Player Matchup

Yemoja
Yemoja
Martinucho10
Yemoja
Level 89
God Stats
19W - 16L
1,521 SR
Queue Stats
330W - 310L
1,527 Elo+
Party 1
Izanami
Izanami
godeling
Izanami
Level 94
God Stats
12W - 7L
1,500 SR
Queue Stats
276W - 297L
1,464 Elo+
Party 1
Hercules
Hercules
gordonp2005
Hercules
Level 103
God Stats
13W - 23L
1,431 SR
Queue Stats
355W - 374L
1,515 Elo+
Solo
Hun Batz
Hun Batz
lvl 1 Viper
Hun Batz
Level 141
God Stats
1W - 0L
1,110 SR
Queue Stats
37W - 35L
1,448 Elo+
Solo
Tiamat
Tiamat
pWnW01f
Tiamat
Level 89
God Stats
11W - 10L
1,431 SR
Queue Stats
112W - 131L
1,459 Elo+
Solo
Team Averages
Level 103
1,399 SR
1,483 Elo+

VS

Team Averages
Level 88
1,469 SR
1,471 Elo+
Neith
Neith
ChemicalB1429
Neith
Level 51
God Stats
75W - 93L
1,504 SR
Queue Stats
178W - 232L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Directingwolf
Ao Kuang
Level 105
God Stats
0W - 2L
1,314 SR
Queue Stats
49W - 35L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
happycamp
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 2
Mulan
Mulan
krayond
Mulan
Level 73
God Stats
4W - 7L
1,469 SR
Queue Stats
326W - 338L
1,464 Elo+
Solo
Ah Puch
Ah Puch
nickcray
Ah Puch
Level 103
God Stats
51W - 54L
1,559 SR
Queue Stats
431W - 420L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 1 / 4
5,878
588
4,143
7,624
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
godeling
Izanami
9
4 / 2 / 3
5,651
565
5,704
6,228
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
gordonp2005
Hercules
9
0 / 0 / 0
5,236
524
2,328
8,156
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
lvl 1 Viper
Hun Batz
11
2 / 0 / 1
6,195
620
2,965
6,699
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
pWnW01f
Tiamat
9
0 / 1 / 0
5,232
523
1,110
3,574
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,357
436
3,455
6,275
1,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Directingwolf
Ao Kuang
8
3 / 2 / 1
5,642
564
4,770
6,258
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
happycamp
Sylvanus
7
0 / 3 / 2
4,990
499
2,727
6,966
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
krayond
Mulan
11
0 / 0 / 0
5,950
595
5,036
5,285
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
nickcray
Ah Puch
10
1 / 0 / 0
6,046
605
2,971
2,095
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ao Kuang
Directingwolf
Ao Kuang
3
2
1
1.75
W
Yemoja
3
1
4
5
W
Izanami
godeling
Izanami
4
2
3
2.75
W
Hercules
gordonp2005
Hercules
0
0
0
0
L
Sylvanus
happycamp
Sylvanus
0
3
2
0.33
L
Mulan
krayond
Mulan
0
0
0
0
W
Hun Batz
lvl 1 Viper
Hun Batz
2
0
1
2.5
L
Ah Puch
nickcray
Ah Puch
1
0
0
1
W
Tiamat
pWnW01f
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
18,959
32,281
Taken
26,879
14,343
Mitigated
12,085
13,580
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,455
1,506
9
1,114
6,275
1,326
192
1,765
4,510
0
17,802
L
Ao Kuang
Directingwolf
Ao Kuang
4,770
1,597
286
2,211
6,258
1,436
0
396
5,856
19,526
0
W
Yemoja
4,143
706
796
2,893
7,624
5,128
172
2,760
4,864
18,217
0
W
Izanami
godeling
Izanami
5,704
3,376
0
2,197
6,228
1,761
158
2,302
3,926
0
36,121
W
Hercules
gordonp2005
Hercules
2,328
651
0
3,032
8,156
3,926
134
627
6,914
0
22,938
L
Sylvanus
happycamp
Sylvanus
2,727
776
880
2,100
6,966
5,063
92
2,064
4,902
11,496
0
L
Mulan
krayond
Mulan
5,036
1,073
0
2,465
5,285
3,692
0
0
4,835
0
37,669
W
Hun Batz
lvl 1 Viper
Hun Batz
2,965
959
0
4,053
6,699
2,192
0
2,272
4,349
0
35,682
L
Ah Puch
nickcray
Ah Puch
2,971
36
0
1,268
2,095
568
261
856
1,073
35,377
0
W
Tiamat
pWnW01f
Tiamat
1,110
221
0
609
3,574
1,336
0
2,680
894
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
26,985
308
Minions Killed
253
0
Camps Cleared
0
980,051
Distance Traveled
933,022
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,357
436
38
4
0
170,360
1
L
Ao Kuang
5,642
564
38
4
0
208,894
0
W
Yemoja
5,878
588
31
3
0
171,319
5
W
Izanami
5,651
565
67
7
0
175,233
1
W
Hercules
5,236
524
57
6
0
209,026
4
L
Sylvanus
4,990
499
16
2
0
169,763
1
L
Mulan
5,950
595
82
8
0
191,102
3
W
Hun Batz
6,195
620
87
9
0
227,450
2
L
Ah Puch
6,046
605
79
8
0
192,903
7
W
Tiamat
5,232
523
66
7
0
197,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role