Player Matchup

Chaac
Chaac
BlackManPiccolo
Chaac
Level 106
God Stats
7W - 1L
1,750 SR
Queue Stats
110W - 138L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
Death61480
Nu Wa
Level 88
God Stats
2W - 3L
1,556 SR
Queue Stats
26W - 36L
1,289 Elo+
Party 1
Medusa
Medusa
NoSlack Given
Medusa
Level 44
God Stats
1W - 2L
1,210 SR
Queue Stats
10W - 11L
1,229 Elo+
Party 1
Team Averages
Level 79
1,505 SR
1,280 Elo+

VS

Team Averages
Level 29
1,515 SR
1,234 Elo+
Neith
Neith
SmellyYetti
Neith
Level 13
God Stats
2W - 2L
1,644 SR
Queue Stats
15W - 55L
947 Elo+
Solo
Achilles
Achilles
SuaveMuskrat
Achilles
Level 46
God Stats
47W - 64L
1,471 SR
Queue Stats
143W - 187L
1,373 Elo+
Solo
Agni
Agni
Yung_Swiffer
Agni
Level 28
God Stats
2W - 4L
1,429 SR
Queue Stats
72W - 115L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,296
754
7,352
9,906
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
6 / 0 / 9
8,606
782
9,126
4,689
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 4
8,003
728
5,354
5,669
2,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,908
537
1,218
6,761
1,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SuaveMuskrat
Achilles
12
4 / 3 / 0
7,554
687
6,347
10,926
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 2
6,545
595
5,673
7,543
2,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Nu Wa
6
0
9
10.5
W
4
2
4
3
L
0
7
0
0
L
Achilles
SuaveMuskrat
Achilles
4
3
0
1.33
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
13,238
20,264
Taken
25,230
11,476
Mitigated
11,397
4,285
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,352
1,850
0
4,209
9,906
7,640
44
4,140
5,416
0
25,047
W
Nu Wa
9,126
3,326
0
76
4,689
1,756
630
1,334
3,175
21,789
1,744
W
5,354
2,261
0
0
5,669
2,080
458
876
4,492
0
23,321
L
1,218
750
0
389
6,761
1,873
118
1,886
4,704
0
5,630
L
Achilles
SuaveMuskrat
Achilles
6,347
1,901
0
2,776
10,926
7,391
0
4,143
6,395
0
19,159
L
5,673
128
199
1,023
7,543
2,133
0
2,899
4,230
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
20,007
126
Minions Killed
68
8
Camps Cleared
1
575,685
Distance Traveled
463,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,296
754
43
4
5
215,888
1
W
Nu Wa
8,606
782
34
3
1
184,007
2
W
Medusa
8,003
728
49
4
2
175,790
0
L
Neith
5,908
537
8
1
0
106,414
0
L
Achilles
7,554
687
32
3
0
189,871
1
L
Agni
6,545
595
28
3
1
167,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role