Player Matchup

Cabrakan
Cabrakan
Alexnnnnnnnnn
Cabrakan
Level 12
God Stats
6W - 6L
1,347 SR
Queue Stats
127W - 124L
1,581 Elo+
Solo
Chang'e
Chang'e
Eribel2
Chang'e
Level 15
God Stats
6W - 1L
1,728 SR
Queue Stats
225W - 228L
1,659 Elo+
Solo
Set
Set
Legendary_Hero
Set
Level 7
God Stats
3W - 3L
1,466 SR
Queue Stats
10W - 15L
1,367 Elo+
Solo
Anhur
Anhur
andresb_007
Anhur
Level 29
God Stats
5W - 7L
1,513 SR
Queue Stats
28W - 28L
1,600 Elo+
Solo
Neith
Neith
xtwiztedxshadow
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,651 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,572 Elo+

VS

Team Averages
Level 21
1,586 SR
1,564 Elo+
Osiris
Osiris
Frauzashi2YT
Osiris
Level 27
God Stats
41W - 39L
1,586 SR
Queue Stats
94W - 84L
1,622 Elo+
Solo
Chang'e
Chang'e
HeLuvAsians
Chang'e
Level 23
God Stats
4W - 5L
1,638 SR
Queue Stats
55W - 56L
1,480 Elo+
Solo
Bakasura
Bakasura
Killa_Vanilla9
Bakasura
Level 25
God Stats
9W - 4L
1,731 SR
Queue Stats
177W - 165L
1,568 Elo+
Solo
Neith
Neith
WolfGamer994164
Neith
Level 13
God Stats
1W - 1L
1,330 SR
Queue Stats
3W - 10L
1,529 Elo+
Solo
Ares
Ares
westsiderz23
Ares
Level 19
God Stats
16W - 12L
1,645 SR
Queue Stats
74W - 59L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alexnnnnnnnnn
Cabrakan
12
0 / 0 / 0
6,781
616
3,194
5,552
5,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Eribel2
Chang'e
11
4 / 0 / 4
7,146
650
4,601
4,308
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 0
5,208
473
2,754
7,126
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 4
6,826
621
4,216
5,761
1,702
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 2 / 1
7,217
656
9,979
6,805
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 0
6,297
572
4,667
8,200
6,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
HeLuvAsians
Chang'e
9
2 / 5 / 3
5,777
525
5,227
8,201
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
11
2 / 3 / 2
6,453
587
3,357
11,205
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,492
408
1,460
4,345
1,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
2 / 2 / 0
5,744
522
2,351
6,391
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
9
9
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alexnnnnnnnnn
Cabrakan
0
0
0
0
W
Chang'e
Eribel2
Chang'e
4
0
4
6
L
Osiris
3
0
0
3
L
Chang'e
HeLuvAsians
Chang'e
2
5
3
0.7
L
Bakasura
2
3
2
1
W
0
6
0
0
L
0
5
1
0.1
W
5
1
4
7
L
2
2
0
1
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
17,062
29,552
Taken
38,342
16,193
Mitigated
17,515
9,579
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alexnnnnnnnnn
Cabrakan
3,194
468
0
2,496
5,552
5,869
0
0
5,552
42,337
0
W
Chang'e
Eribel2
Chang'e
4,601
660
607
2,678
4,308
2,620
0
913
3,292
31,300
0
L
Osiris
4,667
868
0
1,750
8,200
6,676
0
3,194
5,006
0
38,721
L
Chang'e
HeLuvAsians
Chang'e
5,227
266
914
2,787
8,201
2,331
0
787
7,414
24,610
0
L
Bakasura
3,357
2,514
0
5,536
11,205
3,603
0
1,769
9,436
0
32,312
W
2,754
1,356
0
844
7,126
3,079
0
937
6,069
0
24,363
L
1,460
759
0
209
4,345
1,090
0
793
3,552
0
13,805
W
4,216
2,307
0
1,826
5,761
1,702
512
1,823
3,938
0
41,910
L
2,351
155
0
1,122
6,391
3,815
0
1,252
5,139
19,194
0
W
9,979
5,247
0
1,128
6,805
2,923
681
3,964
2,676
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
28,763
356
Minions Killed
275
0
Camps Cleared
0
959,471
Distance Traveled
1,064,920
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,781
616
105
10
0
187,468
3
W
Chang'e
7,146
650
55
5
0
197,602
0
L
Osiris
6,297
572
76
7
0
235,261
5
L
Chang'e
5,777
525
49
4
0
209,037
2
L
Bakasura
6,453
587
88
8
0
245,575
0
W
Set
5,208
473
51
5
0
180,329
0
L
Neith
4,492
408
29
3
0
174,912
0
W
Anhur
6,826
621
77
7
0
200,340
1
L
Ares
5,744
522
33
3
0
200,135
1
W
Neith
7,217
656
68
6
0
193,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role