Player Matchup

Da Ji
Da Ji
FridayThe13thM
Da Ji
Level 22
God Stats
15W - 15L
1,553 SR
Queue Stats
55W - 78L
1,465 Elo+
Party 1
Geb
Geb
SqooshDaddy
Geb
Level 25
God Stats
2W - 1L
1,736 SR
Queue Stats
80W - 68L
1,436 Elo+
Party 3
Izanami
Izanami
Tricky2122
Izanami
Level 25
God Stats
2W - 0L
1,793 SR
Queue Stats
81W - 72L
1,435 Elo+
Party 3
Bellona
Bellona
jackentasche
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 56L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
tobitosen
Kukulkan
Level 44
God Stats
11W - 7L
1,528 SR
Queue Stats
61W - 79L
1,404 Elo+
Party 1
Team Averages
Level 25
1,622 SR
1,434 Elo+

VS

Team Averages
Level 48
1,427 SR
1,487 Elo+
Hachiman
Hachiman
Crimsonbeebop
Hachiman
Level 157
God Stats
0W - 6L
1,543 SR
Queue Stats
160W - 161L
1,549 Elo+
Party 4
Janus
Janus
NatanaelCano1
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,660 Elo+
Party 2
Apollo
Apollo
edereithan
Apollo
Level 62
God Stats
0W - 2L
1,174 SR
Queue Stats
103W - 140L
1,409 Elo+
Party 2
Thor
Thor
kayn23l
Thor
Level 9
God Stats
1W - 2L
1,419 SR
Queue Stats
4W - 11L
1,317 Elo+
Solo
Ymir
Ymir
lilmeowmeow21
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,839
523
5,333
10,607
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 8
7,473
498
4,645
11,627
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Tricky2122
Izanami
12
6 / 5 / 4
7,803
520
8,908
9,560
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jackentasche
Bellona
13
6 / 1 / 2
8,079
539
4,193
6,982
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
tobitosen
Kukulkan
12
5 / 6 / 4
7,851
523
7,139
7,220
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crimsonbeebop
Hachiman
14
8 / 3 / 1
8,378
559
12,866
10,384
3,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 3
8,896
593
9,259
10,617
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
edereithan
Apollo
13
0 / 3 / 0
7,166
478
3,642
6,652
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
kayn23l
Thor
7
0 / 8 / 2
5,488
366
642
10,469
4,715
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 3
6,372
425
1,947
9,225
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
13
15
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crimsonbeebop
Hachiman
8
3
1
2.83
W
2
1
6
5
L
5
4
3
1.63
W
2
2
8
3
W
Izanami
Tricky2122
Izanami
6
5
4
1.6
L
Apollo
edereithan
Apollo
0
3
0
0
W
Bellona
jackentasche
Bellona
6
1
2
7
L
Thor
kayn23l
Thor
0
8
2
0.13
L
0
5
3
0.3
W
Kukulkan
tobitosen
Kukulkan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
28,356
45,996
Taken
47,347
21,082
Mitigated
21,301
5,108
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crimsonbeebop
Hachiman
12,866
6,712
0
4,666
10,384
3,079
0
1,801
8,583
0
62,052
W
5,333
909
0
1,236
10,607
4,238
0
2,109
8,368
0
48,081
L
9,259
430
0
1,783
10,617
3,769
156
4,869
5,748
66,051
0
W
4,645
987
0
1,198
11,627
5,545
0
2,611
8,930
15,806
0
W
Izanami
Tricky2122
Izanami
8,908
5,984
0
832
9,560
1,942
376
1,542
7,976
0
44,318
L
Apollo
edereithan
Apollo
3,642
1,468
0
263
6,652
2,788
0
815
5,837
0
40,120
W
Bellona
jackentasche
Bellona
4,193
547
0
1,452
6,982
6,871
1,275
0
6,982
11,806
27,242
L
Thor
kayn23l
Thor
642
0
0
1,986
10,469
4,715
0
3,329
7,140
0
15,401
L
1,947
99
0
502
9,225
6,950
0
2,129
7,096
9,983
0
W
Kukulkan
tobitosen
Kukulkan
7,139
978
0
390
7,220
2,486
827
4,424
2,534
38,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
36,300
337
Minions Killed
350
0
Camps Cleared
0
1,372,104
Distance Traveled
1,288,082
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,378
559
89
6
0
260,856
1
W
Da Ji
7,839
523
76
5
0
283,306
1
L
Janus
8,896
593
117
8
0
305,752
4
W
Geb
7,473
498
13
1
0
283,194
4
W
Izanami
7,803
520
88
6
0
256,748
4
L
Apollo
7,166
478
91
6
0
250,143
2
W
Bellona
8,079
539
78
5
0
294,987
2
L
Thor
5,488
366
28
2
0
221,373
1
L
Ymir
6,372
425
25
2
0
249,958
3
W
Kukulkan
7,851
523
82
5
0
253,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role