Player Matchup

Apollo
Apollo
Cheezyness963
Apollo
Level 29
God Stats
20W - 20L
1,517 SR
Queue Stats
97W - 116L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Holqua
Tsukuyomi
Level 7
God Stats
3W - 3L
1,717 SR
Queue Stats
6W - 10L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
SVN7HeadedHydra
Kuzenbo
Level 29
God Stats
1W - 2L
1,414 SR
Queue Stats
19W - 25L
1,398 Elo+
Solo
He Bo
He Bo
Sparky_DF
He Bo
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
64W - 85L
1,353 Elo+
Solo
Xbalanque
Xbalanque
eeeeeki
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,123 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,342 Elo+

VS

Team Averages
Level 26
1,517 SR
1,398 Elo+
Chang'e
Chang'e
Arkadiy_15
Chang'e
Level 23
God Stats
23W - 19L
1,506 SR
Queue Stats
150W - 149L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Jacamaru
Cliodhna
Level 29
God Stats
4W - 3L
1,435 SR
Queue Stats
36W - 25L
1,394 Elo+
Solo
Neith
Neith
OMBE Issac52
Neith
Level 24
God Stats
18W - 22L
1,366 SR
Queue Stats
40W - 49L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
SilkAnt6191
Sun Wukong
Level 26
God Stats
2W - 3L
1,595 SR
Queue Stats
189W - 231L
1,331 Elo+
Solo
Athena
Athena
bustthebeav
Athena
Level 30
God Stats
2W - 0L
1,682 SR
Queue Stats
7W - 4L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
10,333
517
14,200
16,738
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Holqua
Tsukuyomi
12
2 / 13 / 5
8,012
401
11,183
16,727
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 3
7,958
398
8,277
14,940
13,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Sparky_DF
He Bo
2
0 / 1 / 0
5,549
277
570
955
193
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
eeeeeki
Xbalanque
7
0 / 7 / 0
6,385
319
976
6,573
1,748

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arkadiy_15
Chang'e
18
10 / 2 / 4
11,582
579
10,906
10,600
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Jacamaru
Cliodhna
16
2 / 3 / 9
10,283
514
6,248
15,050
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 4 / 8
10,638
532
9,789
11,621
4,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SilkAnt6191
Sun Wukong
15
7 / 0 / 13
10,773
539
7,414
13,183
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
14
2 / 0 / 3
9,279
464
2,951
15,408
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
31
32
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arkadiy_15
Chang'e
10
2
4
6
L
5
5
2
1.2
L
Tsukuyomi
Holqua
Tsukuyomi
2
13
5
0.35
W
Cliodhna
Jacamaru
Cliodhna
2
3
9
2.17
W
10
4
8
3.5
L
2
6
3
0.58
W
Sun Wukong
SilkAnt6191
Sun Wukong
7
0
13
13.5
L
He Bo
Sparky_DF
He Bo
0
1
0
0
W
Athena
2
0
3
3.5
L
Xbalanque
eeeeeki
Xbalanque
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
37,308
55,933
Taken
65,862
27,291
Mitigated
46,232
3,652
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arkadiy_15
Chang'e
10,906
1,792
2,583
4,731
10,600
3,462
4,266
1,481
9,119
63,857
0
L
14,200
9,223
0
710
16,738
5,758
991
6,211
10,389
0
74,063
L
Tsukuyomi
Holqua
Tsukuyomi
11,183
2,890
0
867
16,727
6,517
0
2,920
13,413
0
33,995
W
Cliodhna
Jacamaru
Cliodhna
6,248
639
0
1,726
15,050
7,288
2,046
1,597
13,453
0
76,036
W
9,789
4,252
0
3,318
11,621
4,255
2,420
1,642
9,979
0
43,223
L
8,277
2,651
169
1,670
14,940
13,075
535
3,313
11,354
31,326
0
W
Sun Wukong
SilkAnt6191
Sun Wukong
7,414
1,702
0
1,182
13,183
13,582
1,476
1,507
11,676
0
36,079
L
He Bo
Sparky_DF
He Bo
570
88
0
236
955
193
0
87
831
3,656
0
W
Athena
2,951
865
0
3,082
15,408
17,645
698
2,620
12,788
38,198
0
L
Xbalanque
eeeeeki
Xbalanque
976
519
0
0
6,573
1,748
78
1,326
5,204
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
52,555
239
Minions Killed
434
0
Camps Cleared
0
1,260,113
Distance Traveled
1,884,121
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,582
579
116
6
0
354,199
1
L
Apollo
10,333
517
114
6
0
333,607
0
L
Tsukuyomi
8,012
401
51
3
0
342,274
0
W
Cliodhna
10,283
514
114
6
0
414,009
1
W
Neith
10,638
532
78
4
0
371,184
5
L
Kuzenbo
7,958
398
41
2
0
360,078
1
W
Sun Wukong
10,773
539
73
4
0
366,827
0
L
He Bo
5,549
277
8
0
0
37,271
0
W
Athena
9,279
464
53
3
0
377,902
0
L
Xbalanque
6,385
319
25
1
0
186,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role