Player Matchup

Hun Batz
Hun Batz
BlackSquirrel34
Hun Batz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,334 Elo+
Party 1
Discordia
Discordia
OathToCode
Discordia
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,653 Elo+
Party 1
Ares
Ares
shlimesmetre
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,400 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,463 Elo+

VS

Team Averages
Level 17
1,685 SR
1,395 Elo+
Medusa
Medusa
MaxWildcat05
Medusa
Level 10
God Stats
3W - 4L
1,367 SR
Queue Stats
8W - 24L
1,379 Elo+
Solo
Cliodhna
Cliodhna
Pandorqble
Cliodhna
Level 16
God Stats
2W - 0L
1,891 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Fafnir
Fafnir
Robert9884
Fafnir
Level 24
God Stats
8W - 5L
1,797 SR
Queue Stats
39W - 59L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 8 / 4
7,729
595
3,969
11,853
4,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
OathToCode
Discordia
13
3 / 3 / 2
8,663
666
11,060
6,463
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
6,904
531
1,200
4,399
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 6
9,577
737
9,525
8,207
3,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Pandorqble
Cliodhna
14
5 / 2 / 5
9,705
747
7,358
8,632
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Robert9884
Fafnir
13
2 / 1 / 9
10,064
774
3,142
15,241
19,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
8
4
0.25
W
Medusa
5
2
6
4
L
Discordia
OathToCode
Discordia
3
3
2
1.33
W
Cliodhna
Pandorqble
Cliodhna
5
2
5
3.75
W
Fafnir
Robert9884
Fafnir
2
1
9
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
20,025
22,715
Taken
32,080
10,657
Mitigated
26,973
1,685
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,969
1,016
0
380
11,853
4,925
0
1,141
10,712
0
11,421
W
Medusa
9,525
2,509
704
1,892
8,207
3,452
1,139
4,972
3,235
0
53,022
L
Discordia
OathToCode
Discordia
11,060
424
0
1,008
6,463
1,932
0
1,488
4,975
42,838
0
W
Cliodhna
Pandorqble
Cliodhna
7,358
1,124
0
331
8,632
3,577
922
4,387
4,245
0
35,849
W
Fafnir
Robert9884
Fafnir
3,142
788
0
4,050
15,241
19,944
315
4,168
11,073
13,963
0
L
1,200
287
0
297
4,399
3,800
0
595
3,804
2,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,296
Gold Earned
29,346
95
Minions Killed
172
1
Camps Cleared
10
543,311
Distance Traveled
679,374
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,729
595
19
1
0
221,072
3
W
Medusa
9,577
737
99
8
3
200,405
4
L
Discordia
8,663
666
73
6
1
253,391
4
W
Cliodhna
9,705
747
62
5
7
251,105
0
W
Fafnir
10,064
774
11
1
0
227,864
2
L
Ares
6,904
531
3
0
0
68,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role