Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AkuaChan
Mulan
Level 111
God Stats
0W - 4L
1,444 SR
Queue Stats
73W - 57L
1,586 Elo+
Solo
Janus
Janus
juanMAXIMUS
Janus
Level 129
God Stats
2W - 6L
1,355 SR
Queue Stats
382W - 323L
1,524 Elo+
Party 1
Team Averages
Level 120
1,433 SR
1,537 Elo+

VS

Team Averages
Level 122
1,550 SR
1,482 Elo+
Heimdallr
Heimdallr
gooLJ
Heimdallr
Level 158
God Stats
12W - 4L
1,796 SR
Queue Stats
645W - 419L
1,664 Elo+
Party 2
Hel
Hel
xyzVali
Hel
Level 55
God Stats
2W - 2L
1,229 SR
Queue Stats
5W - 6L
1,092 Elo+
Solo
Cerberus
Cerberus
zSw1ft
Cerberus
Level 152
God Stats
22W - 10L
1,626 SR
Queue Stats
142W - 69L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 5 / 2
9,091
649
6,428
8,641
2,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
AkuaChan
Mulan
13
2 / 5 / 4
9,171
655
6,174
14,355
11,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 7 / 6
8,973
641
17,813
10,662
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
gooLJ
Heimdallr
15
7 / 1 / 8
10,588
756
10,949
11,521
4,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
14
6 / 4 / 9
10,333
738
7,500
11,590
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
zSw1ft
Cerberus
13
4 / 4 / 10
9,884
706
8,005
16,727
18,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
17
17
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
5
2
1.2
L
Mulan
AkuaChan
Mulan
2
5
4
0.8
W
Heimdallr
gooLJ
Heimdallr
7
1
8
11
L
2
7
6
0.71
W
Hel
6
4
9
2.63
W
Cerberus
zSw1ft
Cerberus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
26,454
33,658
Taken
39,838
16,778
Mitigated
27,567
5,890
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,428
708
0
1,047
8,641
2,398
0
2,149
6,492
0
19,832
L
Mulan
AkuaChan
Mulan
6,174
639
0
4,031
14,355
11,780
0
5,998
8,357
0
24,200
W
Heimdallr
gooLJ
Heimdallr
10,949
5,598
0
2,997
11,521
4,740
2,901
5,707
5,814
0
42,395
L
17,813
509
0
812
10,662
2,600
0
7,797
2,865
45,762
0
W
Hel
7,500
1,476
5,804
5,566
11,590
4,404
301
5,892
5,698
22,903
0
W
Cerberus
zSw1ft
Cerberus
8,005
385
85
2,575
16,727
18,423
27
6,550
10,177
16,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
30,805
137
Minions Killed
152
6
Camps Cleared
3
747,342
Distance Traveled
741,587
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,091
649
20
1
1
250,669
1
L
Mulan
9,171
655
39
3
2
272,916
0
W
Heimdallr
10,588
756
78
6
1
249,803
0
L
Janus
8,973
641
78
6
3
223,757
2
W
Hel
10,333
738
50
4
1
235,622
0
W
Cerberus
9,884
706
24
2
1
256,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role