Player Matchup

Geb
Geb
Callmesaucii
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,631 Elo+
Solo
Hercules
Hercules
HepHopAnonymous
Hercules
Level 18
God Stats
30W - 24L
1,691 SR
Queue Stats
120W - 115L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loxro727
Morgan Le Fay
Level 19
God Stats
4W - 7L
1,501 SR
Queue Stats
81W - 90L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Roscoe61
Gilgamesh
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 116L
1,506 Elo+
Party 1
Chernobog
Chernobog
Solbrah
Chernobog
Level 24
God Stats
3W - 2L
1,681 SR
Queue Stats
92W - 77L
1,524 Elo+
Party 1
Team Averages
Level 27
1,575 SR
1,546 Elo+

VS

Team Averages
Level 22
1,545 SR
1,507 Elo+
Arachne
Arachne
FLY0 Fate
Arachne
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,576 Elo+
Party 2
Horus
Horus
SogMyBiscuit
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 99L
1,510 Elo+
Party 2
Discordia
Discordia
davirodrigues411
Discordia
Level 27
God Stats
1W - 3L
1,727 SR
Queue Stats
48W - 46L
1,474 Elo+
Solo
Chiron
Chiron
itissparta98
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,477 Elo+
Solo
King Arthur
King Arthur
parkster1582
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,391
539
4,488
7,314
3,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
10
2 / 0 / 2
5,956
596
2,824
5,291
3,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Loxro727
Morgan Le Fay
10
3 / 2 / 0
5,830
583
5,300
4,517
1,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Roscoe61
Gilgamesh
9
2 / 0 / 2
5,740
574
1,955
3,343
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Solbrah
Chernobog
11
5 / 0 / 0
6,357
636
6,334
3,431
797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FLY0 Fate
Arachne
6
1 / 5 / 0
4,521
452
1,577
5,973
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 1
5,189
519
2,217
8,856
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
9
1 / 2 / 1
5,357
536
2,953
5,165
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
8
1 / 1 / 1
5,010
501
3,649
5,110
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
parkster1582
King Arthur
8
0 / 4 / 0
4,631
463
2,205
6,618
3,153
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Arachne
FLY0 Fate
Arachne
1
5
0
0.2
W
Hercules
2
0
2
3
W
Morgan Le Fay
Loxro727
Morgan Le Fay
3
2
0
1.5
W
Gilgamesh
Roscoe61
Gilgamesh
2
0
2
3
L
1
1
1
1.5
W
Chernobog
Solbrah
Chernobog
5
0
0
5
L
Discordia
1
2
1
0.75
L
Chiron
1
1
1
1.5
L
King Arthur
parkster1582
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
12,601
23,896
Taken
31,722
10,015
Mitigated
11,223
9,661
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
1,010
513
3,204
7,314
3,384
0
573
6,635
19,256
0
L
Arachne
FLY0 Fate
Arachne
1,577
1,215
0
698
5,973
1,544
0
2,096
3,877
0
15,438
W
Hercules
2,824
692
0
1,898
5,291
3,155
0
0
5,291
0
23,313
W
Morgan Le Fay
Loxro727
Morgan Le Fay
5,300
376
0
1,291
4,517
1,239
42
1,884
2,243
25,424
0
W
Gilgamesh
Roscoe61
Gilgamesh
1,955
432
0
1,518
3,343
1,440
0
0
3,343
0
27,301
L
2,217
1,113
20
3,118
8,856
4,281
0
3,247
5,609
0
13,362
W
Chernobog
Solbrah
Chernobog
6,334
3,681
0
1,237
3,431
797
0
0
3,431
0
37,669
L
Discordia
2,953
0
0
500
5,165
1,144
225
3,312
1,853
23,911
0
L
Chiron
3,649
2,021
534
2,210
5,110
1,101
0
1,133
3,977
0
26,622
L
King Arthur
parkster1582
King Arthur
2,205
368
0
1,000
6,618
3,153
0
0
6,618
0
13,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
24,708
276
Minions Killed
181
0
Camps Cleared
0
1,071,077
Distance Traveled
1,011,917
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,391
539
21
2
0
217,940
1
L
Arachne
4,521
452
30
3
0
205,033
1
W
Hercules
5,956
596
51
5
0
218,224
2
W
Morgan Le Fay
5,830
583
46
5
0
200,388
1
W
Gilgamesh
5,740
574
65
7
0
222,998
0
L
Horus
5,189
519
26
3
0
214,284
1
W
Chernobog
6,357
636
93
9
0
211,527
1
L
Discordia
5,357
536
48
5
0
191,601
3
L
Chiron
5,010
501
56
6
0
195,747
0
L
King Arthur
4,631
463
21
2
0
205,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role