Player Matchup

Awilix
Awilix
Diamond I
Frañklin
Awilix
Diamond I
Level 67
God Stats
3W - 0L
1,906 SR
Queue Stats
102W - 86L
2,348 MMR
Solo
Chaac
Chaac
Masters
SadCache
Chaac
Masters
Level 137
God Stats
2W - 1L
1,565 SR
Queue Stats
217W - 198L
2,368 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
The_Papu_05
Kumbhakarna
Diamond II
Level 160
God Stats
5W - 1L
1,728 SR
Queue Stats
103W - 83L
2,294 MMR
Solo
Agni
Agni
Diamond II
josemanit132
Agni
Diamond II
Level 109
God Stats
2W - 1L
1,591 SR
Queue Stats
100W - 73L
2,373 MMR
Solo
Danzaburou
Danzaburou
Masters
skeletorheman
Danzaburou
Masters
Level 121
God Stats
9W - 8L
1,549 SR
Queue Stats
536W - 523L
2,414 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,668 SR
2,359 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,510 SR
2,361 MMR
King Arthur
King Arthur
Diamond III
DHG MadShelf035
King Arthur
Diamond III
Level 159
God Stats
54W - 59L
1,630 SR
Queue Stats
196W - 172L
2,321 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
HighlQWeeb
Baba Yaga
Diamond III
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 233L
2,439 MMR
Solo
Kali
Kali
Diamond I
Santimon45
Kali
Diamond I
Level 147
God Stats
1W - 5L
1,418 SR
Queue Stats
152W - 142L
2,409 MMR
Solo
Olorun
Olorun
Diamond II
Yung-Cubb
Olorun
Diamond II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 191L
2,367 MMR
Solo
Cerberus
Cerberus
Diamond III
bryan122wwe
Cerberus
Diamond III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 397L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Frañklin
Awilix
20
8 / 5 / 13
15,966
570
24,416
23,865
10,420
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
SadCache
Chaac
20
3 / 6 / 14
14,830
530
23,542
36,483
49,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
The_Papu_05
Kumbhakarna
20
4 / 0 / 19
15,039
537
9,059
26,445
29,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 0 / 11
16,943
605
21,181
16,757
7,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
skeletorheman
Danzaburou
20
8 / 2 / 13
17,317
618
21,065
22,033
8,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayTiamatOdinArtioAthena

VS

Bans
LokiSusanoArtemisGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DHG MadShelf035
King Arthur
19
0 / 8 / 8
12,160
434
19,977
29,576
32,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
HighlQWeeb
Baba Yaga
19
6 / 7 / 2
12,996
464
25,521
21,169
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 2
13,089
467
10,581
25,323
16,731
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Yung-Cubb
Olorun
20
2 / 7 / 1
13,637
487
14,765
23,593
11,436
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
bryan122wwe
Cerberus
18
0 / 7 / 5
11,779
421
6,901
31,771
44,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
35
Kills
13
13
Deaths
35
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DHG MadShelf035
King Arthur
0
8
8
0.5
W
Awilix
Frañklin
Awilix
8
5
13
2.9
L
Baba Yaga
HighlQWeeb
Baba Yaga
6
7
2
1
W
Chaac
SadCache
Chaac
3
6
14
1.67
L
5
6
2
1
W
Kumbhakarna
The_Papu_05
Kumbhakarna
4
0
19
13.5
L
Olorun
Yung-Cubb
Olorun
2
7
1
0.36
L
Cerberus
bryan122wwe
Cerberus
0
7
5
0.36
W
12
0
11
17.5
W
Danzaburou
skeletorheman
Danzaburou
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,263
Damage
77,745
125,583
Taken
131,432
105,127
Mitigated
114,063
48,009
Healing
38,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DHG MadShelf035
King Arthur
19,977
1,089
0
4,840
29,576
32,104
0
8,892
18,758
13,298
72,328
W
Awilix
Frañklin
Awilix
24,416
8,469
0
6,378
23,865
10,420
2,921
10,304
13,561
0
129,170
L
Baba Yaga
HighlQWeeb
Baba Yaga
25,521
384
0
5,675
21,169
9,098
0
9,661
10,814
94,072
0
W
Chaac
SadCache
Chaac
23,542
2,098
0
14,305
36,483
49,539
0
13,861
22,622
19,819
73,221
L
10,581
5,804
0
10,136
25,323
16,731
390
2,871
21,902
0
121,332
W
Kumbhakarna
The_Papu_05
Kumbhakarna
9,059
1,093
0
10,797
26,445
29,244
176
13,548
12,897
37,305
0
L
Olorun
Yung-Cubb
Olorun
14,765
7,375
883
10,361
23,593
11,436
1,148
4,758
18,553
107,803
11,208
L
Cerberus
bryan122wwe
Cerberus
6,901
493
0
6,301
31,771
44,694
0
9,055
21,947
84,559
0
W
21,181
1,163
158
7,738
16,757
7,162
1,765
7,650
9,107
120,950
0
W
Danzaburou
skeletorheman
Danzaburou
21,065
10,757
0
8,633
22,033
8,762
5,137
11,094
10,939
0
129,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,095
Gold Earned
63,661
668
Minions Killed
857
0
Camps Cleared
0
2,883,001
Distance Traveled
2,521,523
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,160
434
145
5
0
533,125
3
W
Awilix
15,966
570
142
5
0
607,001
10
L
Baba Yaga
12,996
464
159
6
0
488,343
7
W
Chaac
14,830
530
146
5
0
533,814
0
L
Kali
13,089
467
154
6
0
547,767
4
W
Kumbhakarna
15,039
537
37
1
0
639,640
10
L
Olorun
13,637
487
209
7
0
465,841
13
L
Cerberus
11,779
421
190
7
0
486,447
3
W
Agni
16,943
605
169
6
0
573,719
12
W
Danzaburou
17,317
618
174
6
0
528,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role