Player Matchup

Hercules
Hercules
LIL J0AN z
Hercules
Level 99
God Stats
1W - 1L
1,449 SR
Queue Stats
6W - 11L
1,374 Elo+
Party 1
Thanatos
Thanatos
LIL TURTL3 z
Thanatos
Level 106
God Stats
1W - 2L
1,455 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 1
Izanami
Izanami
Mascamela
Izanami
Level 31
God Stats
1W - 2L
1,525 SR
Queue Stats
4W - 5L
1,509 Elo+
Party 1
Sobek
Sobek
SChaneque
Sobek
Level 46
God Stats
2W - 1L
1,598 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
im Surki
Kukulkan
Level 25
God Stats
1W - 2L
1,683 SR
Queue Stats
13W - 20L
1,463 Elo+
Party 1
Team Averages
Level 61
1,542 SR
1,454 Elo+

VS

Team Averages
Level 90
1,643 SR
1,647 Elo+
Susano
Susano
ConquestSpeedRun
Susano
Level 41
God Stats
4W - 3L
1,587 SR
Queue Stats
158W - 55L
1,770 Elo+
Party 2
Ymir
Ymir
MagesticSasqatch
Ymir
Level 85
God Stats
3W - 0L
1,818 SR
Queue Stats
119W - 86L
1,682 Elo+
Party 2
Olorun
Olorun
Mr_Oglesby84
Olorun
Level 89
God Stats
3W - 2L
1,467 SR
Queue Stats
257W - 288L
1,402 Elo+
Solo
Poseidon
Poseidon
VahJynaKiller
Poseidon
Level 109
God Stats
3W - 1L
1,567 SR
Queue Stats
196W - 132L
1,699 Elo+
Party 2
Awilix
Awilix
umaadguy
Awilix
Level 124
God Stats
17W - 5L
1,774 SR
Queue Stats
240W - 197L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LIL J0AN z
Hercules
16
2 / 3 / 2
9,553
455
2,229
19,776
16,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
LIL TURTL3 z
Thanatos
16
5 / 7 / 1
10,715
510
10,437
19,043
8,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Mascamela
Izanami
16
0 / 5 / 2
10,530
501
2,528
10,859
3,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
SChaneque
Sobek
13
1 / 5 / 6
9,185
437
5,761
18,971
21,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
im Surki
Kukulkan
15
2 / 8 / 3
9,942
473
6,084
12,076
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 5
14,864
708
19,676
15,324
6,838
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 15
9,997
476
6,296
15,137
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
17
2 / 4 / 4
10,976
523
5,762
11,814
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
VahJynaKiller
Poseidon
20
6 / 2 / 7
12,895
614
12,810
9,971
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
umaadguy
Awilix
19
1 / 0 / 9
11,903
567
13,484
10,043
11,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
28
28
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
18
0
5
20.5
L
Hercules
LIL J0AN z
Hercules
2
3
2
1
L
Thanatos
LIL TURTL3 z
Thanatos
5
7
1
0.79
W
1
4
15
2.13
L
Izanami
Mascamela
Izanami
0
5
2
0.2
W
Olorun
2
4
4
1
L
Sobek
SChaneque
Sobek
1
5
6
0.8
W
Poseidon
VahJynaKiller
Poseidon
6
2
7
4.75
L
Kukulkan
im Surki
Kukulkan
2
8
3
0.44
W
Awilix
umaadguy
Awilix
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
58,028
80,725
Taken
62,289
53,815
Mitigated
38,148
26,530
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,676
5,305
0
9,410
15,324
6,838
13
2,053
13,213
0
146,770
L
Hercules
LIL J0AN z
Hercules
2,229
754
0
8,094
19,776
16,476
49
3,821
15,871
0
40,621
L
Thanatos
LIL TURTL3 z
Thanatos
10,437
3,711
0
13,175
19,043
8,455
0
5,171
13,736
0
89,172
W
6,296
1,212
0
1,395
15,137
13,192
61
4,213
10,772
22,161
0
L
Izanami
Mascamela
Izanami
2,528
1,520
0
1,414
10,859
3,395
2,436
2,451
8,376
0
84,762
W
Olorun
5,762
3,451
314
4,067
11,814
3,791
0
2,997
8,797
69,829
0
L
Sobek
SChaneque
Sobek
5,761
714
0
3,010
18,971
21,233
438
8,062
10,793
21,499
0
W
Poseidon
VahJynaKiller
Poseidon
12,810
773
104
3,699
9,971
3,052
0
2,005
7,910
110,214
0
L
Kukulkan
im Surki
Kukulkan
6,084
583
0
837
12,076
4,256
806
5,448
6,434
57,980
0
W
Awilix
umaadguy
Awilix
13,484
5,179
0
2,063
10,043
11,275
56
809
9,218
1,320
77,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
60,635
505
Minions Killed
714
0
Camps Cleared
0
1,913,850
Distance Traveled
2,178,243
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,864
708
210
10
0
500,042
4
L
Hercules
9,553
455
74
4
0
438,838
2
L
Thanatos
10,715
510
129
6
0
361,930
0
W
Ymir
9,997
476
26
1
0
357,281
0
L
Izanami
10,530
501
165
8
0
354,602
2
W
Olorun
10,976
523
132
6
0
393,004
1
L
Sobek
9,185
437
25
1
0
399,667
4
W
Poseidon
12,895
614
203
10
0
455,074
4
L
Kukulkan
9,942
473
112
5
0
358,813
1
W
Awilix
11,903
567
143
7
0
472,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role