Player Matchup

Jormungandr
Jormungandr
CensingTidalT
Jormungandr
Level 105
God Stats
1W - 1L
1,548 SR
Queue Stats
15W - 7L
1,722 Elo+
Party 1
Raijin
Raijin
EnLPsychic
Raijin
Level 76
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RiddlingArc533
Ah Muzen Cab
Level 118
God Stats
1W - 2L
1,730 SR
Queue Stats
17W - 7L
1,739 Elo+
Party 1
Mulan
Mulan
Thatdudet117
Mulan
Level 123
God Stats
2W - 1L
1,654 SR
Queue Stats
17W - 9L
1,688 Elo+
Party 1
Team Averages
Level 106
1,599 SR
1,704 Elo+

VS

Team Averages
Level 139
1,514 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
MEGAMANE410
Camazotz
Level 155
God Stats
4W - 0L
1,556 SR
Queue Stats
68W - 74L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CensingTidalT
Jormungandr
14
2 / 2 / 3
8,828
736
7,474
15,079
8,212
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
EnLPsychic
Raijin
16
4 / 6 / 4
10,095
841
3,708
12,668
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RiddlingArc533
Ah Muzen Cab
15
0 / 4 / 2
8,938
745
6,808
10,258
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 6 / 3
10,611
884
8,666
12,624
11,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 4 / 2
11,726
977
12,809
10,168
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
15
2 / 3 / 8
9,972
831
9,972
9,478
4,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
15
0 / 1 / 7
9,740
812
11,769
8,157
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
MEGAMANE410
Camazotz
17
6 / 3 / 3
10,624
885
11,006
14,578
5,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
18
18
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
4
2
2.75
W
Baron Samedi
 
Baron Samedi
2
3
8
2
W
Agni
 
Agni
0
1
7
3.5
L
Jormungandr
CensingTidalT
Jormungandr
2
2
3
1.75
L
Raijin
EnLPsychic
Raijin
4
6
4
1
W
Camazotz
MEGAMANE410
Camazotz
6
3
3
2.5
L
Ah Muzen Cab
RiddlingArc533
Ah Muzen Cab
0
4
2
0.25
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
45,556
50,629
Taken
42,381
27,873
Mitigated
17,655
9,803
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,809
5,808
0
1,737
10,168
4,539
2,427
3,316
6,852
0
56,115
W
Baron Samedi
 
Baron Samedi
9,972
552
946
2,180
9,478
4,118
883
3,577
5,901
32,153
0
W
Agni
 
Agni
11,769
509
412
4,296
8,157
3,189
465
1,280
6,877
44,909
0
L
Jormungandr
CensingTidalT
Jormungandr
7,474
2,096
0
3,974
15,079
8,212
0
9,736
5,343
24,082
0
L
Raijin
EnLPsychic
Raijin
3,708
514
0
711
12,668
5,045
0
3,410
9,258
8,998
0
W
Camazotz
MEGAMANE410
Camazotz
11,006
2,831
0
6,679
14,578
5,809
747
3,849
10,611
0
32,659
L
Ah Muzen Cab
RiddlingArc533
Ah Muzen Cab
6,808
2,160
0
3,505
10,258
3,428
0
5,078
5,180
0
39,266
L
8,666
1,161
0
1,613
12,624
11,188
711
3,860
8,764
2,064
35,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
42,062
202
Minions Killed
279
9
Camps Cleared
13
786,600
Distance Traveled
922,275
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,726
977
94
8
6
202,469
1
W
Baron Samedi
9,972
831
55
5
1
208,483
4
W
Agni
9,740
812
87
7
4
252,562
3
L
Jormungandr
8,828
736
39
3
1
195,716
2
L
Raijin
10,095
841
20
2
1
188,736
1
W
Camazotz
10,624
885
43
4
2
258,761
0
L
Ah Muzen Cab
8,938
745
69
6
4
211,696
1
L
Mulan
10,611
884
74
6
3
190,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role