Player Matchup

Kumbhakarna
Kumbhakarna
Hv KingMe
Kumbhakarna
Level 108
God Stats
0W - 1L
1,367 SR
Queue Stats
5W - 5L
1,219 Elo+
Party 1
Janus
Janus
Kernelll
Janus
Level 68
God Stats
0W - 2L
1,360 SR
Queue Stats
10W - 10L
1,369 Elo+
Solo
Anubis
Anubis
ST3V3N FAMOUS
Anubis
Level 125
God Stats
0W - 1L
1,556 SR
Queue Stats
7W - 7L
1,219 Elo+
Party 1
Terra
Terra
popolgod
Terra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 222L
1,320 Elo+
Solo
Arachne
Arachne
sebasntian48984
Arachne
Level 94
God Stats
2W - 5L
1,482 SR
Queue Stats
245W - 268L
1,371 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,300 Elo+

VS

Team Averages
Level 76
1,377 SR
1,230 Elo+
Hercules
Hercules
ElFree_0
Hercules
Level 121
God Stats
1W - 0L
1,506 SR
Queue Stats
10W - 11L
1,175 Elo+
Party 2
Raijin
Raijin
GhetoUnicorn318
Raijin
Level 82
God Stats
1W - 1L
1,206 SR
Queue Stats
56W - 68L
1,333 Elo+
Solo
Pele
Pele
HardPlace674128
Pele
Level 24
God Stats
1W - 0L
1,420 SR
Queue Stats
43W - 71L
1,299 Elo+
Solo
Horus
Horus
LuchoRMZ
Horus
Level 108
God Stats
1W - 0L
1,251 SR
Queue Stats
4W - 8L
1,114 Elo+
Party 2
Osiris
Osiris
YAKUZA_Alesgo99
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hv KingMe
Kumbhakarna
17
6 / 9 / 10
10,500
700
8,911
26,518
33,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Kernelll
Janus
6
0 / 3 / 2
7,226
482
2,126
2,854
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 5 / 10
13,358
891
36,622
24,131
16,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
popolgod
Terra
18
2 / 5 / 11
10,434
696
8,603
23,618
33,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 8 / 8
10,567
704
15,722
19,577
9,572
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElFree_0
Hercules
19
3 / 3 / 19
12,684
846
21,484
31,540
33,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 5 / 15
12,231
815
17,425
16,542
14,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 8 / 11
11,024
735
12,484
18,268
8,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
LuchoRMZ
Horus
19
4 / 3 / 20
11,283
752
13,379
26,014
29,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 4 / 14
13,245
883
21,322
16,952
20,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
23
Kills
30
30
Deaths
23
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElFree_0
Hercules
3
3
19
4.17
W
9
5
15
3.3
W
4
8
11
1.19
L
Kumbhakarna
Hv KingMe
Kumbhakarna
6
9
10
1.22
L
Janus
Kernelll
Janus
0
3
2
0.33
W
Horus
LuchoRMZ
Horus
4
3
20
4.67
L
11
5
10
3.2
W
10
4
14
4.25
L
Terra
popolgod
Terra
2
5
11
1.5
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
86,094
96,698
Taken
109,316
93,958
Mitigated
106,350
32,567
Healing
55,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElFree_0
Hercules
21,484
5,294
4,398
13,649
31,540
33,841
416
13,910
17,630
24,420
24,463
W
17,425
2,525
1,579
1,591
16,542
14,067
626
7,088
8,938
35,983
0
W
12,484
3,529
553
2,554
18,268
8,254
1,441
11,689
6,579
0
27,330
L
Kumbhakarna
Hv KingMe
Kumbhakarna
8,911
2,019
864
1,541
26,518
33,491
0
5,940
20,097
17,175
0
L
Janus
Kernelll
Janus
2,126
97
0
0
2,854
715
0
1,934
778
4,074
0
W
Horus
LuchoRMZ
Horus
13,379
8,496
11,324
13,308
26,014
29,572
1,258
14,061
11,953
0
22,245
L
36,622
1,994
901
9,998
24,131
16,723
0
4,820
18,901
68,123
0
W
21,322
9,306
2,771
3,648
16,952
20,616
805
9,514
7,438
0
35,792
L
Terra
popolgod
Terra
8,603
3,976
5,004
6,726
23,618
33,457
0
5,291
18,062
16,645
0
L
15,722
12,034
2,097
5,436
19,577
9,572
0
5,519
13,702
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
60,467
113
Minions Killed
163
0
Camps Cleared
0
1,001,858
Distance Traveled
1,427,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,684
846
49
3
0
295,886
0
W
Raijin
12,231
815
38
3
0
253,161
0
W
Pele
11,024
735
31
2
0
276,643
0
L
Kumbhakarna
10,500
700
7
0
0
227,592
0
L
Janus
7,226
482
6
0
0
57,783
0
W
Horus
11,283
752
16
1
0
285,343
0
L
Anubis
13,358
891
67
4
0
215,169
0
W
Osiris
13,245
883
29
2
0
316,452
0
L
Terra
10,434
696
15
1
0
230,660
0
L
Arachne
10,567
704
18
1
0
270,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role