Player Matchup

Hachiman
Hachiman
AquilaOptimus
Hachiman
Level 65
God Stats
1W - 0L
1,664 SR
Queue Stats
8W - 5L
1,539 Elo+
Party 1
Discordia
Discordia
Chupey
Discordia
Level 129
God Stats
1W - 0L
1,764 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 1
Achilles
Achilles
Duskkey
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,270 Elo+
Party 1
Ganesha
Ganesha
Kazøø
Ganesha
Level 65
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 1L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToastKamii0
Morgan Le Fay
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,565 Elo+
Solo
Team Averages
Level 76
1,630 SR
1,425 Elo+

VS

Team Averages
Level 134
1,580 SR
1,538 Elo+
Sol
Sol
JayIsTheName_
Sol
Level 88
God Stats
8W - 12L
1,565 SR
Queue Stats
89W - 84L
1,486 Elo+
Party 3
Athena
Athena
Kukamonga G
Athena
Level 160
God Stats
4W - 2L
1,682 SR
Queue Stats
8W - 7L
1,632 Elo+
Party 2
Olorun
Olorun
MajinnBuuu
Olorun
Level 153
God Stats
0W - 1L
1,516 SR
Queue Stats
91W - 91L
1,480 Elo+
Solo
Vamana
Vamana
TTV Emrys
Vamana
Level 142
God Stats
0W - 2L
1,668 SR
Queue Stats
7W - 7L
1,604 Elo+
Party 2
Susano
Susano
demarcuskills
Susano
Level 127
God Stats
1W - 2L
1,468 SR
Queue Stats
109W - 111L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AquilaOptimus
Hachiman
15
8 / 4 / 4
9,683
968
12,438
7,442
2,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Chupey
Discordia
15
6 / 2 / 10
9,446
945
9,944
5,341
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Duskkey
Achilles
15
9 / 2 / 10
10,366
1,037
14,506
13,084
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Kazøø
Ganesha
15
0 / 1 / 16
8,550
855
5,414
10,833
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ToastKamii0
Morgan Le Fay
15
2 / 2 / 13
8,696
870
4,941
4,643
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,475
748
9,380
8,702
2,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
0 / 6 / 5
6,324
632
4,569
15,836
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
MajinnBuuu
Olorun
13
3 / 3 / 6
8,012
801
6,722
8,239
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
TTV Emrys
Vamana
11
2 / 5 / 4
7,185
719
4,849
11,740
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 7 / 2
9,045
905
7,441
11,991
5,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
25
Kills
11
11
Deaths
25
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AquilaOptimus
Hachiman
8
4
4
2.5
W
Discordia
Chupey
Discordia
6
2
10
5.5
W
Achilles
Duskkey
Achilles
9
2
10
7
L
1
4
6
1
W
Ganesha
Kazøø
Ganesha
0
1
16
8
L
Athena
0
6
5
0.42
L
Olorun
MajinnBuuu
Olorun
3
3
6
2
L
Vamana
TTV Emrys
Vamana
2
5
4
0.8
W
Morgan Le Fay
ToastKamii0
Morgan Le Fay
2
2
13
4.25
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
32,961
41,343
Taken
56,508
26,685
Mitigated
25,358
7,795
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AquilaOptimus
Hachiman
12,438
8,109
0
719
7,442
2,813
112
3,501
3,941
0
24,244
W
Discordia
Chupey
Discordia
9,944
936
0
500
5,341
2,202
1,120
1,939
3,402
28,704
0
W
Achilles
Duskkey
Achilles
14,506
4,173
0
1,805
13,084
8,960
0
6,714
6,370
0
29,316
L
9,380
2,529
0
1,776
8,702
2,242
572
2,911
5,465
34,287
0
W
Ganesha
Kazøø
Ganesha
5,414
274
1,140
3,520
10,833
11,009
0
5,620
5,213
17,256
0
L
Athena
4,569
1,373
0
130
15,836
9,542
0
4,915
10,216
13,110
0
L
Olorun
MajinnBuuu
Olorun
6,722
2,943
229
2,380
8,239
2,963
568
3,203
4,746
23,625
1,398
L
Vamana
TTV Emrys
Vamana
4,849
2,254
1,030
1,991
11,740
5,201
0
4,716
6,482
0
11,404
W
Morgan Le Fay
ToastKamii0
Morgan Le Fay
4,941
311
0
111
4,643
1,701
265
2,408
2,235
21,571
0
L
7,441
203
0
250
11,991
5,410
0
3,489
8,080
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
38,041
229
Minions Killed
179
8
Camps Cleared
6
955,898
Distance Traveled
832,602
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,683
968
38
4
4
177,038
1
W
Discordia
9,446
945
73
7
2
188,938
0
W
Achilles
10,366
1,037
46
5
0
199,876
3
L
Sol
7,475
748
64
6
3
171,029
4
W
Ganesha
8,550
855
7
1
0
201,834
1
L
Athena
6,324
632
19
2
0
192,479
0
L
Olorun
8,012
801
57
6
1
165,641
0
L
Vamana
7,185
719
19
2
1
133,087
1
W
Morgan Le Fay
8,696
870
65
7
2
188,212
3
L
Susano
9,045
905
20
2
1
170,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role