Player Matchup

Chang'e
Chang'e
DebatingClown
Chang'e
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 45L
1,354 Elo+
Solo
Mulan
Mulan
Lucas896
Mulan
Level 55
God Stats
3W - 5L
1,713 SR
Queue Stats
290W - 348L
1,288 Elo+
Solo
Susano
Susano
sauber_Wolf6
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,380 Elo+

VS

Team Averages
Level 59
1,517 SR
1,367 Elo+
Geb
Geb
bmoney4698
Geb
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 32L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
untouchablue2
Baron Samedi
Level 90
God Stats
12W - 7L
1,614 SR
Queue Stats
312W - 341L
1,425 Elo+
Party 1
Olorun
Olorun
xxxMarleyBoixxx
Olorun
Level 69
God Stats
6W - 7L
1,438 SR
Queue Stats
117W - 213L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 8 / 4
10,583
623
11,786
15,843
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Lucas896
Mulan
13
4 / 8 / 2
10,519
619
15,512
20,486
35,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
10
0 / 16 / 4
8,901
524
2,495
17,886
6,132

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 15
11,455
674
7,065
16,031
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
untouchablue2
Baron Samedi
17
16 / 2 / 11
13,066
769
22,009
15,671
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
7 / 1 / 15
11,696
688
9,080
11,009
6,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
6
Kills
28
32
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
8
4
0.5
L
Mulan
Lucas896
Mulan
4
8
2
0.63
W
5
3
15
4.17
L
Susano
0
16
4
0.13
W
Baron Samedi
untouchablue2
Baron Samedi
16
2
11
10.75
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
38,154
54,215
Taken
42,711
47,135
Mitigated
30,115
9,009
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
11,786
1,795
2,179
4,813
15,843
5,798
0
12,907
2,598
42,547
0
L
Mulan
Lucas896
Mulan
15,512
1,654
0
2,017
20,486
35,205
0
14,339
5,338
0
32,769
W
7,065
1,002
0
1,124
16,031
15,755
258
3,677
11,969
19,983
0
L
Susano
2,495
313
0
0
17,886
6,132
67
10,077
7,645
0
8,699
W
Baron Samedi
untouchablue2
Baron Samedi
22,009
1,747
3,307
8,845
15,671
7,622
728
5,793
9,425
54,883
0
W
9,080
6,084
1,896
3,914
11,009
6,738
2,053
3,205
7,264
27,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
36,217
104
Minions Killed
115
4
Camps Cleared
9
754,377
Distance Traveled
837,853
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,583
623
59
3
2
249,393
0
L
Mulan
10,519
619
42
2
2
257,158
5
W
Geb
11,455
674
15
1
0
284,501
0
L
Susano
8,901
524
3
0
0
247,826
0
W
Baron Samedi
13,066
769
61
4
6
300,807
1
W
Olorun
11,696
688
39
2
3
252,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role