Player Matchup

Cliodhna
Cliodhna
Deidara272
Cliodhna
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
PH4NT0M55
Baron Samedi
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 11L
1,292 Elo+
Party 1
Freya
Freya
Tatriandoch
Freya
Level 66
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 11L
1,165 Elo+
Party 1
Izanami
Izanami
Vatman995
Izanami
Level 42
God Stats
0W - 2L
1,530 SR
Queue Stats
5W - 13L
1,165 Elo+
Party 1
Ymir
Ymir
anekco
Ymir
Level 15
God Stats
1W - 3L
1,406 SR
Queue Stats
24W - 42L
1,356 Elo+
Party 1
Team Averages
Level 30
1,509 SR
1,279 Elo+

VS

Team Averages
Level 13
1,494 SR
1,343 Elo+
Scylla
Scylla
Firumox123
Scylla
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 219L
1,448 Elo+
Solo
Bellona
Bellona
Oguzthegreat
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,430 Elo+
Party 2
Ganesha
Ganesha
S4MURAJ
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,030 Elo+
Solo
Neith
Neith
loopsies
Neith
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 68L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
rusbara
Gilgamesh
Level 27
God Stats
10W - 9L
1,468 SR
Queue Stats
12W - 11L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deidara272
Cliodhna
13
3 / 3 / 0
7,498
536
4,564
9,083
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
PH4NT0M55
Baron Samedi
11
3 / 7 / 1
7,083
506
5,826
8,924
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 0
6,318
451
2,779
10,788
5,906
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Vatman995
Izanami
10
2 / 5 / 0
6,163
440
7,327
7,129
1,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
anekco
Ymir
10
1 / 5 / 2
6,657
476
2,775
9,409
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Firumox123
Scylla
12
6 / 5 / 1
7,626
545
9,182
8,642
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Oguzthegreat
Bellona
16
11 / 0 / 0
9,908
708
10,828
8,915
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
S4MURAJ
Ganesha
10
0 / 5 / 10
6,509
465
2,536
10,040
5,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
loopsies
Neith
13
8 / 0 / 1
8,055
575
5,658
8,414
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
rusbara
Gilgamesh
11
3 / 2 / 4
6,742
482
2,153
7,989
2,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
9
Kills
28
28
Deaths
12
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Deidara272
Cliodhna
3
3
0
1
W
Scylla
Firumox123
Scylla
6
5
1
1.3
W
Bellona
Oguzthegreat
Bellona
11
0
0
11
L
Baron Samedi
PH4NT0M55
Baron Samedi
3
7
1
0.5
W
Ganesha
S4MURAJ
Ganesha
0
5
10
1
L
0
8
0
0
L
Izanami
Vatman995
Izanami
2
5
0
0.4
L
Ymir
anekco
Ymir
1
5
2
0.4
W
Neith
loopsies
Neith
8
0
1
8.5
W
Gilgamesh
rusbara
Gilgamesh
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
30,357
45,333
Taken
44,000
20,867
Mitigated
22,494
6,028
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Deidara272
Cliodhna
4,564
496
0
1,091
9,083
3,174
0
3,480
5,333
0
46,245
W
Scylla
Firumox123
Scylla
9,182
1,290
0
620
8,642
2,160
653
2,874
5,768
36,952
0
W
Bellona
Oguzthegreat
Bellona
10,828
2,311
0
3,126
8,915
9,669
207
2,818
6,097
16,410
48,884
L
Baron Samedi
PH4NT0M55
Baron Samedi
5,826
631
0
826
8,924
2,887
920
6,456
2,404
32,129
0
W
Ganesha
S4MURAJ
Ganesha
2,536
298
105
458
10,040
5,659
1,001
2,140
7,900
13,487
0
L
2,779
982
8
1,691
10,788
5,906
447
1,685
8,309
29,305
0
L
Izanami
Vatman995
Izanami
7,327
3,803
176
636
7,129
1,791
1,100
1,266
5,769
0
43,489
L
Ymir
anekco
Ymir
2,775
737
0
1,600
9,409
7,109
287
852
8,519
16,644
0
W
Neith
loopsies
Neith
5,658
3,056
0
4,623
8,414
2,677
1,878
1,498
6,916
0
43,908
W
Gilgamesh
rusbara
Gilgamesh
2,153
547
0
2,398
7,989
2,329
0
2,050
5,939
0
24,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
38,840
348
Minions Killed
344
0
Camps Cleared
0
1,291,315
Distance Traveled
1,305,317
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,498
536
94
7
0
309,964
0
W
Scylla
7,626
545
62
4
0
238,345
2
W
Bellona
9,908
708
133
10
0
284,376
4
L
Baron Samedi
7,083
506
61
4
0
240,938
0
W
Ganesha
6,509
465
8
1
0
256,361
3
L
Freya
6,318
451
78
6
0
240,567
0
L
Izanami
6,163
440
82
6
0
233,853
0
L
Ymir
6,657
476
33
2
0
265,993
0
W
Neith
8,055
575
95
7
0
235,019
2
W
Gilgamesh
6,742
482
46
3
0
291,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role