Player Matchup

Mercury
Mercury
BlobMinds3t
Mercury
Level 30
God Stats
2W - 4L
1,328 SR
Queue Stats
179W - 185L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
EcchiL0rd
Cthulhu
Level 13
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cerberus
Cerberus
JaysMinds3t
Cerberus
Level 16
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 3L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
RuggedHusky
Heimdallr
Level 105
God Stats
4W - 3L
1,687 SR
Queue Stats
328W - 312L
1,487 Elo+
Party 4
Janus
Janus
YoungGOAT645188
Janus
Level 89
God Stats
5W - 8L
1,731 SR
Queue Stats
211W - 183L
1,624 Elo+
Party 1
Team Averages
Level 51
1,541 SR
1,542 Elo+

VS

Team Averages
Level 56
1,431 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Codster213
Gilgamesh
Level 41
God Stats
3W - 2L
1,427 SR
Queue Stats
4W - 3L
1,321 Elo+
Party 3
Set
Set
Emceeh
Set
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 154L
1,601 Elo+
Party 2
Mulan
Mulan
FunkyDKong
Mulan
Level 68
God Stats
1W - 0L
1,262 SR
Queue Stats
6W - 5L
1,321 Elo+
Party 3
Agni
Agni
ItzdaveOfficial
Agni
Level 62
God Stats
9W - 5L
1,464 SR
Queue Stats
134W - 108L
1,590 Elo+
Party 2
Charybdis
Charybdis
Yojanz
Charybdis
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 33L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlobMinds3t
Mercury
16
4 / 0 / 1
9,881
549
5,139
12,304
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
EcchiL0rd
Cthulhu
13
1 / 4 / 4
8,364
465
10,660
14,457
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JaysMinds3t
Cerberus
10
0 / 4 / 2
6,488
360
2,543
8,145
7,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RuggedHusky
Heimdallr
12
0 / 6 / 0
7,357
409
3,012
11,755
3,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 2
10,481
582
9,441
11,307
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Codster213
Gilgamesh
11
1 / 4 / 1
7,369
409
2,345
11,367
5,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Set
Emceeh
Set
16
7 / 3 / 1
9,821
546
9,909
12,742
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
12
2 / 0 / 9
8,536
474
8,673
13,440
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 1 / 3
9,791
544
8,964
8,962
3,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Yojanz
Charybdis
14
3 / 3 / 5
8,696
483
8,573
10,884
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
16
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlobMinds3t
Mercury
4
0
1
4.5
W
Gilgamesh
Codster213
Gilgamesh
1
4
1
0.38
L
Cthulhu
EcchiL0rd
Cthulhu
1
4
4
0.75
W
Set
Emceeh
Set
7
3
1
2.5
W
Mulan
2
0
9
6.5
W
3
1
3
4.5
L
Cerberus
JaysMinds3t
Cerberus
0
4
2
0.25
L
Heimdallr
RuggedHusky
Heimdallr
0
6
0
0
W
Charybdis
Yojanz
Charybdis
3
3
5
1.83
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
38,464
57,968
Taken
57,395
33,423
Mitigated
29,719
6,441
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlobMinds3t
Mercury
5,139
2,412
0
500
12,304
4,241
0
1,483
10,821
0
76,258
W
Gilgamesh
Codster213
Gilgamesh
2,345
491
0
1,897
11,367
5,126
330
4,982
5,700
0
28,551
L
Cthulhu
EcchiL0rd
Cthulhu
10,660
856
0
2,924
14,457
14,424
215
1,293
13,164
41,359
0
W
Set
Emceeh
Set
9,909
5,021
0
5,266
12,742
5,092
0
3,379
9,231
0
68,822
W
Mulan
8,673
1,166
476
4,508
13,440
11,943
24
3,437
9,559
0
29,630
W
8,964
1,057
0
5,065
8,962
3,079
204
4,013
4,759
76,451
0
L
Cerberus
JaysMinds3t
Cerberus
2,543
150
0
412
8,145
7,857
157
111
8,034
12,147
0
L
Heimdallr
RuggedHusky
Heimdallr
3,012
1,373
0
1,318
11,755
3,171
1,907
2,478
9,277
0
45,014
W
Charybdis
Yojanz
Charybdis
8,573
5,044
0
3,186
10,884
4,479
1,277
5,072
5,502
0
54,019
L
9,441
485
0
1,287
11,307
3,730
528
3,893
7,414
74,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,571
Gold Earned
44,213
429
Minions Killed
487
0
Camps Cleared
0
1,661,986
Distance Traveled
1,860,435
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,881
549
122
7
0
388,100
0
W
Gilgamesh
7,369
409
62
3
0
364,337
0
L
Cthulhu
8,364
465
66
4
0
338,654
6
W
Set
9,821
546
119
7
0
402,385
1
W
Mulan
8,536
474
48
3
0
383,907
7
W
Agni
9,791
544
151
8
0
373,267
4
L
Cerberus
6,488
360
19
1
0
292,531
0
L
Heimdallr
7,357
409
76
4
0
300,874
0
W
Charybdis
8,696
483
107
6
0
336,539
4
L
Janus
10,481
582
146
8
0
341,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role