,424 SR
Queue Stats
7W - 7L
1,185 Elo+
Party 1
Charybdis
Charybdis
Tyblz
Charybdis
Level 30
God Stats
27W - 27L
1,502 SR
Queue Stats
279W - 305L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CL1V0N
Zeus
4
0 / 2 / 0
5,543
292
788
1,298
308
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ElMigue123
Hun Batz
9
2 / 2 / 1
7,156
377
2,599
4,022
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
15
0 / 4 / 5
8,830
465
6,706
12,078
3,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SevenLeafClover
Gilgamesh
14
5 / 6 / 1
9,137
481
11,038
13,868
10,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
dabacon10
Sylvanus
15
7 / 7 / 3
10,166
535
14,379
18,463
13,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ButterCookie
Baba Yaga
16
1 / 2 / 2
9,886
520
8,100
11,002
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Lumabest
Nemesis
16
9 / 3 / 4
11,095
584
13,140
13,742
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 4 / 5
11,074
583
6,200
15,119
8,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 8
8,911
469
4,852
12,574
12,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Tyblz
Charybdis
16
2 / 3 / 3
10,320
543
2,470
10,635
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
20
21
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ButterCookie
Baba Yaga
1
2
2
1
L
Zeus
CL1V0N
Zeus
0
2
0
0
L
Hun Batz
ElMigue123
Hun Batz
2
2
1
1.25
L
Eset
0
4
5
0.63
W
Nemesis
Lumabest
Nemesis
9
3
4
3.67
W
6
4
5
2.13
L
Gilgamesh
SevenLeafClover
Gilgamesh
5
6
1
0.92
W
2
2
8
3
W
Charybdis
Tyblz
Charybdis
2
3
3
1.17
L
Sylvanus
dabacon10
Sylvanus
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,510
Damage
34,762
49,729
Taken
63,072
28,955
Mitigated
35,683
12,062
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ButterCookie
Baba Yaga
8,100
635
72
4,591
11,002
4,935
3,019
3,619
7,383
53,155
0
L
Zeus
CL1V0N
Zeus
788
446
54
150
1,298
308
0
700
598
4,014
0
L
Hun Batz
ElMigue123
Hun Batz
2,599
962
0
1,137
4,022
1,428
0
1,180
2,842
0
22,576
L
Eset
6,706
1,270
770
1,872
12,078
3,972
0
3,836
7,906
56,439
0
W
Nemesis
Lumabest
Nemesis
13,140
7,011
0
3,411
13,742
6,511
276
7,000
6,742
0
52,285
W
6,200
2,095
0
8,008
15,119
8,862
1,355
3,726
11,393
52,435
7,461
L
Gilgamesh
SevenLeafClover
Gilgamesh
11,038
3,673
0
2,140
13,868
10,200
88
4,974
8,786
0
33,490
W
4,852
441
0
216
12,574
12,036
314
4,785
7,789
16,643
0
W
Charybdis
Tyblz
Charybdis
2,470
1,292
0
3,197
10,635
3,339
4,722
1,664
8,971
0
81,320
L
Sylvanus
dabacon10
Sylvanus
14,379
4,442
1,104
4,835
18,463
13,047
1,848
7,129
11,171
50,510
12,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
51,286
320
Minions Killed
465
0
Camps Cleared
0
1,110,885
Distance Traveled
1,764,185
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,886
520
103
5
0
353,121
0
L
Zeus
5,543
292
9
0
0
60,373
0
L
Hun Batz
7,156
377
52
3
0
135,064
1
L
Eset
8,830
465
115
6
0
304,550
4
W
Nemesis
11,095
584
78
4
0
399,029
0
W
Freya
11,074
583
119
6
0
311,335
9
L
Gilgamesh
9,137
481
38
2
0
357,992
0
W
Geb
8,911
469
15
1
0
363,021
1
W
Charybdis
10,320
543
150
8
0
337,679
5
L
Sylvanus
10,166
535
106
6
0
252,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role