Player Matchup

Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 29
God Stats
25W - 27L
1,528 SR
Queue Stats
27W - 30L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Shunna
Cthulhu
Level 16
God Stats
2W - 3L
1,225 SR
Queue Stats
23W - 20L
1,473 Elo+
Party 4
Izanami
Izanami
XERO ROBIN
Izanami
Level 29
God Stats
11W - 5L
1,644 SR
Queue Stats
96W - 109L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
YurMOMZHOT66
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
zack_Atack13
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,419 Elo+
Party 4
Team Averages
Level 21
1,479 SR
1,446 Elo+

VS

Team Averages
Level 51
1,590 SR
1,576 Elo+
Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bargain Dave
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,734 Elo+
Party 2
Baron Samedi
Baron Samedi
Hail Snakes
Baron Samedi
Level 129
God Stats
4W - 1L
1,982 SR
Queue Stats
29W - 18L
1,596 Elo+
Party 2
Zeus
Zeus
Laughspam2291
Zeus
Level 21
God Stats
2W - 0L
1,707 SR
Queue Stats
20W - 9L
1,570 Elo+
Party 2
Nemesis
Nemesis
SimpForRias-
Nemesis
Level 4
God Stats
3W - 2L
1,260 SR
Queue Stats
23W - 33L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 6 / 0
4,459
446
1,052
7,068
2,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Shunna
Cthulhu
6
0 / 3 / 0
3,934
393
1,776
8,430
2,552
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
XERO ROBIN
Izanami
6
0 / 4 / 0
3,895
390
1,435
7,332
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
6
0 / 3 / 0
4,176
418
2,050
5,115
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
zack_Atack13
Amaterasu
6
0 / 5 / 0
4,431
443
2,361
8,548
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 1
6,202
620
3,303
3,377
1,105
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 5
6,038
604
2,875
7,040
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Hail Snakes
Baron Samedi
11
7 / 0 / 1
6,439
644
7,437
6,052
2,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 0 / 1
6,759
676
11,202
4,537
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
SimpForRias-
Nemesis
8
0 / 0 / 3
4,996
500
2,201
4,959
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
21
21
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
W
2
0
5
4.5
W
Baron Samedi
Hail Snakes
Baron Samedi
7
0
1
7.5
L
Ao Kuang
0
6
0
0
W
8
0
1
8.5
L
Cthulhu
Shunna
Cthulhu
0
3
0
0
W
Nemesis
SimpForRias-
Nemesis
0
0
3
1.5
L
Izanami
XERO ROBIN
Izanami
0
4
0
0
L
Ne Zha
0
3
0
0
L
Amaterasu
zack_Atack13
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
27,018
36,493
Taken
25,965
11,793
Mitigated
8,558
5,965
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,303
994
0
0
3,377
1,105
0
136
3,241
0
29,870
W
2,875
477
1,054
3,895
7,040
2,716
104
775
6,265
0
19,279
W
Baron Samedi
Hail Snakes
Baron Samedi
7,437
1,057
401
3,914
6,052
2,452
280
640
5,412
30,148
0
L
Ao Kuang
1,052
236
0
1,658
7,068
2,076
0
2,754
4,314
16,403
0
W
11,202
2,720
0
2,113
4,537
1,186
18
866
3,671
42,992
0
L
Cthulhu
Shunna
Cthulhu
1,776
86
0
690
8,430
2,552
0
5,688
2,742
12,000
0
W
Nemesis
SimpForRias-
Nemesis
2,201
830
0
155
4,959
1,099
530
411
4,548
0
22,166
L
Izanami
XERO ROBIN
Izanami
1,435
990
0
1,164
7,332
1,847
0
4,737
2,595
0
12,022
L
Ne Zha
2,050
1,250
0
995
5,115
1,522
0
2,263
2,852
0
11,554
L
Amaterasu
zack_Atack13
Amaterasu
2,361
1,101
0
1,458
8,548
3,796
43
3,197
5,351
0
17,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,895
Gold Earned
30,434
125
Minions Killed
266
0
Camps Cleared
0
882,466
Distance Traveled
962,605
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,202
620
64
6
0
211,851
2
W
Chaac
6,038
604
26
3
0
186,014
2
W
Baron Samedi
6,439
644
54
5
0
168,330
2
L
Ao Kuang
4,459
446
24
2
0
190,440
2
W
Zeus
6,759
676
77
8
0
162,184
1
L
Cthulhu
3,934
393
14
1
0
182,829
4
W
Nemesis
4,996
500
45
5
0
234,226
0
L
Izanami
3,895
390
25
3
0
195,800
0
L
Ne Zha
4,176
418
28
3
0
153,777
0
L
Amaterasu
4,431
443
34
3
0
159,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role