Player Matchup

Eset
Eset
TopHatTRexy
Eset
Level 29
God Stats
4W - 1L
1,641 SR
Queue Stats
93W - 114L
1,492 Elo+
Party 1
Chaac
Chaac
UncleRuckussss
Chaac
Level 40
God Stats
2W - 1L
1,308 SR
Queue Stats
131W - 179L
1,467 Elo+
Party 1
Chiron
Chiron
mc2ul2y
Chiron
Level 27
God Stats
26W - 31L
1,458 SR
Queue Stats
53W - 73L
1,438 Elo+
Party 1
Team Averages
Level 32
1,469 SR
1,466 Elo+

VS

Team Averages
Level 59
1,601 SR
1,480 Elo+
Thor
Thor
AlvaaginGras
Thor
Level 29
God Stats
5W - 7L
1,409 SR
Queue Stats
59W - 61L
1,507 Elo+
Party 2
Chaac
Chaac
TeHPuDDinG
Chaac
Level 105
God Stats
0W - 1L
1,765 SR
Queue Stats
50W - 67L
1,413 Elo+
Party 2
Hel
Hel
jaimelestétons
Hel
Level 42
God Stats
19W - 14L
1,629 SR
Queue Stats
110W - 115L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
13,371
608
16,046
20,586
9,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 7
13,432
611
24,533
23,644
25,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
mc2ul2y
Chiron
17
4 / 6 / 6
13,339
606
13,185
17,584
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
13,690
622
17,137
19,191
7,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
18
7 / 1 / 7
14,066
639
23,294
20,949
22,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 6 / 7
12,330
560
11,684
20,610
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
12
Kills
14
14
Deaths
12
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Chaac
7
1
7
10.5
W
3
6
9
1.25
W
5
2
7
4.25
L
1
6
7
0.75
W
Chiron
mc2ul2y
Chiron
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
52,115
61,814
Taken
60,750
39,476
Mitigated
36,852
25,108
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,137
3,224
0
0
19,191
7,296
0
5,845
12,692
0
44,419
L
Chaac
23,294
3,004
0
4,262
20,949
22,387
255
6,175
13,911
0
51,859
W
16,046
570
1,698
4,018
20,586
9,034
691
4,901
15,285
47,537
0
W
24,533
4,814
0
11,879
23,644
25,706
457
3,348
19,910
209
54,717
L
11,684
445
10,257
9,830
20,610
7,169
790
4,707
15,451
58,478
0
W
Chiron
mc2ul2y
Chiron
13,185
4,712
1,864
5,649
17,584
4,736
2,397
4,089
13,157
0
69,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
40,086
243
Minions Killed
238
9
Camps Cleared
8
1,094,398
Distance Traveled
1,184,664
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,690
622
55
3
3
385,661
3
L
Chaac
14,066
639
83
4
1
418,983
1
W
Eset
13,371
608
68
3
3
374,068
4
W
Chaac
13,432
611
60
3
1
389,026
2
L
Hel
12,330
560
100
5
4
380,020
2
W
Chiron
13,339
606
115
5
5
331,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role