Player Matchup

Sol
Sol
BeNgAa845
Sol
Level 8
God Stats
4W - 4L
1,695 SR
Queue Stats
121W - 122L
1,383 Elo+
Solo
Sobek
Sobek
Fefe056
Sobek
Level 15
God Stats
2W - 1L
1,466 SR
Queue Stats
25W - 26L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
Quentecs
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
mourio93
Izanami
Level 27
God Stats
53W - 40L
1,502 SR
Queue Stats
101W - 97L
1,348 Elo+
Party 1
Thor
Thor
rapace_www
Thor
Level 59
God Stats
6W - 11L
1,302 SR
Queue Stats
234W - 247L
1,387 Elo+
Party 1
Team Averages
Level 23
1,493 SR
1,404 Elo+

VS

Team Averages
Level 14
1,533 SR
1,434 Elo+
Cthulhu
Cthulhu
JackTom2001
Cthulhu
Level 16
God Stats
2W - 5L
1,307 SR
Queue Stats
9W - 14L
1,313 Elo+
Solo
Nemesis
Nemesis
Lelush131
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Noticegiven
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SSempay
Bellona
Level 27
God Stats
4W - 4L
1,859 SR
Queue Stats
38W - 37L
1,435 Elo+
Solo
Nox
Nox
nikitos-play007
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 5
7,236
658
6,163
4,119
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Fefe056
Sobek
9
0 / 0 / 12
6,323
575
1,156
5,216
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Quentecs
Guan Yu
8
0 / 2 / 0
5,178
471
986
3,188
1,316
Izanami
mourio93
Izanami
12
13 / 0 / 4
7,746
704
7,705
5,487
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 1 / 5
7,346
668
5,901
6,380
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackTom2001
Cthulhu
6
0 / 5 / 0
4,462
406
2,050
6,678
4,143
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Lelush131
Nemesis
6
0 / 8 / 0
4,486
408
1,781
7,188
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 0
4,322
393
1,879
5,420
1,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SSempay
Bellona
11
2 / 2 / 0
6,510
592
4,775
6,878
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 8 / 0
4,335
394
1,521
6,287
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
29
Kills
2
4
Deaths
29
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Sobek
Fefe056
Sobek
0
0
12
6
L
Cthulhu
JackTom2001
Cthulhu
0
5
0
0
L
Nemesis
Lelush131
Nemesis
0
8
0
0
L
0
6
0
0
W
Guan Yu
Quentecs
Guan Yu
0
2
0
0
L
Bellona
SSempay
Bellona
2
2
0
1
W
Izanami
mourio93
Izanami
13
0
4
15
L
0
8
0
0
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
12,006
24,390
Taken
32,451
11,369
Mitigated
15,365
5,984
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,163
2,377
0
1,219
4,119
1,062
2,089
672
3,447
28,639
0
W
Sobek
Fefe056
Sobek
1,156
143
0
915
5,216
4,527
135
1,426
3,790
8,618
0
L
Cthulhu
JackTom2001
Cthulhu
2,050
447
0
475
6,678
4,143
0
1,116
5,562
14,130
0
L
Nemesis
Lelush131
Nemesis
1,781
247
0
607
7,188
2,436
710
2,854
4,334
0
12,275
L
1,879
824
159
653
5,420
1,319
0
2,040
3,380
0
14,123
W
Guan Yu
Quentecs
Guan Yu
986
683
0
385
3,188
1,316
634
519
2,669
0
14,339
L
Bellona
SSempay
Bellona
4,775
492
0
928
6,878
6,083
566
777
6,101
6,690
23,647
W
Izanami
mourio93
Izanami
7,705
5,198
0
461
5,487
2,222
4,510
1,264
4,223
0
48,570
L
1,521
226
0
160
6,287
1,384
0
532
5,755
11,708
0
W
5,901
1,904
0
3,004
6,380
2,242
0
507
5,873
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
24,115
270
Minions Killed
138
0
Camps Cleared
0
1,012,196
Distance Traveled
968,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,236
658
49
4
0
197,853
0
W
Sobek
6,323
575
13
1
0
180,929
0
L
Cthulhu
4,462
406
23
2
0
147,363
0
L
Nemesis
4,486
408
21
2
0
206,817
2
L
Cupid
4,322
393
27
2
0
187,582
0
W
Guan Yu
5,178
471
31
3
0
215,071
3
L
Bellona
6,510
592
48
4
0
230,301
2
W
Izanami
7,746
704
101
9
0
196,803
0
L
Nox
4,335
394
19
2
0
196,389
1
W
Thor
7,346
668
76
7
0
221,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role