Player Matchup

Terra
Terra
MarkNicht
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Ninjaiwnl2k
Hun Batz
Level 40
God Stats
0W - 2L
1,784 SR
Queue Stats
74W - 54L
1,619 Elo+
Solo
Neith
Neith
Roudrak
Neith
Level 140
God Stats
7W - 13L
1,599 SR
Queue Stats
483W - 476L
1,542 Elo+
Solo
Tiamat
Tiamat
Sakulo
Tiamat
Level 82
God Stats
0W - 1L
1,490 SR
Queue Stats
10W - 3L
1,732 Elo+
Solo
Camazotz
Camazotz
SrTrashTalk
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,462 Elo+
Solo
Team Averages
Level 103
1,575 SR
1,578 Elo+

VS

Team Averages
Level 116
1,466 SR
1,491 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DocPhos
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 218L
1,525 Elo+
Party 2
Hachiman
Hachiman
GoDPoro
Hachiman
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
TROGDORGOD
Amaterasu
Level 145
God Stats
1W - 0L
1,674 SR
Queue Stats
12W - 5L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
TimberLeaf
Sylvanus
Level 107
God Stats
2W - 2L
1,156 SR
Queue Stats
201W - 237L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MarkNicht
Terra
14
0 / 3 / 14
8,015
729
10,170
13,955
15,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Ninjaiwnl2k
Hun Batz
14
3 / 6 / 10
8,402
764
14,754
12,779
6,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Roudrak
Neith
17
7 / 3 / 9
10,039
913
12,621
10,326
4,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Sakulo
Tiamat
14
2 / 4 / 10
8,169
743
12,292
9,314
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
SrTrashTalk
Camazotz
14
4 / 3 / 9
8,138
740
9,887
9,480
5,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 4 / 13
9,615
874
10,623
15,820
11,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
DocPhos
Bacchus
15
2 / 3 / 16
9,346
850
7,757
15,171
17,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
GoDPoro
Hachiman
15
2 / 3 / 11
9,214
838
10,690
6,904
2,432
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TROGDORGOD
Amaterasu
17
8 / 3 / 9
10,561
960
11,819
20,483
12,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
TimberLeaf
Sylvanus
15
3 / 3 / 11
8,883
808
7,239
15,103
17,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
16
Kills
19
19
Deaths
16
52
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
13
2.63
W
Bacchus
DocPhos
Bacchus
2
3
16
3.33
W
Hachiman
GoDPoro
Hachiman
2
3
11
2.5
L
Terra
MarkNicht
Terra
0
3
14
2.33
L
Hun Batz
Ninjaiwnl2k
Hun Batz
3
6
10
1.33
L
Neith
Roudrak
Neith
7
3
9
3.83
L
Tiamat
Sakulo
Tiamat
2
4
10
1.75
L
Camazotz
SrTrashTalk
Camazotz
4
3
9
2.83
W
Amaterasu
TROGDORGOD
Amaterasu
8
3
9
4.17
W
Sylvanus
TimberLeaf
Sylvanus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,724
Damage
48,128
55,854
Taken
73,481
37,321
Mitigated
61,453
23,117
Healing
35,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,623
434
2,164
5,190
15,820
11,429
260
2,975
12,581
27,635
0
W
Bacchus
DocPhos
Bacchus
7,757
771
1,550
2,115
15,171
17,840
846
4,009
10,995
15,356
0
W
Hachiman
GoDPoro
Hachiman
10,690
6,431
591
632
6,904
2,432
2,516
1,946
4,840
0
26,576
L
Terra
MarkNicht
Terra
10,170
1,255
5,845
5,004
13,955
15,510
99
4,949
9,006
16,051
0
L
Hun Batz
Ninjaiwnl2k
Hun Batz
14,754
3,140
862
1,093
12,779
6,091
627
6,652
6,127
0
21,478
L
Neith
Roudrak
Neith
12,621
4,285
2,207
2,986
10,326
4,724
805
5,396
4,930
0
26,842
L
Tiamat
Sakulo
Tiamat
12,292
1,037
43
2,045
9,314
5,627
32
5,007
4,307
18,371
0
L
Camazotz
SrTrashTalk
Camazotz
9,887
2,074
0
3,032
9,480
5,369
128
4,700
4,780
0
14,940
W
Amaterasu
TROGDORGOD
Amaterasu
11,819
4,195
2,427
8,838
20,483
12,408
683
7,224
12,991
1,587
15,133
W
Sylvanus
TimberLeaf
Sylvanus
7,239
1,415
5,942
6,308
15,103
17,344
747
5,213
9,612
15,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
47,619
111
Minions Killed
119
0
Camps Cleared
0
1,004,248
Distance Traveled
1,081,290
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,615
874
54
5
0
219,737
0
W
Bacchus
9,346
850
14
1
0
236,498
0
W
Hachiman
9,214
838
28
3
0
196,926
0
L
Terra
8,015
729
17
2
0
212,961
0
L
Hun Batz
8,402
764
13
1
0
190,929
0
L
Neith
10,039
913
40
4
0
178,887
0
L
Tiamat
8,169
743
31
3
0
195,949
0
L
Camazotz
8,138
740
10
1
0
225,522
4
W
Amaterasu
10,561
960
9
1
0
237,975
0
W
Sylvanus
8,883
808
14
1
0
190,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role