Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Psycostar078
Cliodhna
Level 105
God Stats
3W - 3L
1,712 SR
Queue Stats
91W - 96L
1,541 Elo+
Party 1
Hel
Hel
Zombies78
Hel
Level 97
God Stats
7W - 10L
1,465 SR
Queue Stats
56W - 67L
1,486 Elo+
Party 1
Chiron
Chiron
lowreycub
Chiron
Level 85
God Stats
2W - 4L
1,412 SR
Queue Stats
62W - 65L
1,494 Elo+
Party 1
Tiamat
Tiamat
xXIseKaiXx
Tiamat
Level 28
God Stats
1W - 2L
1,699 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Team Averages
Level 76
1,558 SR
1,546 Elo+

VS

Team Averages
Level 70
1,563 SR
1,504 Elo+
Awilix
Awilix
DozenMasterwolf
Awilix
Level 56
God Stats
8W - 17L
1,360 SR
Queue Stats
196W - 214L
1,393 Elo+
Solo
Neith
Neith
G59Marchi
Neith
Level 146
God Stats
12W - 4L
1,694 SR
Queue Stats
614W - 583L
1,490 Elo+
Party 2
Chronos
Chronos
SeeYouLadderII
Chronos
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 13L
1,511 Elo+
Party 2
Bellona
Bellona
bcea98
Bellona
Level 49
God Stats
6W - 4L
1,542 SR
Queue Stats
82W - 90L
1,492 Elo+
Party 2
Anubis
Anubis
rloforti
Anubis
Level 84
God Stats
4W - 2L
1,717 SR
Queue Stats
234W - 207L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 5 / 1
4,270
388
2,129
7,515
3,381
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Psycostar078
Cliodhna
10
3 / 3 / 2
6,327
575
5,279
8,145
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,752
523
4,203
6,192
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
lowreycub
Chiron
7
1 / 4 / 1
4,926
448
3,933
7,993
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xXIseKaiXx
Tiamat
9
0 / 1 / 1
5,217
474
2,149
2,603
1,752
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,335
576
4,273
6,782
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
G59Marchi
Neith
12
1 / 0 / 4
6,513
592
4,118
4,541
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 7
6,522
593
6,232
4,813
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
bcea98
Bellona
11
0 / 0 / 1
6,369
579
1,368
4,199
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
rloforti
Anubis
11
5 / 3 / 3
6,309
574
8,710
8,952
3,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
5
2
1
2.75
W
Neith
G59Marchi
Neith
1
0
4
3
L
Cliodhna
Psycostar078
Cliodhna
3
3
2
1.33
W
4
0
7
7.5
L
1
2
0
0.5
W
Bellona
bcea98
Bellona
0
0
1
0.5
L
Chiron
lowreycub
Chiron
1
4
1
0.38
W
Anubis
rloforti
Anubis
5
3
3
2.17
L
Tiamat
xXIseKaiXx
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
24,701
32,448
Taken
29,287
10,641
Mitigated
12,313
10,552
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,129
218
126
2,188
7,515
3,381
104
5,918
1,597
7,409
0
W
4,273
1,754
0
1,323
6,782
2,214
0
1,555
5,161
0
30,289
W
Neith
G59Marchi
Neith
4,118
1,545
0
1,247
4,541
1,395
40
1,922
2,275
0
39,355
L
Cliodhna
Psycostar078
Cliodhna
5,279
1,373
0
2,072
8,145
1,957
0
2,011
6,134
0
32,134
W
6,232
3,190
0
2,016
4,813
1,596
1,569
1,247
3,544
25,514
3,368
L
4,203
57
146
3,096
6,192
1,824
90
442
5,750
29,433
0
W
Bellona
bcea98
Bellona
1,368
402
0
1,124
4,199
3,450
165
1,871
2,328
0
33,887
L
Chiron
lowreycub
Chiron
3,933
1,645
64
2,436
7,993
1,727
216
5,739
2,223
0
22,509
W
Anubis
rloforti
Anubis
8,710
435
14
4,971
8,952
3,658
213
1,454
7,498
37,022
0
L
Tiamat
xXIseKaiXx
Tiamat
2,149
319
0
424
2,603
1,752
0
0
2,603
17,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
32,048
228
Minions Killed
360
0
Camps Cleared
0
966,695
Distance Traveled
1,060,223
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,270
388
17
2
0
189,885
4
W
Awilix
6,335
576
60
5
0
246,146
6
W
Neith
6,513
592
92
8
0
205,928
1
L
Cliodhna
6,327
575
71
6
0
215,311
1
W
Chronos
6,522
593
60
5
0
208,344
4
L
Hel
5,752
523
69
6
0
200,650
3
W
Bellona
6,369
579
88
8
0
223,964
3
L
Chiron
4,926
448
42
4
0
193,893
3
W
Anubis
6,309
574
60
5
0
175,841
3
L
Tiamat
5,217
474
29
3
0
166,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role