Player Matchup

Khepri
Khepri
Bloodwynne
Khepri
Level 63
God Stats
2W - 0L
1,777 SR
Queue Stats
29W - 51L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
BlueBossHD22
Danzaburou
Level 28
God Stats
22W - 13L
1,679 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 1
Chronos
Chronos
KidEpic7
Chronos
Level 108
God Stats
9W - 8L
1,595 SR
Queue Stats
47W - 69L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SammyKatz101
Nu Wa
Level 122
God Stats
42W - 36L
1,595 SR
Queue Stats
150W - 153L
1,514 Elo+
Party 1
Thanatos
Thanatos
TypeBeaNegative
Thanatos
Level 25
God Stats
5W - 6L
1,596 SR
Queue Stats
20W - 25L
1,476 Elo+
Party 1
Team Averages
Level 69
1,649 SR
1,473 Elo+

VS

Team Averages
Level 78
1,426 SR
1,445 Elo+
Bellona
Bellona
BaroNnSkull
Bellona
Level 99
God Stats
1W - 2L
1,517 SR
Queue Stats
70W - 69L
1,371 Elo+
Solo
Heimdallr
Heimdallr
ChedChumply
Heimdallr
Level 43
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SoBeaui
Xing Tian
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 111L
1,471 Elo+
Solo
Arachne
Arachne
unknownpit
Arachne
Level 42
God Stats
4W - 8L
1,500 SR
Queue Stats
152W - 166L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
xdynastymeudtx
Baron Samedi
Level 85
God Stats
3W - 7L
1,391 SR
Queue Stats
314W - 404L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bloodwynne
Khepri
12
5 / 0 / 1
8,101
506
4,942
11,005
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BlueBossHD22
Danzaburou
15
9 / 2 / 3
10,111
632
10,398
8,607
3,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
KidEpic7
Chronos
15
4 / 5 / 3
9,477
592
13,273
14,383
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 4
9,035
565
16,940
10,320
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
4 / 5 / 3
8,310
519
4,544
8,723
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaroNnSkull
Bellona
14
3 / 5 / 3
8,522
533
6,799
15,970
14,061
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ChedChumply
Heimdallr
10
0 / 11 / 0
6,361
398
5,452
13,108
3,913
Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SoBeaui
Xing Tian
12
2 / 3 / 1
7,688
481
8,829
14,291
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
unknownpit
Arachne
15
8 / 4 / 0
9,036
565
6,384
12,107
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
xdynastymeudtx
Baron Samedi
13
2 / 5 / 2
7,833
490
7,254
16,554
5,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
28
Kills
15
16
Deaths
28
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaroNnSkull
Bellona
3
5
3
0.9
W
Khepri
Bloodwynne
Khepri
5
0
1
5.5
W
Danzaburou
BlueBossHD22
Danzaburou
9
2
3
5.25
L
Heimdallr
ChedChumply
Heimdallr
0
11
0
0
W
Chronos
KidEpic7
Chronos
4
5
3
1.1
W
6
4
4
2
L
Xing Tian
SoBeaui
Xing Tian
2
3
1
0.83
W
Thanatos
4
5
3
1.1
L
Arachne
unknownpit
Arachne
8
4
0
2
L
Baron Samedi
xdynastymeudtx
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,097
Damage
34,718
53,038
Taken
72,030
26,257
Mitigated
36,448
16,350
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaroNnSkull
Bellona
6,799
2,013
0
2,386
15,970
14,061
314
9,786
6,125
0
41,802
W
Khepri
Bloodwynne
Khepri
4,942
815
0
768
11,005
10,291
24
4,005
7,000
20,860
0
W
Danzaburou
BlueBossHD22
Danzaburou
10,398
5,171
0
2,654
8,607
3,373
934
3,314
5,293
0
71,227
L
Heimdallr
ChedChumply
Heimdallr
5,452
3,592
0
1,250
13,108
3,913
958
3,408
9,600
0
32,078
W
Chronos
KidEpic7
Chronos
13,273
5,161
0
5,376
14,383
5,307
3,196
631
13,752
58,096
0
W
16,940
5,599
0
2,920
10,320
3,525
389
6,519
3,801
51,090
0
L
Xing Tian
SoBeaui
Xing Tian
8,829
405
0
1,182
14,291
8,319
15
4,368
9,833
42,528
0
W
Thanatos
4,544
1,632
0
4,632
8,723
3,761
14
1,614
7,109
0
39,642
L
Arachne
unknownpit
Arachne
6,384
4,033
0
4,028
12,107
5,144
0
5,487
6,488
0
58,406
L
Baron Samedi
xdynastymeudtx
Baron Samedi
7,254
258
289
5,816
16,554
5,011
721
11,245
4,829
51,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
39,440
424
Minions Killed
380
0
Camps Cleared
0
1,534,111
Distance Traveled
1,387,053
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,522
533
83
5
0
266,651
3
W
Khepri
8,101
506
32
2
0
305,366
0
W
Danzaburou
10,111
632
105
7
0
333,781
5
L
Heimdallr
6,361
398
53
3
0
246,990
0
W
Chronos
9,477
592
121
8
0
262,120
1
W
Nu Wa
9,035
565
88
6
0
286,242
3
L
Xing Tian
7,688
481
62
4
0
307,018
0
W
Thanatos
8,310
519
78
5
0
346,602
1
L
Arachne
9,036
565
105
7
0
319,781
5
L
Baron Samedi
7,833
490
77
5
0
246,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role