Player Matchup

Bellona
Bellona
NeonNinja68
Bellona
Level 11
God Stats
22W - 7L
1,690 SR
Queue Stats
24W - 15L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
ThatBingus
Cliodhna
Level 71
God Stats
11W - 7L
1,875 SR
Queue Stats
52W - 69L
1,402 Elo+
Party 2
Nox
Nox
ThatGoobis
Nox
Level 65
God Stats
10W - 5L
1,756 SR
Queue Stats
108W - 121L
1,410 Elo+
Party 2
Geb
Geb
The Gaming DZS
Geb
Level 21
God Stats
39W - 36L
1,493 SR
Queue Stats
112W - 128L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
warlord_920
Morgan Le Fay
Level 37
God Stats
15W - 13L
1,515 SR
Queue Stats
323W - 360L
1,431 Elo+
Solo
Team Averages
Level 41
1,666 SR
1,438 Elo+

VS

Team Averages
Level 46
1,659 SR
1,568 Elo+
Guan Yu
Guan Yu
BeatEmUpNxgga
Guan Yu
Level 28
God Stats
7W - 4L
1,590 SR
Queue Stats
29W - 23L
1,488 Elo+
Party 1
He Bo
He Bo
Nick_The_Thiccc
He Bo
Level 48
God Stats
11W - 5L
1,800 SR
Queue Stats
564W - 352L
1,667 Elo+
Party 3
Sylvanus
Sylvanus
WILLS GOT UR 6
Sylvanus
Level 68
God Stats
22W - 16L
1,543 SR
Queue Stats
431W - 556L
1,415 Elo+
Party 1
Anubis
Anubis
aljubori
Anubis
Level 28
God Stats
45W - 24L
1,654 SR
Queue Stats
441W - 245L
1,628 Elo+
Party 3
Danzaburou
Danzaburou
trivium2223
Danzaburou
Level 56
God Stats
30W - 20L
1,708 SR
Queue Stats
658W - 427L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeonNinja68
Bellona
15
0 / 3 / 3
8,875
888
4,047
12,902
7,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ThatBingus
Cliodhna
16
5 / 7 / 2
10,673
1,067
18,616
14,259
4,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 4
9,657
966
9,346
11,269
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 3
8,518
852
7,385
15,881
9,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
warlord_920
Morgan Le Fay
15
0 / 7 / 4
9,341
934
12,464
17,066
8,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

132

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
3 / 0 / 18
11,073
1,107
9,719
14,002
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 2 / 9
10,895
1,090
14,429
8,052
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
4 / 3 / 15
11,309
1,131
7,361
15,824
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
aljubori
Anubis
18
4 / 1 / 19
10,783
1,078
14,998
9,263
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
trivium2223
Danzaburou
18
7 / 1 / 17
11,894
1,189
19,293
10,470
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
7
Kills
26
26
Deaths
7
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
18
12
L
Bellona
NeonNinja68
Bellona
0
3
3
0.5
W
8
2
9
6.25
L
Cliodhna
ThatBingus
Cliodhna
5
7
2
0.86
L
2
3
4
1.33
L
0
6
3
0.25
W
Sylvanus
4
3
15
3.83
W
Anubis
aljubori
Anubis
4
1
19
13.5
W
Danzaburou
trivium2223
Danzaburou
7
1
17
15.5
L
Morgan Le Fay
warlord_920
Morgan Le Fay
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,858
Damage
65,800
71,377
Taken
57,611
32,843
Mitigated
41,252
3,631
Healing
31,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
9,719
1,441
5,091
8,263
14,002
13,726
0
6,576
7,426
0
24,710
L
Bellona
NeonNinja68
Bellona
4,047
212
1,172
1,006
12,902
7,115
0
7,167
5,591
0
13,162
W
14,429
608
472
267
8,052
3,152
0
4,605
3,447
31,081
0
L
Cliodhna
ThatBingus
Cliodhna
18,616
2,144
0
536
14,259
4,831
0
6,391
7,678
0
33,937
L
9,346
127
0
67
11,269
3,191
0
7,966
3,219
16,920
0
L
7,385
31
0
0
15,881
9,628
0
5,334
10,463
12,731
0
W
Sylvanus
7,361
1,072
5,947
5,907
15,824
14,910
0
9,119
6,705
15,572
0
W
Anubis
aljubori
Anubis
14,998
1,557
0
3,774
9,263
5,007
0
3,499
5,764
31,233
0
W
Danzaburou
trivium2223
Danzaburou
19,293
11,199
0
1,439
10,470
4,457
0
5,396
5,074
0
39,266
L
Morgan Le Fay
warlord_920
Morgan Le Fay
12,464
1,224
289
561
17,066
8,078
0
9,296
7,638
40,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
55,954
148
Minions Killed
186
3
Camps Cleared
15
940,371
Distance Traveled
919,861
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,073
1,107
37
4
1
207,215
0
L
Bellona
8,875
888
18
2
0
145,913
0
W
He Bo
10,895
1,090
46
5
1
180,757
0
L
Cliodhna
10,673
1,067
29
3
0
201,698
0
L
Nox
9,657
966
23
2
1
208,902
0
L
Geb
8,518
852
8
1
1
199,681
0
W
Sylvanus
11,309
1,131
16
2
0
153,672
0
W
Anubis
10,783
1,078
48
5
4
183,973
0
W
Danzaburou
11,894
1,189
39
4
9
194,244
0
L
Morgan Le Fay
9,341
934
70
7
1
184,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role