Player Matchup

Khepri
Khepri
FarmerFred
Khepri
Level 124
God Stats
2W - 2L
1,472 SR
Queue Stats
49W - 71L
1,367 Elo+
Solo
Ah Puch
Ah Puch
Midas016
Ah Puch
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
Kukulkan
Kukulkan
SkRaPiE18
Kukulkan
Level 149
God Stats
4W - 4L
1,304 SR
Queue Stats
185W - 216L
1,395 Elo+
Solo
Cerberus
Cerberus
wemeson89
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,408 Elo+
Solo
Bellona
Bellona
xSlipknot21
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,334 Elo+
Solo
Team Averages
Level 105
1,415 SR
1,375 Elo+

VS

Team Averages
Level 95
1,604 SR
1,422 Elo+
Cthulhu
Cthulhu
ITACHI7372
Cthulhu
Level 17
God Stats
1W - 0L
1,559 SR
Queue Stats
9W - 16L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
ITsTheJohnJohn
Nu Wa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,343 Elo+
Solo
Geb
Geb
Nestiril
Geb
Level 120
God Stats
1W - 0L
1,722 SR
Queue Stats
48W - 41L
1,517 Elo+
Party 1
Raijin
Raijin
Ty Cobb 367
Raijin
Level 105
God Stats
1W - 0L
1,738 SR
Queue Stats
12W - 14L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxYoungTactics
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FarmerFred
Khepri
15
0 / 9 / 9
9,199
541
3,712
22,032
26,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Midas016
Ah Puch
20
6 / 6 / 9
11,451
674
17,588
22,609
10,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SkRaPiE18
Kukulkan
18
4 / 8 / 8
11,218
660
19,579
16,836
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
wemeson89
Cerberus
19
6 / 7 / 12
11,686
687
16,225
25,361
18,569
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
xSlipknot21
Bellona
19
6 / 7 / 10
11,904
700
12,850
28,477
35,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITACHI7372
Cthulhu
18
4 / 5 / 22
11,611
683
12,956
18,648
30,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 22
11,418
672
19,688
10,838
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 3 / 26
12,369
728
12,683
18,393
26,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
13 / 4 / 15
14,357
845
22,350
12,625
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
XxYoungTactics
Ah Muzen Cab
20
16 / 5 / 16
14,206
836
36,955
17,943
10,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
138
22
Kills
37
37
Deaths
23
48
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Khepri
FarmerFred
Khepri
0
9
9
0.5
W
Cthulhu
ITACHI7372
Cthulhu
4
5
22
3
W
3
6
22
2.33
L
Ah Puch
Midas016
Ah Puch
6
6
9
1.75
W
1
3
26
4.67
L
Kukulkan
SkRaPiE18
Kukulkan
4
8
8
1
W
Raijin
13
4
15
5.13
W
Ah Muzen Cab
XxYoungTactics
Ah Muzen Cab
16
5
16
4.8
L
Cerberus
wemeson89
Cerberus
6
7
12
1.71
L
Bellona
xSlipknot21
Bellona
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,954
Damage
104,632
115,315
Taken
78,447
99,118
Mitigated
80,656
41,068
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
FarmerFred
Khepri
3,712
650
1,464
1,740
22,032
26,870
0
12,268
9,764
15,177
0
W
Cthulhu
ITACHI7372
Cthulhu
12,956
1,048
2,438
3,628
18,648
30,623
669
11,807
6,292
16,822
0
W
19,688
7,254
1,044
426
10,838
5,621
598
8,409
2,376
38,601
0
L
Ah Puch
Midas016
Ah Puch
17,588
1,031
2,115
9,927
22,609
10,403
0
12,265
10,344
41,197
0
W
12,683
1,140
2,409
5,286
18,393
26,504
214
13,849
4,224
17,105
0
L
Kukulkan
SkRaPiE18
Kukulkan
19,579
1,261
2,276
3,143
16,836
7,899
0
11,523
5,313
42,044
0
W
Raijin
22,350
2,773
3,422
2,781
12,625
7,148
1,484
10,669
1,888
50,832
0
W
Ah Muzen Cab
XxYoungTactics
Ah Muzen Cab
36,955
16,208
1,481
7,557
17,943
10,760
3,283
13,497
4,156
0
56,810
L
Cerberus
wemeson89
Cerberus
16,225
285
2,549
8,812
25,361
18,569
0
15,119
10,242
37,042
0
L
Bellona
xSlipknot21
Bellona
12,850
1,140
1,908
7,134
28,477
35,377
0
16,502
11,975
4,844
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
63,961
224
Minions Killed
197
0
Camps Cleared
0
1,285,092
Distance Traveled
1,448,190
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,199
541
8
0
0
242,593
3
W
Cthulhu
11,611
683
35
2
0
286,701
0
W
Nu Wa
11,418
672
41
2
0
249,245
0
L
Ah Puch
11,451
674
58
3
0
253,650
0
W
Geb
12,369
728
6
0
0
340,173
1
L
Kukulkan
11,218
660
65
4
0
237,243
1
W
Raijin
14,357
845
67
4
0
281,556
1
W
Ah Muzen Cab
14,206
836
48
3
0
290,515
0
L
Cerberus
11,686
687
62
4
0
280,272
0
L
Bellona
11,904
700
31
2
0
271,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role