Player Matchup

Ymir
Ymir
Itz_Suki
Ymir
Level 123
God Stats
2W - 0L
1,644 SR
Queue Stats
337W - 277L
1,588 Elo+
Party 2
Odin
Odin
JorgeProZomber
Odin
Level 104
God Stats
4W - 1L
1,875 SR
Queue Stats
279W - 283L
1,550 Elo+
Party 2
Neith
Neith
LittleAngy22
Neith
Level 29
God Stats
51W - 25L
1,628 SR
Queue Stats
68W - 33L
1,597 Elo+
Party 2
Set
Set
PharahSinManos
Set
Level 46
God Stats
17W - 9L
1,647 SR
Queue Stats
284W - 108L
1,588 Elo+
Party 2
Scylla
Scylla
superlolo-ESP
Scylla
Level 155
God Stats
72W - 58L
1,575 SR
Queue Stats
730W - 699L
1,535 Elo+
Party 2
Team Averages
Level 91
1,674 SR
1,572 Elo+

VS

Team Averages
Level 85
1,508 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
CriBush00
Cliodhna
Level 103
God Stats
15W - 15L
1,593 SR
Queue Stats
329W - 364L
1,468 Elo+
Party 1
Mulan
Mulan
FkingSolo
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 8L
1,831 Elo+
Party 3
Nu Wa
Nu Wa
PHOBIAX583
Nu Wa
Level 102
God Stats
25W - 23L
1,573 SR
Queue Stats
330W - 329L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
oFireDragon
Cthulhu
Level 64
God Stats
3W - 9L
1,375 SR
Queue Stats
78W - 100L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 2 / 1
6,310
526
1,920
9,504
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 0
5,956
496
2,162
9,306
5,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,806
484
2,835
3,966
1,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 1
7,354
613
9,209
9,431
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 3
6,680
557
2,395
4,025
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 1
6,262
522
3,937
4,991
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
CriBush00
Cliodhna
10
1 / 4 / 2
5,930
494
4,300
8,136
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
FkingSolo
Mulan
12
1 / 1 / 1
6,702
559
7,273
8,181
6,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
9
1 / 2 / 0
5,904
492
4,807
3,077
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
oFireDragon
Cthulhu
9
2 / 1 / 0
5,586
466
4,279
6,655
2,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
5
5
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
Cliodhna
CriBush00
Cliodhna
1
4
2
0.5
L
Mulan
FkingSolo
Mulan
1
1
1
1.5
W
Ymir
3
2
1
1.75
W
0
1
0
0
W
0
0
0
0
L
Nu Wa
1
2
0
0.5
W
6
2
1
3.25
L
Cthulhu
oFireDragon
Cthulhu
2
1
0
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
24,596
36,232
Taken
31,040
14,909
Mitigated
14,125
12,241
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,937
1,307
0
1,637
4,991
1,857
0
1,074
3,871
0
49,032
L
Cliodhna
CriBush00
Cliodhna
4,300
547
0
2,597
8,136
2,131
0
1,762
6,272
0
28,650
L
Mulan
FkingSolo
Mulan
7,273
1,633
0
4,765
8,181
6,652
0
1,096
7,085
5,540
39,812
W
Ymir
1,920
652
0
2,526
9,504
4,714
0
3,214
6,164
15,090
0
W
2,162
236
0
3,457
9,306
5,005
0
927
8,287
2,056
27,173
W
2,835
972
0
1,162
3,966
1,160
554
1,621
2,219
0
37,047
L
Nu Wa
4,807
708
59
671
3,077
654
160
0
3,077
30,193
0
W
9,209
4,816
0
4,756
9,431
3,002
0
2,064
7,197
0
42,498
L
Cthulhu
oFireDragon
Cthulhu
4,279
109
51
1,957
6,655
2,831
0
692
5,963
21,644
0
W
2,395
126
0
340
4,025
1,028
360
1,410
2,347
41,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
30,384
357
Minions Killed
356
0
Camps Cleared
0
1,140,463
Distance Traveled
1,135,988
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,262
522
98
8
0
194,978
1
L
Cliodhna
5,930
494
72
6
0
245,193
0
L
Mulan
6,702
559
83
7
0
225,442
3
W
Ymir
6,310
526
21
2
0
220,055
2
W
Odin
5,956
496
68
6
0
242,690
3
W
Neith
5,806
484
90
8
0
212,340
1
L
Nu Wa
5,904
492
65
5
0
232,497
0
W
Set
7,354
613
83
7
0
233,955
2
L
Cthulhu
5,586
466
38
3
0
237,878
0
W
Scylla
6,680
557
95
8
0
231,423
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role